Class response from Obsidian as always - repped!Here is my comment I posted on Kornelius' video. I'm going to repost my comment here, as it's relevant to the discussion:
Just one slight addendum to make ...
2) Just play the game normally, eventually the materials you require will drop - and you can leisurely go to the Engineer and see what they have to offer.
Would that this were true. Unfortunately, until we have storage capability it doesn't really work. I'd been playing the game normally and had acquired a bunch of stuff for engineers along the way. Unfortunately I then decided I'd take my race stripped Imperial Courier over to Farseer and fit it out with some enhanced thrusters. Unfortunately than meant selling the Modular Thrusters I'd accumulated in my Python (since my racing courier has zero cargo).
Consequently I think point 2 above should actually read:
2) Just play the game normally, treat the Engineers bases as tourist spots to go and have a look at, but otherwise just ignore Engineering until, at the very least, module and commodity storage have been implemented.
Edit: oh, and re: my other point below ... I'll stop reading the forums tomorrow
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