Favorite Exobiology Ship

Anaconda with the Fighter for 99% of time.
If carrier is in the same system, I may consider to switch to dolphin/cobra/courier depend on the mood.
 
Exobiology with a fighter? How?
I use it for super hard things like mushrooms in mountains. Just fly on fighter and scan things on the ground. Canon plugin for EDMC automatically record each scan. Then land somewhere and EDMC will guide your walk / drive back to that scan-bookmark.

....I just had bacteria, spent like 4 hours on flat planet with 100% cover ....used figher, car whatever .... until I turned on big huge lights of the Anny. And boom - bacteria is everywhere - next 7 mins got all 3 samples.
 
That sounds very tedious. Using the SLF to scout bio location, return to big ship, land somewhere suitable for big ship, exit ship, hike into mountains, find location, scan sample, return. Then repeat. If it works for you: (y)
 
That sounds very tedious. Using the SLF to scout bio location, return to big ship, land somewhere suitable for big ship, exit ship, hike into mountains, find location, scan sample, return. Then repeat. If it works for you: (y)
Point is in such locations even small ship is hard to land. Furthermore, Anaconda / Dolphin usually lands but Phantom / Cobra not on the same spot :D
 
For fits & giggles you should try a small ship.
Problem with it is jump range. Carrier jumps 500 ly, Anaconda follows in 7 jumps and still then it takes 2-3 hours per 500 ly because of those bio signals. With small ship it will be 14 jumps = insane more of bio signals. Scanning everything is cool, except it has not sense at 400 billions stars scale. So there is only 1 sense - move somewhere to the target doing best on the route. 7 jumps of ship per 1 carrier jump is enough for my temper.
 
Whatever you like for playstyle is cool. If your objective is to be travelling best possible distances all the time that's certainly how you do it. If your objetive is to explore surrounding systems, find cool planets, maybe some floating weird stuff, some exobiology, blah blah blah, then a carrier enables you to switch to more specialized ships.
 
Whatever you like for playstyle is cool. If your objective is to be travelling best possible distances all the time that's certainly how you do it. If your objetive is to explore surrounding systems, find cool planets, maybe some floating weird stuff, some exobiology, blah blah blah, then a carrier enables you to switch to more specialized ships.
Ye, all is ok, except chances are the same for anything to find at any given place. So yeh you will find exactly the same - moving or not. But when you move at least imagination helps to remove boredom.
 
My Exo Racer, the Viper Mk4, is my new favorite. It has the landing gear layout of a Sidewinder and can land on top of any exo. I’m fit for max speed for fun racing and still get 45 ly.
 
Bit of a late reply, but I've only now started with exobiology seriously. My favorite ship for that is....the Sidewinder. Can fit all that is needed, has the smallest possible landing footprint and excellent visibility even for those hard to spot Tussock.
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My favorite ship for that is....the Sidewinder. Can fit all that is needed, has the smallest possible landing footprint and excellent visibility even for those hard to spot Tussock.

I really liked the sidewinder too. It was excellent. The only drawback is when you are zipping along searching and skim the ground. Unlike the other ships that just skip along the ground the sidewinder loses control flips and tumbles. Obvious solution: learn not to skim the ground.

Similar to the Eagle and Viper, it would be cool if you could zip around with the canopy open, allowing the cmdr to just jump out. The ship cockpit remains open to planet atmosphere (or vacuum). Cmdr keeps helmet on. Instead of the ship keeping the cockpit supplied with pressurized O2, it just does your suit.
 
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