So long as it is Kelvin and not KEVIN (as there are lots of Kevins about! )I would go as far as saying ditch the confusing degrees, everybody should just use Kelvin as standard It's an absolute scale, it makes most sense.
So long as it is Kelvin and not KEVIN (as there are lots of Kevins about! )I would go as far as saying ditch the confusing degrees, everybody should just use Kelvin as standard It's an absolute scale, it makes most sense.
What's easier than base 10? it's not base 12The metric system is great! That being said, I did not grow up with this system and I can't seem to understand or remember it very well. My wish is for there to be a setting in the game for those that prefer another system such as Fahrenheit instead of Celsius, etc.
What's easier than base 10? it's not base 12
Water freeze 0c boil 100c.
Doesn't that seem a lot easier?
Get yourself into the 21st century with everybody else lol
o7
it's funny that the USA is still using the Imperial system even after they dumped the tea into the ocean.Just remember that at or below 0° Celsius water starts to freeze (It`s based on that, and that it starts to boil at 100°). And around 20° would be mild summer, at 30° its already pretty hot and at 40° it starts to get serious.
But i hope that you imperials (is it called imperial?) get an easy solution for this.
100°F are around the temperature of a healthy human, so somewhere around 36-37°C.Well, when you have 0 degrees Celsius it is also 32 degrees Fahrenheit. There are 1.8 degrees Fahrenheit to 1 degree Celsius. 40 times 1.8 equals 72. This means that, when you are at -40 Celsius you are also at -40 Fahrenheit.
Does it get colder the higher the elevation you build at the zoo?
Give a chance for the snow leopard to climb high
I'm pretty much metric, but...The metric system is great! That being said, I did not grow up with this system and I can't seem to understand or remember it very well. My wish is for there to be a setting in the game for those that prefer another system such as Fahrenheit instead of Celsius, etc.
Not really, there are naturally formula to convert from metric to imperial and vice versa. They would just need to implement them without any further knowledge. There is really nothing to 'understand' about any system, it is just hard to have a feeling how tall, heavy etc something is of you aren't used to the units. So I do believe having both systems available is not too much work to implement.I think it just boils down to the dev team being based in Europe - it does both way, if they’d decided to use imperial measurements they might have had to learn a new system themselves xD
I meant if they'd picked imperial over metric during the development process, sorry if I wasn't clear about that. I appreciate that it would be an easy system to implement, it's just whether or not they have added that feature or notNot really, there are naturally formula to convert from metric to imperial and vice versa. They would just need to implement them without any further knowledge. There is really nothing to 'understand' about any system, it is just hard to have a feeling how tall, heavy etc something is of you aren't used to the units. So I do believe having both systems available is not too much work to implement.
They still have some time though. Honestly this seems like one of the few wishes on here that might actually be small but reasonable enough to be put into the game. It might not be necessary to play the game but I personally would really to have a feeling how large and heavy my animals are when I see them in game. (Maybe implementing the feature is more problematic than I am assuming though).I meant if they'd picked imperial over metric during the development process, sorry if I wasn't clear about that. I appreciate that it would be an easy system to implement, it's just whether or not they have added that feature or not
Everything is being converted to Flimley. So for example.... I’m travelling at a height of 30000 Flimley on a heading of three zero Flimley. When I land my cargo will make a 10million Flimley profit.
\o/
Not really, there are naturally formula to convert from metric to imperial and vice versa. They would just need to implement them without any further knowledge. There is really nothing to 'understand' about any system, it is just hard to have a feeling how tall, heavy etc something is of you aren't used to the units. So I do believe having both systems available is not too much work to implement.