Engines reset to zero thrust after fsd exit option

There's the start of another discussion on whether the engines should be reset to zero on exiting hyperspace jumps (as in the current 3.0 beta), or 100% - as is in the current 2.4

Hitting zero thrust during the countdown or hyperspace results in arrival with zero thrust; hitting 100% during the same period does nothing.

Could we please have an option for this behaviour? - really only needs to be a start-up option to suit a player's preference.

Colin
 
If you start your jump with FA off it puts your throttle to zero in the next system, but i agree, this needs to be an option
 
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