Sorry, I meant fully FSS'd, not mapped.Fully ? Not a lot, if at all. People skip the "useless" planets usually. Since I was doing exobiology, I scanned and mapped those rocks.
Sorry, I meant fully FSS'd, not mapped.Fully ? Not a lot, if at all. People skip the "useless" planets usually. Since I was doing exobiology, I scanned and mapped those rocks.
Same answer really. People rarely FSS those worlds, since they are worth nothing.Sorry, I meant fully FSS'd, not mapped.
Within 1K LY of the bubble and not fully scanned? I haven't seen that in years.Same answer really. People rarely FSS those worlds, since they are worth nothing.
The majority of boring rocks are left unscanned. All the HMW, EWL, ammonia, WW are scanned. Regular ice ball and rocky balls ? Not so much.Within 1K LY of the bubble and not fully scanned? I haven't seen that in years.
These days, a hell of a lot. A hell of a lot are fully FSS'd much further out than that too, at least on obvious routes, for example between nebulae. Within the kind of distances we're talking about here though, even on non-obvious routes (i.e. not aiming directly towards a nebula, Colonia etc.) there's a noticeably increased saturation.Sorry, I meant fully FSS'd, not mapped.
That's my experience as well, and yes, it was absolutely horrid straight after launch. I booted up Odyssey while I was somewhere in the core and I found POIs everywhere. That said, the amounf of POIs should just gently taper off the farther you go from the bubble.These days, a hell of a lot. A hell of a lot are fully FSS'd much further out than that too, at least on obvious routes, for exampe between nebulae. Within the kind of distances we're talking about here though, even on non-obvious routes (i.e. not aiming directly towards a nebula, Colonia etc.) there's a noticeably increased saturation.
The real point though is the one I already made earlier and seemed to be completely ignored by OP; there's nothing odd about crash sites in 'undiscovered' systems because by definition 'discovery' on Elite does not require merely finding something - it requires returning and handing in the scans. Which is objectively difficult if your ship a a smouldering ruin on some dustball 1,000LY from home, hence why we have crash sites on undiscovered planets.
I'll tell you what was funny back in the day - finding crashed nav beacons thousands of LY outside human space.
You have to head canon it...That's my experience as well, and yes, it was absolutely horrid straight after launch. I booted up Odyssey while I was somewhere in the core and I found POIs everywhere. That said, the amounf of POIs should just gently taper off the farther you go from the bubble.
As for the act of discovery, the inconsistency is bugging me a lot. Exploration data is carried on your ship, but apparently exobiology data is carried exclusively on your person. Both types have to be handed in to be registered and rewarded, but codex discoveries and first footfalls are instantly registered for reasons I don't quite fully understand.
I'll tell you what was funny back in the day - finding crashed nav beacons thousands of LY outside human space.
Space magic.That's my experience as well, and yes, it was absolutely horrid straight after launch. I booted up Odyssey while I was somewhere in the core and I found POIs everywhere. That said, the amounf of POIs should just gently taper off the farther you go from the bubble.
As for the act of discovery, the inconsistency is bugging me a lot. Exploration data is carried on your ship, but apparently exobiology data is carried exclusively on your person. Both types have to be handed in to be registered and rewarded, but codex discoveries and first footfalls are instantly registered for reasons I don't quite fully understand.
You are right, and I stand corrected. Thank you for your input.The real point though is the one I already made earlier and seemed to be completely ignored by OP; there's nothing odd about crash sites in 'undiscovered' systems because by definition 'discovery' in Elite does not require merely finding something - it requires returning and handing in the scans. Which is objectively difficult if your ship is a smouldering ruin on some dustball 1,000LY from home, hence why we have crash sites on undiscovered planets.
They do stop appearing once you get further out - I think it was close to 2,000 LY from Colonia before they stopped for me. After that, none to be seen until close (relatively) to any base, outpost or settlement.You are right, and I stand corrected. Thank you for your input.
No problem and please don't be discouraged from posting further by anything that I (or anybody else) might say on here. That was absolutely not my intention.You are right, and I stand corrected. Thank you for your input.
Within the bubble and Pleiades yes they'e well mapped. Move to the less popular areas and you find unmapped planets shockingly close to inhabited systems. I found an undiscvered brown dwarf near the Coal Sack before the Halloween event.Within 1K LY of the bubble and not fully scanned? I haven't seen that in years.
I won't be discouraged. I will be going out much further into the black now. Thank you again for your insight with this, it helped.No problem and please don't be discouraged from posting further by anything that I (or anybody else) might say on here. That was absolutely not my intention.
Factual: With the advice to filter routing to KGBFOAM stars, it is possible to find the other systems to have been passed over in favour of fuel stars.Within the bubble and Pleiades yes they'e well mapped. Move to the less popular areas and you find unmapped planets shockingly close to inhabited systems. I found an undiscvered brown dwarf near the Coal Sack before the Halloween event.
I'm about 15k light years out at the moment myself and I can assure you there's a debris-free galaxy of unexplored systems out here waiting for you.I won't be discouraged. I will be going out much further into the black now. Thank you again for your insight with this, it helped.
This is very true, the best way to find unexplored systems for tagging and mapping close to the bubble is to turn off scoopable stars since they're more likely to have been visited and scanned. Just for the love of God keep a good eye on your fuel levels and flip scoopables back on occasionally on the galmap to make sure that you're not getting led into a patch of non-scoopables when you're too low on fuel to get yourself to a refuelling star.Factual: With the advice to filter routing to KGBFOAM stars, it is possible to find the other systems to have been passed over in favour of fuel stars.
This is why I stopped exploring as it felt like someone else had already been there.I decided to take a trip out into the black to get away from the weapon/suit grind. It's been hit or miss when it comes to the actual exploration itself, but something I've noticed that really bugs me is I'll be in a system that no one has ever been to, and there are minor wrecks/distress signals on planet surfaces. It really destroys my motivation to log in and continue exploring. I just wanted to know if that bothered anyone else enough to not go exploring?