FDev Please Consider This For the Upcoming 2020 Update

I am confused. OP starts by stating nothing beats Star Citizen when it comes to ship customisation. What is he talking about? There is next to no ship customisation whatsoever there. Then he states that it is impossible to have functioning spacelegs with gameplay. Another baseless assertion backed up by nothing.

The rest of the OP is immediately irrelevant as it is based on two assumptions that are either flat out wrong or unsubstantiated.
 
I've always wanted a complete space sim that permits full immersion in the game world. My ideal space sim would incorporate all the features I listed above from other games.

This thread was a follow up on several threads I made a while back about the need for space legs and EVA in ED (couple months back). Most of the community back then had a negative reception to it (and some ppl apparently still do based on posts here). So my original post was a suggestion for alternative features to be added (aka psuedo space legs and custom ship interiors) if it wasn't feasible for FDev to implement a genuine space legs feature (regardless of what the leaks currently say).

And yes, I've yet to see a space sim game that's been released to date with the degree of interior ship customization that SC currently has. In the case of ED (which is a mature released game with proven flight model etc), this is just an extension of external ship customization features that currently exists in the store.

Do clarify : What's "wrong" or "unsubstantianted" about what I've said?
 
I am confused. OP starts by stating nothing beats Star Citizen when it comes to ship customisation. What is he talking about?

I guess you don't actually follow SC development? Sitarow has a good channel if you want to keep up with things, plus he runs a beast rig & has in-depth knowledge, so it is actually enjoyable watching his streams, unlike the majority of SC streams (Same deal with ED).
 
I guess you don't actually follow SC development? Sitarow has a good channel if you want to keep up with things, plus he runs a beast rig & has in-depth knowledge, so it is actually enjoyable watching his streams, unlike the majority of SC streams (Same deal with ED).
Can't you just say what you can customize? :/ Can you modify your thrusters and radar for example?
 
because IMerShun ! :geek:

Why is asking for an interior ship design package and the extended ability to move/interact with cosmetic interior upgrades of your ship such a hard sell for folks like you?

You don't bat an eyelash shelling out cash to customize the exterior of your ships with custom paintwork down to the custom decals you add to your ship. So why not the interior with the added ability to interact with parts of it (for RP purposes)? This would lead to emergent game play possibilities as inflight entertainment etc.

Finally, if none of this appeals to you, then don't buy it? Simply chose to exercise the perogative to remain a paraplegic confined to your seat, staring into the void while your ship's on SC driving into the deep. :p

Because Elite needs a lot of things, if it was perfect then to add fluff like this would be okay. I would never vote dev resources like this to fluff at where the game currently sits.

The game as it is now, if it suddenly had a kitchen and drink makers etc what would that possibly change or add for gameplay sake....

Is there a cooking minigame where you have to prepare meals and serve drinks to thargoids durring hutton orbital runs I mean...

Atmospheric Worlds, Earthlikes, Expanded SRV gameplay, Space legs and all the mechanics and gameplay tied to it that needs fleshing out, serious bug crunching, making cqc great again, fixing and expanding background sim and then finally maybe even powerplay.

All this stuff should be worked on and perfected long before anyone even things about interactive kitchen and immersion fluffs.
 
Do you not want the need to use a toilet in Elite... ?... Head out into the black only to realise that you didnt restock with TP!
I think Frontier should be the first and introduce Space Bogs.
(a) I can sense the humour..LOL in fact ROFL 🤣
(b) On a serious note: Simply.. NO! :mad:
 
because IMerShun ! :geek:

Why is asking for an interior ship design package and the extended ability to move/interact with cosmetic interior upgrades of your ship such a hard sell for folks like you?

You don't bat an eyelash shelling out cash to customize the exterior of your ships with custom paintwork down to the custom decals you add to your ship. So why not the interior with the added ability to interact with parts of it (for RP purposes)? This would lead to emergent game play possibilities as inflight entertainment etc.

Finally, if none of this appeals to you, then don't buy it? Simply chose to exercise the perogative to remain a paraplegic confined to your seat, staring into the void while your ship's on SC driving into the deep. :p
Because it would distract the Dev's further from supplying a mile wide, mile deep experience... that's why. Ship paint jobs and decals.. YES! (if you play open so others can appreciate the individuality)... bloody water coolers ...NO!

I would like 'spacelegs' for sure if there was serious 'GAME PLAY' attached BUT would much prefer well achieved ATMOSPHERIC LANDINGS possibly the populated planets with living breathing cites...But public loos and coffee shops NOT included.... OK coffee shops can stay as long as there is no corporate product placement!!!!!!!

See here just what is achievable and what I mean (it's VERY old hat now!):

Source: https://www.youtube.com/watch?v=wO0EKdy44fE

I'm sure the Cobra Engine can beat the Unreal 4 Engine.. if not, then the skill that DOES reside at Frontier Towers, would soon make sure it does!

o7
 
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Can't you just say what you can customize? :/ Can you modify your thrusters and radar for example?

Yes - https://starcitizen.fandom.com/wiki/Engines

Way too much to go into, not even including the latest update that allows you to customise in a way similar to when you buy a brand new car/yacht, private jet. It is all online to research. Sitrows streams are long, here's some random posts I found, haven't watched the vids.

Personally not interested in SC, no VR. I enjoy watching the streams though, way more than watching ED streams. On a beast rig it is stunning, the atmospheric planets/cities/ships, is what I hoped for in ED.

