Fact: Dumb AI promotes and encourages the behavior of gankers.

sollisb

Banned
You googled a definition from a really bad urban dictionary. I gave you an example of the exact method in the game the method originated from 15 years ago, and hasn't changed since.

Your snarky little o7 also originated in Eve. Fitting eh?

lols... was using o7 back in my army days on our Vax systems. Circa '82.

15 years ago... Lulz

EDIT: Actually it might have been <o I can't remember to be honest.
 
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lols... was using o7 back in my army days on our Vax systems. Circa '82.

15 years ago... Lulz

EDIT: Actually it might have been <o I can't remember to be honest.

It was. o7 is well documented as originating in Eve. <0 can still be found on archived military documents.

I can't believe you expected gamers to know what a real salute looks like.:eek:
 

sollisb

Banned
It was. o7 is well documented as originating in Eve. <0 can still be found on archived military documents.

I can't believe you expected gamers to know what a real salute looks like.:eek:

Maybe you're right. Not worth arguing about.

Can you show me this documentation?
 
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It was. o7 is well documented as originating in Eve. <0 can still be found on archived military documents.

I can't believe you expected gamers to know what a real salute looks like.:eek:

I've never used the currently used one because I just can't salute with my left hand. A real testament to 20+ year old indoctrination! Less than zero I might be able to do though.
 
Ironically it was the nerfing of the 2.0 NPC's that set me on the path to becoming a PvPer. After the community collectively sh%# themselves over the increased difficulty and forced Fdev to dial them back to oblivion I started looking at the player base with a whole different perspective, that's for sure. Back in those days I rode with the DWE as a pure explorer, actually looked up to guys like Agony Aunt and bought into the collective philosophy that SDC were the Devil incarnate.
 
I'm skeptical of most origin claims, because almost everything has been recycled and ripped off forever. First documentation of something is also not proof of origin, just proof that it didn't begin later.
 
Ironically it was the nerfing of the 2.0 NPC's that set me on the path to becoming a PvPer. After the community collectively sh%# themselves over the increased difficulty and forced Fdev to dial them back to oblivion I started looking at the player base with a whole different perspective, that's for sure. Back in those days I rode with the DWE as a pure explorer, actually looked up to guys like Agony Aunt and bought into the collective philosophy that SDC were the Devil incarnate.

I remember you saying something along the lines of noticing that the PvP players were able to take the AI change in their stride and your having a newfound respect for their abilities. I think being good at something and how that skill is put into practice are unrelated however.

It doesn't matter how satisfying or difficult an AI challenge can be it's no substitute for salt farming when the bitter & disillusioned manage to find the right kind of player to frustrate.
 
I'm skeptical of most origin claims, because almost everything has been recycled and ripped off forever. First documentation of something is also not proof of origin, just proof that it didn't begin later.

If you're talking about the o7 salute it seems to be the kind of thing that can be 'invented' lots of times independently. o7 is easy to type - no need for shift and the two keys are close on the keyboard.
 
It doesn't matter how satisfying or difficult an AI challenge can be it's no substitute for salt farming when the bitter & disillusioned manage to find the right kind of player to frustrate.

Need AI chatter bots...really annoying ones that constantly message those that attack them with out of character threats and vaguely insulting non sequiturs.
 
Ironically it was the nerfing of the 2.0 NPC's that set me on the path to becoming a PvPer. After the community collectively sh%# themselves over the increased difficulty and forced Fdev to dial them back to oblivion I started looking at the player base with a whole different perspective, that's for sure. Back in those days I rode with the DWE as a pure explorer, actually looked up to guys like Agony Aunt and bought into the collective philosophy that SDC were the Devil incarnate.

Weak. It only took 2 months of powerplay to turn me into a raving savage.
 
Maybe you're right. Not worth arguing about.

Can you show me this documentation?

