My general feeling is that since FDEV value my time less than half as much as they did before, I value their game less than half as much as I did before. I'm in the process of winding down and switching to a new game. I've had enough of investing significant time mining only to have the reward for my time investment slashed with little to no warning. The last major nerf a few months ago cost me billions in profits because prices were slashed in half overnight with no warning. I've not played anywhere near as much ever since that happened and after the continuing mining nerfs, the endless stream of buggy patches, the months-long broken PWA and no communication from FDEV, I've just about had it with this game. I have no interest in ODYSSEY other than the reworked visuals. I couldn't care less about walking around collecting mould samples or the FPS elements, and it's very clear that FDEV doesn't have a clue how to write or test code and even less idea how to balance a game. There are other games whose dev teams DO know how to do these things.I just tried to mine painite last night just to run a test. and HO....LY.... Shiz-nite, it's bad. My mining python can carry 192 tons, and I can fill that in about 80-90 minutes, and previously it worked out to 124,500,000 per haul, last night it worked out to 57,600,000. I checked eddb.io's prices this morning and the market has fallen even further. Based on the average 260k per ton, that's 49,920,000 per 90 minutes. that's a 60% devaluation, Fdev reduced BY 2/3ds not reduced it TO 2/3rds. So what was a little better than the 100mCr/hr that Fdev said they were fine with is now been lowered by more than half that.
So this means my time has subsequently had it's value cut by more than half, which means I now have to work twice as hard for the same profit. Thanks, Fdev, thank you for penalizing me because I was too good. So when is that PWA fix coming so I can go deep core mining?
Oh right, it's not in this patch, and you won't announce when it will be fixed. Of course.