Exploits can be damaging for a game.
That's not an opinion.
Exploits are the result of bugs or unforseen combinations.
Either way, it was not intended by the devs and should be fixed.
That's not an opinion either.
It might even ruin your experience if you know some exists (even without using it), but that's taste.
If I knew during exploration trips honking the same star three times offered me ten times as much as normal, I'd put down the game and wait for a fix.
Now, you could say the rewards in general are not good enough or there should be more/other missions or mission types with a much higher challenge, giving the player a much higher reward.
But that's a totally different subject.
To me, exploits aren't boring though. They are frightening.
This is all true... IF there is an end game or End Game content.. However, in E

there is no end of the game, there is no dungeons or raids or end game content, we have what we have. The truelly great thing is, everyone can avail of it. What people fail to realise is that what they play and how they play, what they enjoy and how they enjoy it, has absolutely nothing to do with anyone else. Unless! it in some way interferes with the BGS. And it would take a whole lot of exploiting to do that. And, in context, the systems that we find to make good credits are by and large so far removed from central BGS effectiveness as to render any impact unseen and unnoticable.
For sure, Anyone in a normal frame of mind would agree the credits were outrageous. There is no denying that. But; So what? It doesn't effect me or you, how much Johhny-14-Corvettes has.
What people are attempting to do, is moan and whine to FDev about how this is ruining the game. I have yet to hear one realistic reason why it is ruining the game. For sure, reasons as to why it ruins their belief in how the game should be played are in abundance.
The general consensus is that E

is shallow, again, there is no denying that. The content we are given is repetitive and deflating. Again, that's fine for some people. But here's a question; How many people? Is that number enough to ensure the running of the servers. Like all games companies; FDev require money to invest and to upkeep. When people start saying 'enough is enough', are the Johnny-I-have friends in FDev going to pay to keep the servers online?
And no, that's not a doom & gloom statement. It's reality. Look at all the great MMOs that went from Subscription to FreeToPlay, reliant on store sales. The ones that remain, are the ones that offer great content, and so players stay, and use the shop to support it. E

is not like that; The whole 'blaze your own trail' is a fallacy. Every-time you try to blaze your own trail, someone will whine it's not how they perceive the game to be played. There is no great content. There is nothing to strive for; Except ships and credits, and even then, there comes a time when the you have so many credits, they are basically meaningless.
You also have to ask why? Why do so many players flock to these credit runs? Is it for the credits, by and large yes. And why is that? Maybe it's because earning credits the FDev, Johhny-Be-Good way, is boring as hell! Repetitive and Randomised. Looking at the recent release, FDev seem to be pushing more and more 'wing play'? Why?? The whole ethos of Elite is a solitary Commander making his way through the Galaxy. This goes against the very core of the Elite foundation. Because I don't want to wing-up with some randomer online, I get penalised.
On most nights at this time, I'm way too busy on E

doing my thing. Tonight after this, Thor Hammer approach, I just can't be bothered. Maybe E

for me has lost it's way.
I know for sure, everything I found fun, has been slowely but surely removed.
<o