Newcomer / Intro Exploration data wiped on death, WTH?

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Ok, you die and You lose any mission progress, cargo, and you lose all of the missions you picked up on the bulletin board last visit...

you also lose the ability to sell any cartography information...I fundamentally disagree, but whatever...

BUT...you also lose any information that you gained in your own galactic map as though you've never been there? WTH? Is losing your ship bring about amnesia too? Why is it that I can't remember where I was 5 minutes ago?

hopefully I'm missing something here and this is not the way this is intended to work. This is pretty much going to guarantee I don't take up exploration as a profession. Given the other crappy aspects of this game I'm running out of reasons to play.

How do I make it so I can remember the information? Does selling it somehow imprint in into my memory?
 
I think it was to counter the problem that if you died after exploring but before selling then you could never explore those systems again (but gal map data was retained) now you can explore again
 
Dumb. I don't really care about selling the data as much as exploring for my own satisfaction. I'd like not to have to ping-pong around the galaxy to somewhere 20+ ly away just to "remember "where I've already been.

Will this happen forever? Will I forget every time I've died, even though I may have done so a dozen times?
 
It's because you could go thousands of LY out, grabbing scan data. Then dive into a sun, respawn at your last station and sell the data. Not a great mechanic if you think about it...
 
The information was stored on your ship. The cartography information you see on the map IS what you are selling.

Your ship was destroyed.

;)

..

Otherwise someone could just fly of into the void, scan everything they come across, selfdestruct when they wanted to get back, instantly be "teleported" back, pay insurance and cash in on potentially millions worth in discoveries without having to take the trip back (which still can go through uncharted system BTW).

Same thing applies to bounties. If you keep on collecting bounties but never go to a station to cash them in and instead fight until you die you will lose them all.

Risk and reward...
 
Dumb. I don't really care about selling the data as much as exploring for my own satisfaction. I'd like not to have to ping-pong around the galaxy to somewhere 20+ ly away just to "remember "where I've already been.

Will this happen forever? Will I forget every time I've died, even though I may have done so a dozen times?

I don't think so, I've died and it's stayed in my banks. You might have to actually sell it though.
 
It's because you could go thousands of LY out, grabbing scan data. Then dive into a sun, respawn at your last station and sell the data. Not a great mechanic if you think about it...

Again...I don't care that I can't sell it. But I do want to be able to open my map and see the places I've already explored.

@tinman....so. The data was in the ship. So going 20+ Ly out, and selling the data ensures (instantaneously of course) that all of my new future ships have the data pre loaded? Ok, so then why do I need to go 20+ ly out for this to occur.

Seems ms to me that this should have been designed such that you can sell the data to any sector but at a profit that scales with the distance from the source (including selling in the same sector for 0 credits).


this game has excited me since I heard about it primarily from the aspect of exploration. Unfortunately, the "exploration" thus far seems quite shallow. Such a shame.
 
Again...I don't care that I can't sell it. But I do want to be able to open my map and see the places I've already explored.

@tinman....so. The data was in the ship. So going 20+ Ly out, and selling the data ensures (instantaneously of course) that all of my new future ships have the data pre loaded? Ok, so then why do I need to go 20+ ly out for this to occur.

Seems ms to me that this should have been designed such that you can sell the data to any sector but at a profit that scales with the distance from the source (including selling in the same sector for 0 credits).


this game has excited me since I heard about it primarily from the aspect of exploration. Unfortunately, the "exploration" thus far seems quite shallow. Such a shame.

If you are buying a new ship the data is transferred over from your old one which obviously is in the same station. I don't see the issue here.

Why would data far away be more valuable? Let's say you find two valuable resource sites. One really close to a faction and one on the other side of the Galaxy. Which one is more valuable for the faction? The one that is close by and they can actually get to easily OR the one really really far away? In this example the area close by is actually more valuable. However, in the game the value of the find is based on what it is and not where it is and also how many have scanned it before. If you are the first one who turns in a scan of an area you will get payed a lot more compared to other ones doing it later. They will still get payed for complementary data with the payout gradually diminishing for every scan until these scans will become more or less worthless.

The mechanic of having to go more than 20 light years away from the discovery to sell it is simply because one would assume that the systems close to the scanned area already have data about it. Previously during Beta we could scan a planet and then sell the data to a station that was orbiting it which was...weird...;)
 
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And bounties are lost with your ship. And cargo. And missions. If you lose your ship, there IS a penalty, it's not just pay the insurance and continue on your way. Which is a good thing, I think, adds the excitement and edge and desire not to lose the ship, otherwise it becomes an easily disposable commodity.
 
It's by design. If your ship is destroyed how do you go about salvaging the following?

Cargo - you can't it takes up physical space and most (if not all) of it blows up with your ship.
Warrants - this is all data stored in your ship. You didn't have another ship near-by to transfer this data to. When the hard-drive (or whatever 3300 equivalent) blows up, so does your warrant data.
Exploration Observations - same as Warrants. The data was on your ship computer, which was destroyed. How do you retain that when there isn't another ship near-by to take it?

The consequence is, dying costs a lot - anything you have on-board that you haven't cashed in is lost

Mission payments are a different animal, though - the place that gave you the mission knows through "other channels" that you did the work they asked you to do, so you can still get paid.
 
+1 and Rep for FaolGlas.

