Please Frontier, please! Can you provide some custom panels that 3'rd party programs can render into?
Some people will suggest OVRDrop. But that's not a very eloquent solution. First, it blocks any part of the game that it covers, and second it uses much precious CPU, and third, it's buggy as heck because the developer has been promising a new version for quite some time, but all he's ever released are betas and one off releases.
And while I'm on the topic, can we please have an in-game keyboard? Sure, most of us know how to touch type, but it's very awkward. And some peek out the bottom of their HMD's to see their keyboard. Why do we have to resort to this?
And still while I'm on the subject, can you look into implementing Leap Motion into ED? We want VR hands! :-D (And pushable buttons).
And as for the people saying that we should not waste developer time on such a frivolous thing, I point you to head-tracking. They did that for IRTracker, why not for Leap Motion so we can have hands?
Thank you for listening.
Some people will suggest OVRDrop. But that's not a very eloquent solution. First, it blocks any part of the game that it covers, and second it uses much precious CPU, and third, it's buggy as heck because the developer has been promising a new version for quite some time, but all he's ever released are betas and one off releases.
And while I'm on the topic, can we please have an in-game keyboard? Sure, most of us know how to touch type, but it's very awkward. And some peek out the bottom of their HMD's to see their keyboard. Why do we have to resort to this?
And still while I'm on the subject, can you look into implementing Leap Motion into ED? We want VR hands! :-D (And pushable buttons).
And as for the people saying that we should not waste developer time on such a frivolous thing, I point you to head-tracking. They did that for IRTracker, why not for Leap Motion so we can have hands?
Thank you for listening.