This could be added to the list as well. Looks like a LOD/draw distance related issue.
https://forums.frontier.co.uk/showthread.php?t=152293
https://forums.frontier.co.uk/showthread.php?t=152293
There is a massive difference between those two shots. Ben Parry a former Frontier employee confirmed that lighting in cockpits was indeed changed here: https://forums.frontier.co.uk/showthread.php?t=162101&page=6&p=2475533&viewfull=1#post2475533 although he didn't talk about the obvious reduction in texture quality.
There was no downgrade in lightning, they actually improved it when they added dynamic lightning in february. Look at some Gamma videos, there was no lightning effect from stations, stars and HUD in your cockpit, now everything is lit properly (I think we still miss multiple light sources from stars). I agree on the texture quality though.
From early May so 1.2
Same system (59 Virginis I think) although from a different angle taken June 26
Asteroid belts in 1.3 aren't nearly as impressive as they were back in beta & gamma.
I rarely see this kind of density anymore...
https://youtu.be/1j5rBL0mymY?t=5m42s
^^
That's the Wunjo 1 Furnace from beta, whatever happened to it? It was one of the most impressive sites in the early game at one point - especially in the Oculus Rift.
Have you recently had a look at your hands? Seems that sometimes the quality is extremely reduced. I have everything on 'high' settings.
View attachment 47958
Have you recently had a look at your hands? Seems that sometimes the quality is extremely reduced. I have everything on 'high' settings.
View attachment 47958
confirmed here, it was introduced in 1.3.x
Actually iv seen this since beta, not sure what triggers it, but iv seen it on my PC typically when loading textures, so when first loading the game certain things get loaded in an extremely low sampling setting, it often will snap back high res when things have settled. Not strictly introduced in 1.3... it might be ocuring on higher end systems where people have not typically observed it as much, BUT its not a new thing. Still is worth bringing up to see if it is behaving as expected
Please tell me that is not real. Please. One of the first things I did in this game was go to Sol so I could see how close I could get to the surface, and cruise around generally, and that was definitely not what I saw (Unfortunately did not take any screenshots). If that is what planetary landings are going to look like...
No it's a loading issue. I think it has to do with your head movement. I use track ir and when i watch a planet on a close fly by, sometimes this clumsy view phenomenon happens.
I can assure you earth is still fine. I made this screen shot yesterday:
It would be nice of FD would open up more advanced settings to the power users so you could tweak the game a bit more, like the letterbox LOD pop. However once you do start tweaking these kind of settings you automatically loose the right to complain about perf![]()