Exploration - Nice one! :-)

As soon as I assigned the dial on my t1600 throttle to absolute tuning, the scanning becaome much easier. I do appreciate being able to identify the USSs. I also am thrilled about probing planets and actually locating POIS without the lame long and lat navigation. Visited some silicate geysers last night, scooped up a bunch of mats - looked great and had fun.
 

Jenner

I wish I was English like my hero Tj.
I wanted to say how much improved I think Exploration is. I appreciate it will never be everybody's cup of tea (it's not meant to feel like combat, chaps!) but I think it provides a proper, "immersive" addition to the experience that is Elite. I was in Colonia, building relationships with the new Engineers, now I'm heading back (the pretty way) to the home systems, building up my Codex of discoveries and enjoying the gentle "discovery vibe" of it all. It's not something that I'll want to do to the exclusion of everything else, but it's another strong element that really broadens the game out and lifts the experience - as well as being the basis for, I suspect, many things to come. Nice one F.D. :)

agreed-xrttkq.jpg
 
The honk only reveals the orbital plane an enables the scanning of bodies. Only honking brings no credits or progress.
But now you can make a detailed surface scan without flying to the body, so you can make money much faster.
I like the approach that you don't explore as a byproduct, instead you have to do it actively and get more out of it in less time.
And you can go even deeper if you find some valuable planets to map with probes and get much more credits for that.

It's a total win IMO.

Only honking brings no credits? Are you sure... I was under the impression that honking still gave you the basic 500 cr or whatever per body...

edit: I will say that I played ED for an extended period to day for the first time in over a year and thoroughly enjoyed discovering (pun intended) how to use the new FSS and the awesome new mining additions...
Also, the ADS being inbuilt is awesome sauce and I heard the Beluga etc now no longer have restricted slots which makes them viable explorers at last...
I can fit my Beluga with decent shields, a big fuelscoop, a decent fighter bay AND an effective AFMU... Damn, that's one mighty fine upgrade.

Finally my Beluga is worth flying... I think I'm going to spend the weekend maxing it out and seeing what I can make of it.

The game suddenly feels that much richer and more complete...

3.3 gets a thumbs up from me but I'll be leaving the curmudgeonly naysayers to their own devices.

Thanks FDEV! My old favorite game has just got a new lease on life.
 
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The people who hate it are either: lazy idiots who can't be bothered to map controls, or they're just miserable people who will complain about anything just because they like complaining. Some also can't wrap their brain around the concept that the FSS is doing what the DSS did before the update, and that the DSS is an entirely new feature and layer of the system.
 
The people who hate it are either: lazy idiots who can't be bothered to map controls, or they're just miserable people who will complain about anything just because they like complaining. Some also can't wrap their brain around the concept that the FSS is doing what the DSS did before the update, and that the DSS is an entirely new feature and layer of the system.

It's can also do what the DSS did FROM 100,000 ls away!
 
It finally feels like I'm in a high tech exploration vessel! And as a complete audiophile listening to the planets is something else.

I’d been told they made sounds before, but I’d never noticed them. Now I’ve come to recognize the chewing-a-mouthful-of-dirt sound as a rocky planet, the same sound plus a shrill wind as an icy planet, and the massive fart sound of a gas giant. It’s all good.
 

Jenner

I wish I was English like my hero Tj.
I’d been told they made sounds before, but I’d never noticed them. Now I’ve come to recognize the chewing-a-mouthful-of-dirt sound as a rocky planet, the same sound plus a shrill wind as an icy planet, and the massive fart sound of a gas giant. It’s all good.

Typical sounds around the Jenner family dinner table.
 
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The people who hate it are either: lazy idiots who can't be bothered to map controls, or they're just miserable people who will complain about anything just because they like complaining. Some also can't wrap their brain around the concept that the FSS is doing what the DSS did before the update, and that the DSS is an entirely new feature and layer of the system.

