Exploration jump range

Personally, I quite liked flying the Anaconda, as it felt like a proper large ship, what with the bridge (not really a cockpit!) view, turning and all.
Not that I'd like to fly any large ship planetside these days though. At least, not regularly. I'd rather take my 60 ly Courier for that, instead of an 80 ly Anaconda. (Pretty sure the latter would fail my collision test too.) Much less time spent on finding a suitable landing spot, and no need to get in and out of an SRV either.
So, min-max for jump range, or better surface flight? I know which one I'd choose.
 
I never thought about quickly getting somewhere then exploring,
The problem with this statement is that according to one available list there are over 17 million systems that have been visited but have not had even the main star scanned, the sector that I am in Praea Euq which I am less than 1kly from Sol has got over 57k systems that have been visited but have not been scanned.

So many people in so much of a hurry that they don't even bother to have a quick scan before they jump:)
 
Yours does 60? What did you put in that thing, the ultra-supercharged Guardian FSD booster*?
It's more like what I didn't put in that thing: an SRV bay, and the stock fuel tank. I found that the former was dead weight as I never used the SRV after Odyssey, and for all the time I flew the Courier around the galaxy, I never needed five jumps in the tank either. Although with the SCO's fuel consumption now, I might go back to 8T fuel, or at least 6T.
 
It's more like what I didn't put in that thing: an SRV bay, and the stock fuel tank. I found that the former was dead weight as I never used the SRV after Odyssey, and for all the time I flew the Courier around the galaxy, I never needed five jumps in the tank either. Although with the SCO's fuel consumption now, I might go back to 8T fuel, or at least 6T.
I’m guessing you also downsized the thrusters to size 2? I don’t see much of a way to push the Courier to 60 without doing that on top of other stripping down of core modules. My own got to 44-ish with a standard FSD(using C2 booster, because I felt like a C3 fuel scoop would save me more time, and a size 3 shield for bumps*), 47 without vehicle hangar. SCO drive gives both figures a 4 ly increase when A rated (doesn’t appear to be better when going D on my setup).

*Just not those where I am boosting around at nearly 900 m/s, though said figure is mostly attainable with the C3 enhanced perf. thrusters and if I leave the SRV.
 
I’m guessing you also downsized the thrusters to size 2? I don’t see much of a way to push the Courier to 60 without doing that on top of other stripping down of core modules.
Sure. I didn't mention this because I thought this was standard practice: this is for general exploration, and planetside, I don't need 800 m/s. 3D thrusters engineered to 100% could still keep it at 60.5 ly, but eh, I'd rather go one extreme or the other. Besides, the Courier is quite fine with going with the lightest modules, no problems there.

I also used the double-engineered CG FSD before, but now a better FSD than that is available for everyone, so thankfully, that no longer matters.
 
I’m guessing you also downsized the thrusters to size 2? I don’t see much of a way to push the Courier to 60 without doing that on top of other stripping down of core modules. My own got to 44-ish with a standard FSD(using C2 booster, because I felt like a C3 fuel scoop would save me more time, and a size 3 shield for bumps*), 47 without vehicle hangar. SCO drive gives both figures a 4 ly increase when A rated (doesn’t appear to be better when going D on my setup).

*Just not those where I am boosting around at nearly 900 m/s, though said figure is mostly attainable with the C3 enhanced perf. thrusters and if I leave the SRV.
You wouldn't want to

O7
 
The problem with this statement is that according to one available list there are over 17 million systems that have been visited but have not had even the main star scanned, the sector that I am in Praea Euq which I am less than 1kly from Sol has got over 57k systems that have been visited but have not been scanned.

So many people in so much of a hurry that they don't even bother to have a quick scan before they jump:)
Those systems will have been visited before the introduction of the FSS when you had to either “honk” the system or target the main star to discover it, since then the main star at least is automatic.
 
That doesn’t really tell me much. And I was not referring to 2D, more like 2A.

I don't need 800 m/s.
Well, yes, you don’t need it, but it’s fun. Although I did also design said Courier as more of a short-range exploration ship rather than taking it on long journeys to the core and beyond. So far, I’ve (mostly) been fine with the Phantom, ignoring its landing footprint when you’re trying to make that stupidly finicky “Unsuitable terrain” nonsense to cooperate.
 
Those systems will have been visited before the introduction of the FSS when you had to either “honk” the system or target the main star to discover it, since then the main star at least is automatic.
Not always, It is possible to jump into a system with both a ship and carrier and be outside the auto-detection zone, I have on a number of times exited my carrier and not had a main star until I have honked.

The numbers on that list are dropping but there is also an increase of unnamed systems, why, I have no idea.
 
I like to explore in comfort, preferring my Dolphin. With an SRV, shields, and even a first-class cabin (in case fDev drops ship internals), I get over 40 LY jumps.
 
You might enjoy driving one, but a DBX can go everywhere an SRV can.
No, no it can't.

Had an occasion this week where I found some salad to scan (Fungoida) and the closest parking spot for the DBX was over 700m away...The SRV is way better than walking that far.

And, my usual exploration ship is the same DBX I use for Guardian Sites. SRV stays...
 
No, no it can't.

Had an occasion this week where I found some salad to scan (Fungoida) and the closest parking spot for the DBX was over 700m away...The SRV is way better than walking that far.

And, my usual exploration ship is the same DBX I use for Guardian Sites. SRV stays...
I've never had to park more than about 50m away...
So what do you sacrifice to get an SRV in. Supercruise assist?
 
I've never had to park more than about 50m away...
It was a mountainous region. But I ended up bagging 3 exobiologicals without leaving the ground, well, in the ship anyway...

So what do you sacrifice to get an SRV in. Supercruise assist?

Exactly.

With SCO, SCA isn't really needed anyway...or at least that's my recent impression, having started about a week ago without it, then transferring a 5C SCO drive to my carrier so I could change it out and than finishing up with SCO, yeah exploration with SCO is way better...

 
I've never had to park more than about 50m away...
So what do you sacrifice to get an SRV in. Supercruise assist?

The DBX has two 1-slot spaces. One for DSS. What else to put in the other? The DBX defintely has sufficient slots for an SRV hanger and other travelling basics including flight assists if desired.

My DBX is good for long distance exobio, I gave it A-rated thrusters, 4A eng reinf shields, SRV hangar, both flight assists, and a spare slot I sometimes use for cargo or whatever. On a full tank it jumps 69Ly. Good for deep space exobio in areas that are sparse. Works good for me. Not even close to min/maxed. It is designed for flying around planet surface and smacking into things.

--> If I want to travel vast distances quickly I will use my fleet carrier.
--> If I need to reach someting I can't jump to (+70Ly) I will use my fleet carrier.
--> I rarely even use my DBX. I much prefer my short & medium range ships that are much better for exploration and exobio.
 
Last edited:
You might enjoy driving one, but a DBX can go everywhere an SRV can.
While maybe true for 99% of exobio, many players that don't have a fleet carrier are also going to use their long distance ship for locations and activities such as visiting crash sites, guardian bases, thargoid structures, crystal shard sites, etc. Even for pure deep space exploration, it would suck to arrive at a guardian site with no SRV.
 
Back
Top Bottom