Explain me FSR

And if we say that FSR should make 4K from 1080p on performance mode then i can say it looks exactly the same as 1080p and not even close to 1440p.
4K can be only in our dreams...

So for me FSR is just a name of an option and nothing real that works at all.
 
It's an upscaler. It runs your game at a lower resolution and upscales it. So if you are using a 1080p display and select "performance" then it will run the game at 720p.
It is very much a band-aid fix to try and get some performance back while they look for the actual root cause of the problem. It's going to take a very long time before Ody is running smooth, I think.

For now, I suggest you not use it (if you don't need it) and use the normal upscaler set to 1.0x or higher if your rig can handle it. Elite's AA options (like SMAA) are almost completely useless and do nothing, and FSR makes ailiasing so bad that it was actually giving me eye strain.
 
It's an upscaler. It runs your game at a lower resolution and upscales it. So if you are using a 1080p display and select "performance" then it will run the game at 720p.
It is very much a band-aid fix to try and get some performance back while they look for the actual root cause of the problem. It's going to take a very long time before Ody is running smooth, I think.

For now, I suggest you not use it (if you don't need it) and use the normal upscaler set to 1.0x or higher if your rig can handle it. Elite's AA options (like SMAA) are almost completely useless and do nothing, and FSR makes ailiasing so bad that it was actually giving me eye strain.

Interesting to read, thanks for explaining what it is and how it does its magic!
 
It renders at a lower resolution, then uses !!! SCIENCE!!! to make it look like it was rendered at the high resolution. Thus, increasing frame rate.

It does not try to improve the graphics, only the performance at high resolutions.

On my 4k set up it's excellent, looks like 4k, runs like 1080p
 
On my 4k set up it's excellent, looks like 4k, runs like 1080p
This seems to be the real key, higher res screens will benefit from this, and 1080p screens will not. I can understand the frustration with this, but now people that have obscenely expensive video cards and a monitor that matches will get closer to the performance they expect.
Running at 4K, the first and most obvious improvement seems to be the NPCs. Much more detailed, better hair, don’t look plastic. So getting that detail without a performance penalty is fantastic.
Someone using a 1030 card with a 1080p monitor didn’t get much from this update because the 2 biggest improvements are lower penalties for hi res and better use of large amounts of gfx card memory, but hopefully the next update will have you guys in mind.
 
It renders at a lower resolution, then uses !!! SCIENCE!!! to make it look like it was rendered at the high resolution. Thus, increasing frame rate.

It does not try to improve the graphics, only the performance at high resolutions.

On my 4k set up it's excellent, looks like 4k, runs like 1080p
Yes because you have good GFX card. For those like me with RX570 nothing has changed at all.
 
The patch notes are a bit misleading, really.. imo.

AMD Super-resolution has now been integrated.
  • You should now experience an increase in game performance, as rendering is enabled at a lower resolution and then upscaled, rather than rendering at a constant full resolution.
  • There's also the additional bonus of this integration making the game look even more beautiful.

That last line... is just wrong.
FSR / DLSS Is about increasing performance whilst attempting to retain at least a similar image quality to native resolution rendering.
 
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FSR is simple to understand, you payed £1000 or more for something that was advertised to render 4K gaming. In actual fact you payed that money for something that renders 1440p @ decent fps. So to fool you into thinking you had not been ripped off, they render it at 1440p stretch it out to 4K and get the village idiot to make a best guess at filling in the blanks.
 
The patch notes are a bit misleading, really.. imo.



That last line... is just wrong.
FSR / DLSS Is about increasing performance whilst attempting to retain at least a similar image quality to native resolution rendering.
Even at the highest of settings it should always be worse than the regular scale rendering, even if you can barely perceive it.
 
Yes because you have good GFX card. For those like me with RX570 nothing has changed at all.
Well, they removed the sharpening tool you could use to help you out, so stuff did change, in a bad way.

The new tech is for, well, newer tech.

I have no clue why they took AMD's advice on removing CAS though.
 
If you take the description of the graphics option screen, then it should be clear that it's not meant to improve quality. At best, with the ultra quality setting, it should be on par with native (SS 1.0) in ultra. But in this case, why using it at all? All other settings should give a certain performance boost, but not dramatically though. That's how I understand it.
Even on the highest setting for FSR, it still renders at a lower resolution, just a... Higher... Lower resolution, so you still get performance gains.

In my specific case, very significant performance gains
 
Am going to have to read and try to understand when I am a) not this drunk and b) not trying to work out which episode of the expanse I fell asleep during being, yes you guessed it, drunk!

In any case, thanks. I find the tech so confusing. Then there’s the Metaxa 7* present which is just gorgeous.
 
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