The extra credits are compensation for how exceedingly boring the activity is. \o/
agree regarding rankings, all rankings for that matter.
Flimley
If so, they should bring back painite selling at 780k/ton
The extra credits are compensation for how exceedingly boring the activity is. \o/
agree regarding rankings, all rankings for that matter.
Flimley
oooooerrrrr when I were a lad I had to earn my Elite ranks the hard grindy way, so I'll make damn sure the noobs have to do it like I did!
It's just not fair otherwise. /s
Source: https://youtu.be/VAdlkunflRs
Reward should be commensurate with both the time commitment and the difficulty, if not for ethical fairness' sake then at least for game balance. How boring the task is shouldn't matter because a task in a game should never be boring, but that's not the world we live in.Payouts shouldn't relate to time spent or how boring a task is.
You're just being argumentative now. It's fine to hold a different opinion but I think you're making a drama out of it.
Stacking shelves in a supermarket is boring so should it pay more than an exciting job? Boring is subjective too. Payouts should never equate to that, it makes no sense at all.
If you think FDev nailed the payouts, good for you. I don't because it's out of whack with other activities on foot. You are free to disagree all you want but I feel you're doing so from the POV of someone with billions in your account already so 9 or 12 or 16 million is a drop in the ocean.
I am using a 2nd account now and working my way up. Although the new payouts are nice, it is just a fast track to all the ships and modules and I think that goes against the grain of Elite Dangerous.
Credits is the last reason why I go out exploring.
You'll probably have that 2 billion in credits very soon if you keep doing exobiology with the current figures.I'm genuinely not being argumentative for argument's sake.
BTW I've always been a "poor explorer" - all the stuff I've gotten has been earned through time. I did one grind only, many many years ago, and that was the Empire grind. Never again. I haven't even manged to get enough Fed rank for a Corvette.
I can't afford to get a Carrier either - because I've never even reached more than 2 Billion in cash.
Also, I've spent more hours on Captain's Log than playing the game. Getting the multiple billions required for a Carrier is going to take me many more years, probably.
I just find it odd that folks think buffing payouts for exobiology is a bad idea. I spent at least 2 hours today on a single planet getting 8 out of 8 species sampled - a couple of the species on this particular planet were extremely awkward to both find and to get to; I was surprised especially at the species of Tussock on that planet, as normally that stuff is everywhere, but on this planet it only grew at very high altitudes in very inaccessible places in mountains.
I don't think exobiology is boring one whit because of the above adventure, and also because I've basically been concentrating on exobiology since it came out, I feel I have a decent insight of what's involved in the exobiology gameplay. As opposed to downloading a known list of places to go and grabbing all the well-paying out stuff; that's why one could find exobiology boring BTW, because by downloading a list of where to go a player has just removed most of the fun part, which is the random discovery and obtaining the samples; a task which can become quite challenging at times.
So no, I'm not being argumentative for the sake of it at all. I'm feeling just a bit disappointed when some folks say they downloaded a list and exobiology is boring. And then spouting that now it's paying too much. Utter bunk.
"We choose to go to the moon in this decade and do the other things not because they are easy, but because they are hard."
John F Kennedy
Honestly by the 3300s you'd expect probes to have so much resolution that they would just spot every individual plant in sight on the way down.. Drones to search/survey a given area in a mathematiclly proven optimised search pattern of your choosing for objects of interest, plant/animal/mineral++ (ditto for system surveys]
Only of a certain size. Don't forget life also exists at the micro scale, look at how the mars landers sample for microbes etc.Honestly by the 3300s you'd expect probes to have so much resolution that they would just spot every individual plant in sight on the way down.
It's not making exobiology better though. Just people will tolerate doing it now because they want all the credits.I would say that money are ok compared to other activities. I can still earn the same amount faster by just trading between two stations one jump away. That's not to say that whole credit rewards thing hasn't been inflated beyond reason. But this certainly makes exobiology more attractive, even if not more interesting to do.
Obviously ranking has not been adjusted accordingly, but I seriously don't care.
The whole credit system is borked from the get go. At it's core, it's messed up. Why does an Armetis suit cost more than a Viper MkIII ? Why goes scanning 1 plant equate to more than the cost of a Federal Dropship?
It was pretty internally consistent before 1.3 ish. After that the daily whine posts of "It's too hard to get a 'conda" disappeared and the game went to crap. Coincidence?Please. Have you tried to find logical consistency in Elite? Don't even bother trying. Next you'll start to wonder why ships have max speeds, or why you can't just take a fully loaded Type-10, accelerate to near light speeds and crash it into Earth to literally create a new extinction level event, or why you can die and be instantly teleported from Beagle point back to the bubble, but you need to take an Apex shuttle from one system to another, or why your Class 4 multicannon can't one-shot a human running on the surface of a planet.
Don't try to find logic in Elite, it doesn't exist.
Please. Have you tried to find logical consistency in Elite? Don't even bother trying. Next you'll start to wonder why ships have max speeds, or why you can't just take a fully loaded Type-10, accelerate to near light speeds and crash it into Earth to literally create a new extinction level event, or why you can die and be instantly teleported from Beagle point back to the bubble, but you need to take an Apex shuttle from one system to another, or why your Class 4 multicannon can't one-shot a human running on the surface of a planet.
Don't try to find logic in Elite, it doesn't exist.
Actually the daily whine posts started after that, from the "OMG IT'S TOO EASY NOW IT'S CALLED ELITE DANGEROUS FOR A REASON YOU KNOW THESE KIDS NOW DAYS JUST DON'T HAVE IT IN THEM TO GRIND PROPERLY LAZY SODS WHEN I WERE A LAD WE HAD TO BLAH BLAH BLAH".It was pretty internally consistent before 1.3 ish. After that the daily whine posts of "It's too hard to get a 'conda" disappeared and the game went to crap. Coincidence?![]()
Cue "It's a simulation, with 400 billion stars, and it's dangerous" retort from WK's defending ED the way it is.
Actually the daily whine posts started after that, from the "OMG IT'S TOO EASY NOW IT'S CALLED ELITE DANGEROUS FOR A REASON YOU KNOW THESE KIDS NOW DAYS JUST DON'T HAVE IT IN THEM TO GRIND PROPERLY LAZY SODS WHEN I WERE A LAD WE HAD TO BLAH BLAH BLAH"