I've lost 3 ships so far - every single incident was my fault, and every one could have been avoided with more caution on my part. Last night was the worst ever - a Competent cobra with beams and rails took out my cockpit on his second pass, and I only made it back to dock with 40 seconds left of O2. Talk about heart-pounding. Repaired, went out again, and picked the wrong bounty aligned with a local faction to take on. Wiped him out, and royally ticked of the local Feds. They got my shields down, Jump was impaired by mass factors and slow to engage, (and of course you can't shoot back at the Feds), I was boosting like crazy to run. Hull got down to 1%, and Jump was probably 1-2 secs from the countdown. Sweating bullets, cmon cmon GO! And then boom, they took me out. Pretty sure my neighbors wondered who was screaming "F! F! F! F!" at 3am. 22K Credits lost to insurance, 15K lost in bounties not yet redeemed.

Dying has a PENALTY in this game.

This isn't some casual FPS shooter where you just die every 5 mins, and the only thing you lose is the rocket launcher you just picked up randomly on your way to kill someone. Dying costs you your ship, it costs you money (via insurance), and it costs you anything you haven't cashed in - bounties, cargo, or data. Therefore, make survival a priority.
 
I just exploded with an afterburner into an asteroid... Don't ask :p my question tho... I lost all the exploration data I already sold at a station... Is that a bug? Or works as designed? I thought I would only loose the data I didn't sell yet?
 
Okay, can someone clarify this further for the slow people in the room (me).

I also thought even after death, any system you've been to already would stay on your galactic map, even AFTER selling the cartography data. This is what the OP is talking about -- he (and I) don't care about selling data, it's looking at the galaxy map and seeing data since you've been there already. If this is truly the case that after your ship blows up the entire galaxy is "brand new" again, that is completely lame and I think a change needs to be made. It certainly will stop me from exploring, I will tell you that much. I haven't lost more than one ship so I haven't noticed this "feature" yet.

Someone had mentioned that if you owned a 2nd ship , that all cartography data (even those that are already sold) will transfer to the 2nd ship automatically. So, even if you blow that first ship up, your galaxy map will still show systems that you've explored as ....explored. Can someone confirm this?

Clarification please?
 
If this is truly the case that after your ship blows up the entire galaxy is "brand new" again, that is completely lame and I think a change needs to be made.

Data you have sold to UC persists, however if you die without selling it, the systems return to being unexplored on the Galaxy map.

The Galaxy map is run off your ship's computer, and the ship's computer which had the exploration data is snuggling vaccuum. New ship, new computer, no exploration data = systems you've visited but not sold are no longer marked.

Someone had mentioned that if you owned a 2nd ship , that all cartography data (even those that are already sold) will transfer to the 2nd ship automatically. So, even if you blow that first ship up, your galaxy map will still show systems that you've explored as ....explored. Can someone confirm this?

The way I've understood it is when you sell it, it's uploaded to the UC database, and then every new ship you get has access to the data. You're correct that if you swap ships without selling the data, it transfers to the new ship and can then be sold - I've always imagined they do a mass data transfer between old and new ship's computers while you're using a real toilet for the first time in days...
 
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I don't know exactly how it works (I haven't died often enough :) ), but my take is that it should be:

If your ship is destroyed, any data you haven't sold, is lost, as the computer holding the data is destroyed.

You can only go off your memory and any other off system log you may use.

Sold data should be in the galaxy map.

If your character dies, it doesn't respawn, you start from square one with a new character, so anything your now deceased character did or didn't do is irrelevant.
 
You don't really die.. your escape pod goes back to the last station you docked with.... there you pay insurence and go on.

In my case it seems to be a bug really... as I visited a system 3 times and sold the data 2 times.. (first basic discovery data... than surface scan... than the whole system with advanced scanner + surface scan of the remaining things) I only didn't sell the last visit scan yet... but went on to check out some asteroids... and crashed (exploded).

Right after I crashed and woke up at a station I could look up the system in the galaxy map and klick the system view button... but then to my surprise all planets were gone and the 2 suns were marked as unexplored. So basicaly the system was still marked as visited as I could use the system view but all the bodies were unexplored.

Now I guess I can get there and rescan all the bodies again and get the same money again? I don't think that is suppose to happen.
 
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BUT...you also lose any information that you gained in your own galactic map as though you've never been there? WTH? Is losing your ship bring about amnesia too? Why is it that I can't remember where I was 5 minutes ago?

You may be able to remember the name of the last system you were at but I can look that up on a Galaxy Map and Universal Cartographics aren't interested - but can you remember the diameter of the star or the luminosity? Can you even remember the type of star? I bet you can't remember anything that Universal Cartographics would find interesting. Even if you could, without the scan data the information you might remember is just uncorroborated hearsay.
 
Much of this is what I'd like to figure out, too. HOW is it saved? Only through selling it?

I also don't particularly care for selling data - my time spent in those discoveries means more to me than the money, which can be made in other ways... What I discover is to satisfy my own curiosity. (I'd still like to find a previously un-connected, independent station, for example, but I don't expect there to be any.)

Lastly - switching ships should retain data. I understand that is ED's mechanic for the pruposes of selling data, but if I switch ships, then back again, both should preserve the data.
It would seem that they're trying to support an environment with SO much exploration to be done, that the 'wipe' becomes necessary to facilitate the game and intrigue about it (to form three distinct 'games' in one: trade, combat, exploration.)
 
I was annoyed as well but from a gameplay standpoint, it makes sense. To easy to exploit otherwise.

I guess losing bounties is the same..you could get a bunch of bounties then self destruct to save fly home time.. but nah, you die you lose them. It adds a risk factor and you need to think about docking in before killng that next ship.
 
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