Not personally. The easiest way would be to use search engines and the wayback machine to show you that the first place it appeared on the internet was the eve forums, except... Forums didn't show individual posts in search engines then because having a search engine crawl your entire forum was the equivalent to a DDOS, and I can't remember what Eve's website used to be. It was owned by a company that made jewelry polishing equipment back in 2004.

And that's as much effort as I care to put into it.
 
I disagree. My qualifications for commenting are that I just ganked a conda from an SRV, and this was not my mindset nor were these my motivations. Many gankers I converse with strike me likewise.

You may call me not a true ganker, but how much more grief can be had than when a conda has to log/menu/block/whatever because a dune buggy is shooting it. This is pure true grief.

I believe not all gankers are the same, and your definition limited to a small subset.

You can define ganking and or griefing any which way you like.
 

Robert Maynard

Volunteer Moderator
I dont think you fully understand the quote I used in my reply.

Statistics can be both completely truthful AND utterly misleading, at the same time, when used inappropriately.

Frontier might have sold half as many copies of Horizons as they've sold copies of the base-game but that doesn't mean that half the people playing the game don't have Horizons.

I'd bet that the vast majority of "base-game but not Horizons" sales were made before Horizons was even released and I'd bet that they're mostly accounts that are no longer active.
More realistically, I'd also bet that less than 25% of active players don't have Horizons. Probably less than 10%.

Indeed statistics can be - however, as Frontier have access to the game analytics, they *know* how many active players don't have Horizons - they don't need to make bets or assumptions, while we can only speculate based on published information.
 
Assumption?

I thought I had firmly established that I was one of their nefarious lot. Apparently my reputation as the forum's scumbag needs a bit of polishing.

Ive never heard of you and ive posted here for over 2 years now. i would suggest in that case, that your reputation is in need of some work. :p

--

In regard to the original Post though, A.I and challange is one thing but i wonder if there are other motivations.
Ive never ganked, and only engaged in PvP from a reciprocal motivation. But i have now decided to buy a second ED account simply to become a Player Pirate.

1. sounds like alot of fun.... which im finding harder and harder to find in ED as the end game content for long term players is Meh!
2. I'm tired of the constant moaning from non-pvp players about PvP in open and how toxic and manipulative they can be in their own right.
3. ED is being dumbed down with every patch to cater to all the carebears and the game is now starting to become an unsatisfying experiance, a Pirate Career in game however... wanted and pursued across the galaxy sounds interesting.
4. i wont troll or use exploits, it will be an honest Role playing Pirate experiance, but i will sink and i will engage any targets of opportunity who come across my path. That isnt Ganking, Thats business.
 
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Because they have less meaningful gameplay to give them anything else to do.

Would good AI completely eliminate them? No, because the two activities aren't analogous. But the current options for gankers are this:


1: Spend an inordinate amount of time locating other players or organizing yourself for an proportionately smaller time of productive activity in the game.

Or

2: Completely waste your time shooting braindead NPC's.


It's quite obvious that if their options were to be changed to what's below, that gankers would actually have more than one option for enjoying the game.

1: Spend an inordinate amount of time locating other players or organizing yourself for an proportionately smaller time of productive activity in the game.

Or

2: Pop into the local CZ and be in the middle of a hairball within a couple minutes that's capable of challenging them for 90% of the reward they would get from Activity #1 instead of spending hours looking for 30 seconds of gratification.



I think it's pretty clear what the best set of options is, given first set of choices and the second set.

We dont gank because of dumb AI. We gank players because there's very little to no consequences associated with the destruction of another player. To top it off combat logging is an incentive to grief as hard as possible.

It has nothing to do with challenge or because NPC's are poorly programmed.

It's all about FUN. Killing other players is fun, killing players in groups is simply more efficient and fun because you get to share the experience. If you get angry because I killed you in open, it's your own fault. You agreed to the consequences by flying in open.

If you put too much consequences PVP will die and there will be no room for it.
 
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