Lol of course there are no other possible options other than me being a lazy idiot or plain miserable and complaining for the sake of it. I love the rest of it, just not a big fan of the exploration. Those who judge others so harshly need to open their mind to others' perspectives before they judge others, lest they make themselves the judgemental idiot of the piece. The laziness lies with those who make a glib judgement of others' motivations and preferences.

o7
 
Not a fan of parking my spaceships to "explore" by messing around with bits and bobs on maps. Fine if that's compelling gameplay to some, but wish there were some alternatives for those who don't have a taste for it.
 
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The honk only reveals the orbital plane an enables the scanning of bodies. Only honking brings no credits or progress.
But now you can make a detailed surface scan without flying to the body, so you can make money much faster.
I like the approach that you don't explore as a byproduct, instead you have to do it actively and get more out of it in less time.
And you can go even deeper if you find some valuable planets to map with probes and get much more credits for that.

It's a total win IMO.

I believe the bolded bit is not correct. "Honking alone" gives you the same credit payout as before the update - Frontier were pretty clear about this, as I recall. FSS-based discovery gets you more credits. Probing gets you more credits again.
 
Lol of course there are no other possible options other than me being a lazy idiot or plain miserable and complaining for the sake of it. I love the rest of it, just not a big fan of the exploration. Those who judge others so harshly need to open their mind to others' perspectives before they judge others, lest they make themselves the judgemental idiot of the piece. The laziness lies with those who make a glib judgement of others' motivations and preferences.

o7

Absolutely, as has been said, what a dull world it would be if we all liked the same thing. I appreciated the non-partisan example that you set, Mr Templar. :)
 
Absolutely, as has been said, what a dull world it would be if we all liked the same thing. I appreciated the non-partisan example that you set, Mr Templar. :)

Shucks, thank you - I try, I'd just rather we all got along, basket of opinions and all. After all, we all love the game, else why are we here?!

FWIW, I like the cut of your jib, too, having seen your posts around here.

o7
 
Thanks ST. :)


So, while I love it, does anyone else have any ideas that would make it even better? For me, I'd personally say that the wait for scanning locations take a bit on the long side. You know, when you successfully scan a landable planet and on the righthand side of the screen the spinning thing appears and sometimes says "None" or else spins for a bit and then says 45 Geographical locations or whatever. It takes around 20 seconds, I'd prefer 10 or maybe 5. And you want to miss the chance of discovering something, so you just sit and watch it. :)


Also, I noticed sometimes when there are just stars (no planets) in a system, the computer which would normally just 'discover' them for you, doesn't always tell you that all bodies have been scanned, by saying " System can complete." so you have to cut your speed, and go into the FSS screen only to find it's 100% discovered, so it would be nice if FD could make this a bit more reliable to save you bothering.


The above is just meant as positive feedback, basically, I love it. :)
 
Something like an additional optional module to buy to fit in our freed up size one slots that interprets the honk to provide black bodies or similar means to navigate toward worlds to discover them and what they are while still piloting our ships in first person would be great, in my opinion.

You'd still have the relatively fast world resolution and discovery with the FSS, but this would let me explore space to see what things are. I compare it to taking a hike off the beaten trail to see what's out in the wild woods rather than having to mess around with hiking trail maps with observation highlight map markers prior to setting out.
 
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If I may, I will give you my veteran player experience to this aspect (4 years of play, Triple Elite, 2 complete turns to the galaxy adding millions of Ly travel apart from 6 completed expeditions):

1.-For those who protest the new way of exploring I advise you to immediately stop this forum, equip a ship and go out into space! For those people I advance: they can actually do the same mechanics before leaving this patch 3.3 ie jump + honk + jump + only scan the planets "interesting"

2.- It is true that now with the simple "honk" do not appear the planets farthest (as I thought to see in the short time that takes the patch only those who are not farther than 30 SL of the main star are discovered then to do exploration as they did before the 3. 3 They must activate the FSS and only focus their attention on the type of planets they want to discover (AW, WW,...) and follow only the signals of these planets. This thread explains very well what kind of signals are for each type of planet:

https://forums.frontier.co.uk/showthread.php/453623-Frequency-Array-Diagram

Believe me now we have more possibilities of exploration and fun than we had a week ago.

