Explorer Question : The Edge of the Universe

I have a question for those who have been out exploring. Is it possible to reach the edge of the Universe, to the point where there are no more systems to jump to? If so, how far are we talking? Obviously, the universe in ED is finite so I would expect you'd reach a point where there's nowhere else to go. Although, I'm most likely underestimating the size of it.

I'd like to go off exploring one day but I'm wondering how far I'd get before I reached "the edge".
 
Back in the days (before engineers) i went to the edge of "The rift" in my ASP
It was getting more difficult every jump. Had to plan it one jump at a time until i could not go any further. But i could see a few of stars stil in front of me
Now with the same asp i can jump much further. With my exploraconda even 55 lichtyears.
or with my experimentalconda i can make 61 lichtyears... so "the edge" is more flying nowadays ;)
The distance was about 22.000 lichyears if i remember correctly

Before 2.1 Beagle point was at the other side of the galaxy. Just about the last stop for most people who went there. After 2.1 i know of a few who went a bit further.


Note: The experimentalconda can jump 61 ly but i'll never make it that far lol
 
Universe no,galaxy yes.
If you go to the map and zoom right out you can see the edge where the stars become much less dense.That's as far as you can go as the distances between the stars become larger than your jump range.
The view of the milky way at this distance is quite a sight and well worth the long journey
 
Universe no,galaxy yes.
If you go to the map and zoom right out you can see the edge where the stars become much less dense.That's as far as you can go as the distances between the stars become larger than your jump range.
The view of the milky way at this distance is quite a sight and well worth the long journey
This is so true! I've been there and it was awsome!
 
Op
I have a question for those who have been out exploring. Is it possible to reach the edge of the Universe, to the point where there are no more systems to jump to? If so, how far are we talking? Obviously, the universe in ED is finite so I would expect you'd reach a point where there's nowhere else to go. Although, I'm most likely underestimating the size of it.

I'd like to go off exploring one day but I'm wondering how far I'd get before I reached "the edge".

Edge Of the Universe? ED simulates our galaxy. We cant even travel to nearby galaxys, you can travel to remote stars in the outer arms, how far you get depends on your jump range And lvl-3 boosts.
 
Universe no,galaxy yes.
If you go to the map and zoom right out you can see the edge where the stars become much less dense.That's as far as you can go as the distances between the stars become larger than your jump range.
The view of the milky way at this distance is quite a sight and well worth the long journey

So is ED a model of the 1 galaxy or multiple galaxies within the Universe? I'm a bit confused... [uhh]

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Op

Edge Of the Universe? ED simulates our galaxy. We cant even travel to nearby galaxys, you can travel to remote stars in the outer arms, how far you get depends on your jump range And lvl-3 boosts.

Ok, that answers that question. Thanks.

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Are there landable planets outside the bubble? (as you can tell from my dumb questions, I've never been outside)
 
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You can reach the edge of the galaxy without traveling very far. My first time was quite a short trip, only 1,400LY or so straight "up" above SOL. Took just a short while in an Asp Explorer, pretty easy because the galaxy is thinner in the vertical. The farthest point I've done this was on the opposite side of the Milky Way galaxy, about 65,000+ LY from SOL, which took a few months of travel.

If you go on a trip with intentions to explore the galactic fringe, consider stocking up on the materials required for a 100% FSD boost injection. I used maybe 5 or 8 of these on my farthest trip, right near the edge. When a star was too far for my Asp, I could often use an FSD boost to reach farther (around 66 or 67LY max). Now with Engineer upgrades PLUS the FSD boost injections... You can get jumps even farther.

Carrying an SRV does hurt jump range a bit, but I found many, many landable planets and resupplied my FSD boost materials supply while out there. Back then it was trial and error surface prospecting, but today the Detailed Surface Scanner can tell you if what you need is on a planet.

Those elements are going to be key to getting as far out on the fringe as possible with current technology.

But I must caution: It is possible to use a series of FSD boost injections going out, and potentially not have sufficient materials resources to retrace those steps back. This would mean being stuck forever, unable to get back (well, outside self destruction!). While I was out on the fringe I made careful written lists of each time I used an FSD injection, the size of the injection, where I jumped "from" and "to", and insured that I always had sufficient materials stock to retrace that exact route backward.

Fly safe, and happy exploring!
 
Op

Edge Of the Universe? ED simulates our galaxy. We cant even travel to nearby galaxys, you can travel to remote stars in the outer arms, how far you get depends on your jump range And lvl-3 boosts.

And even if we would reach the edge of the Galaxy, there will be those odd clusters of stars that are off the grid, unreachable
 
I never used any cargo racks or limpets in my travels.

But the AFMU was useful on two occasions. When I next head out, I'll carry two AFMU modules, so one can repair the other (just in case).
 
I never used any cargo racks or limpets in my travels.

But the AFMU was useful on two occasions. When I next head out, I'll carry two AFMU modules, so one can repair the other (just in case).

But.. don't the AFMU need limpets to operate (and therefore a cargo rack to hold them)?
 
No, they don't use Limpets that I recall. The AFMU have "ammo" that is expended during their repair actions.

The AFMU are easy to test/learn with. Just drop in a small module, and then next time you suffer some module damage (after a failed interdiction fight for example) give it a shot.

Toggle a damaged module to "Repair" and the powered AFMU should begin the work process and using it's "ammo". Ammo can be purchased at a station, or with an SRV to find materials, you can synthesize your own when outside the bubble.

Another warning: I made the mistake of doing some AFMU repairs while in SuperCruise. I toggled the the thrusters power to "Repair" and immediately suffered an FSD Emergency Drop... suffering yet more bonus module damage! LOL! I knew this would happen, but didn't put 2 and 2 together until it was too late.

Toggling the life support system will also result in using precious seconds/minutes of the Emergency Oxygen mask, while the repairs are in progress.
 
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Ah, Ok I see. Thanks for that. No need for a cargo rack then... :)

Not necessarily... Frontier will flip the "aliens" switch at some point in the near future. How dumb will you feel if you stumble across some priceless alien relics and have to leave them behind?
 
Not necessarily... Frontier will flip the "aliens" switch at some point in the near future. How dumb will you feel if you stumble across some priceless alien relics and have to leave them behind?

Doesn't help if you don't get the anti-corrosive racks from Prof Palin (which I probably won't) ... assuming, of course, they will corrode normal racks like UA's do.
 
Not necessarily... Frontier will flip the "aliens" switch at some point in the near future. How dumb will you feel if you stumble across some priceless alien relics and have to leave them behind?

Not half as dumb as i would feel being stuck and unable to repair vital systems, and instead have idle cargo space, which i KNOW is currently useless.
Worry about aliens once they've been implemented.
Fit an AMFU for your exploration trips, ALWAYS !
 
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