...fleet carriers have been delayed, Will said because FDev wants to look at what doesn't work in the game first, so what a better opportunity to be disappointed again with our Powerplay requests!
Considering I don't really want to lose too much time in writing things from scratch, I'll link my old threads that I think may have some decent proposals, post yours if you want and I'll put them in the list.
My proposals:
Please fix Powerplay urgently to counter 5C action.
Turmoil Order: let's change it to make 5C (almost) impossible to do any actual damage
New rating system and new personal rewards in Powerplay.
Here is the proposals by Sandro Sammarco himself during the focused feedback (yeah, we had one about Powerplay):
Powerplay Proposal
Powerplay Proposal Part 2
Rubbernuke's proposals:
Powerplay proposal: split tasks to suit each mode, elaborates on Sandros last ideas
Powerplay V.2 using Squadron / megaship mechanics
Proposal for redesign using BGS style mechanics that work with the new BGS
'Inverted' NPC Driven Powerplay where teamplay means survival
Enjoy!
Considering I don't really want to lose too much time in writing things from scratch, I'll link my old threads that I think may have some decent proposals, post yours if you want and I'll put them in the list.
My proposals:
Please fix Powerplay urgently to counter 5C action.
Turmoil Order: let's change it to make 5C (almost) impossible to do any actual damage
New rating system and new personal rewards in Powerplay.
Here is the proposals by Sandro Sammarco himself during the focused feedback (yeah, we had one about Powerplay):
Powerplay Proposal
Powerplay Proposal Part 2
Rubbernuke's proposals:
Powerplay proposal: split tasks to suit each mode, elaborates on Sandros last ideas
Powerplay V.2 using Squadron / megaship mechanics
Proposal for redesign using BGS style mechanics that work with the new BGS
'Inverted' NPC Driven Powerplay where teamplay means survival
Enjoy!
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