Now, there's no need to go to Beagle Point to explore. Yesterday I did a scouting trip near the bubble, no more than 2000 ly away: It's all brand new!

There is no longer the anxiety of having to go exploring far away. Near our bubble there are billions of systems and planets that require our attention. The current scan, once configured well the controls, is much faster, enjoyable than the previous one. And what is best: it does not exclude lovers from deep space exploration but is totally complemented.

Yesterday, as I said, I went out to explore very close to the bubble. Just about 50 jumps (in a Phantom of only 54 ly jump). And I had fun as never of the new mechanics. And it's lucrative, too! This is an example of payment of a class F system with several terraformers and full scan bonus of the Planets:

pz56FN0.jpg


Give the new exploration mechanics a chance. It's really worth it compared to what we had before.

In my opinion, of course.
 
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If I may, I will give you my veteran player experience to this aspect (4 years of play, Triple Elite, 2 complete turns to the galaxy adding millions of Ly travel apart from 6 completed expeditions):

1.-For those who protest the new way of exploring I advise you to immediately stop this forum, equip a ship and go out into space! For those people I advance: they can actually do the same mechanics before leaving this patch 3.3 ie jump + honk + jump + only scan the planets "interesting"

2.- It is true that now with the simple "honk" do not appear the planets farthest (as I thought to see in the short time that takes the patch only those who are not farther than 30 SL of the main star are discovered then to do exploration as they did before the 3. 3 They must activate the FSS and only focus their attention on the type of planets they want to discover (AW, WW,...) and follow only the signals of these planets. This thread explains very well what kind of signals are for each type of planet:

https://forums.frontier.co.uk/showthread.php/453623-Frequency-Array-Diagram

Believe me now we have more possibilities of exploration and fun than we had a week ago.

Now, there's no need to go to Beagle Point to explore. Yesterday I did a scouting trip near the bubble, no more than 2000 ly away: It's all brand new!

There is no longer the anxiety of having to go exploring far away. Near our bubble there are billions of systems and planets that require our attention. The current scan, once configured well the controls, is much faster, enjoyable than the previous one. And what is best: it does not exclude lovers from deep space exploration but is totally complemented.

Yesterday, as I said, I went out to explore very close to the bubble. Just about 50 jumps (in a Phantom of only 54 ly jump). And I had fun as never of the new mechanics. And it's lucrative, too! This is an example of payment of a class F system with several terraformers and full scan bonus of the Planets:



Give the new exploration mechanics a chance. It's really worth it compared to what we had before.

In my opinion, of course.

We don't want to play the minigame that resolves all the details of the system.
We want to fly our spaceships and explore.
As long as the minigame is unavoidable (unless you're really fond of parallax) then ED will remain on the shelf.
 
We don't want to play the minigame that resolves all the details of the system.
We want to fly our spaceships and explore.
As long as the minigame is unavoidable (unless you're really fond of parallax) then ED will remain on the shelf.

How in life, everything is a matter of taste and the different points of view of each person.

It is clear that everything is improvable but, for me, the exploration of the 3.3 is much better and more fun - which in the end is what should be based on a game, to amuse who plays it - than the one we had before.
 
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How in life, everything is a matter of taste and the different points of view of each person.

It is clear that everything is improvable but, for me, the exploration of the 3.3 is much better and more fun - which in the end is what should be based on a game, to amuse who plays it - than the one we had before.

Nobody (well almost nobody) is suggesting that the FSS be removed - it's clearly making a lot of people happy. Rather we'd just like the option to continue to play as we did before. As yet, nobody has given a plausible reason why the 'targetable bodies after scan' functionality cannot coexist with the FSS.
 

And I would advise you to not assume your advice is warranted nor that your perspective and preferences are more valid than those of others who might not share the same ones as you.

I've been out in the black this whole time and have around 34k Ly roundabout before making it back to the bubbles of human colonized space. For me, just jump-honking is not really exploration, nor is fiddling with bits and bobs on the FSS view. At best they're a means to an end. Credits and rank are not a concern for me in the game anymore, so it's neither here nor there.

Naturally, some may approach the game differently than I do.

Happy trails, Commander.
 
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