Btw, don't blame you if you can't be bothered to watch the vids, 99.9% of these youtubers do my head in.

https://robertsspaceindustries.com/...2-Gameplay-Components-Guide-amp-Ship-Upgrades

Source: https://www.youtube.com/watch?v=79Vh6zfOUzo&t=852s

Source: https://www.youtube.com/watch?v=iHTsKk6HE4I
 
If FD will implement walking around the ship, my only hope is that there will be a toilet somewhere. No immersion is complete without WC :)
 
What's the point comparing a game that's been playable for 4-5 years already with a money sink that started development in 2011 and still does not have a release date yet

Really silly playground talk. I'll assume you are an adult though. Putting aside some crazy decisions that have been made at RSI, the devs have the freedom to create some amazing environments, inside the ships and stations, but more importunately entire worlds that feel and look real, and that is what the OP is talking about.

Am a huge fan of ED, been here from the start, but you can't really say ED is amazing when it comes to content. Difference with SC is they are not even working on content, just creating environments, and doing it extremely well. Still, I like DB's philosophy, slow and steady, there are bugs, but on my rig the game is extremely solid.

I've had around 3 CTD's in 4+ years, that is running everything in Ultra with VR. I'd take ED over SC any day, hopefully playing both in the next few years.
 
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Yes - https://starcitizen.fandom.com/wiki/Engines

Way too much to go into, not even including the latest update that allows you to customise in a way similar to when you buy a brand new car/yacht, private jet. It is all online to research. Sitrows streams are long, here's some random posts I found, haven't watched the vids.

Personally not interested in SC, no VR. I enjoy watching the streams though, way more than watching ED streams. On a beast rig it is stunning, the atmospheric planets/cities/ships, is what I hoped for in ED.

Btw, don't blame you if you can't be bothered to watch the vids, 99.9% of these youtubers do my head in.

https://robertsspaceindustries.com/...2-Gameplay-Components-Guide-amp-Ship-Upgrades

Source: https://www.youtube.com/watch?v=79Vh6zfOUzo&t=852s

Source: https://www.youtube.com/watch?v=iHTsKk6HE4I

Thanks mate, appreciate the effort! Its true that there are piles of endless shilling vids which don't interest me, but I'll grab a cold one and watch these vids in a bit. :) I am in the same mindset as you: no VR makes it hard for SC to compete with ED, but that doesn't mean that there can't be interesting ideas and concepts in that project.
 
Really silly playground talk. I'll assume you are an adult though. Putting aside some crazy decisions that have been made at RSI, the devs have the freedom to create some amazing environments, inside the ships and stations, but more importunately entire worlds that feel and look real, and that is what the OP is talking about.

Am a huge fan of ED, been here from the start, but you can't really say ED is amazing when it comes to content, difference with SC is they are not even working on content, just creating environments, and doing it extremely well. Still, I like DB's philosophy, slow and steady, there are bugs, but on my rig the game is extremely solid.

I've had around 3 CTD's in 4+ years, that is running everything in Ultra with VR. I'd take ED over SC any day, hopefully playing both in the next few years.
I agree nearly totally with what you say, other than your put-down of Northpin.... he DOES have a point about RSI... do you really believe they will actually successfully ever bring a finished (FPS playable that is) game to market? (I have supported SC BTW)
 
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I agree nearly totally with what you say, other than your put-down of Northpin.... he DOES have a point about RSI... do you really believe they will actually successfully ever bring a finished (FPS playable that is) game to market? (I have supported SC BTW)

Its not a relevant question, as we have zero influence on it anyway. I myself don't expect it to go anywhere, but I wish them the best of luck and hope anything decent comes out of it anyway. Crap talking a 'rival' product does nobody any good.
 
Goodness. I was completely unaware of this. I was under the impression this was the other way around from what I've seen of SC streams. Since ED did piggy back off SC during the Kickstarer days.
Uhuh.

Elite Dangerous kickstarter was in what, 2012? The game released in 2014 and the kickstarter page stopped updating. One of the first kickstarter videos in2012 was about procedural generation. Star Citizen kickstarter was also 2012, used a "work in progress" demo that was presented as being the actual in development game, but was as we now know thanks to the crytek/cig legal shenanigans, built by crytek not cig to help sell the kickstarter, and was completely unrelated to the game going forward. It was 2015 (pupil to planet video) before the supposed procedural planets were revealed. It wasn't procedural though, and it didnt exist for another couple of years.

Damn piggybacking fdev.

CI may be a corporate magpie when it comes to pilfering intellectual property content from other franchises and industries. But that blatant copy catting can't be good for the visionary aspect of SC future development
What visionary aspect?
 
Its not a relevant question, as we have zero influence on it anyway. I myself don't expect it to go anywhere, but I wish them the best of luck and hope anything decent comes out of it anyway. Crap talking a 'rival' product does nobody any good.
I'm certainly NOT crap talking SC (just a despondent backer).. what I WAS doing was siding with Cmdr Northpin after he got slapped down for his relevant comments. Please bear in mind 'context'.
 
Because Elite needs a lot of things, if it was perfect then to add fluff like this would be okay. I would never vote dev resources like this to fluff at where the game currently sits.

The game as it is now, if it suddenly had a kitchen and drink makers etc what would that possibly change or add for gameplay sake....

Is there a cooking minigame where you have to prepare meals and serve drinks to thargoids durring hutton orbital runs I mean...

Atmospheric Worlds, Earthlikes, Expanded SRV gameplay, Space legs and all the mechanics and gameplay tied to it that needs fleshing out, serious bug crunching, making cqc great again, fixing and expanding background sim and then finally maybe even powerplay.

All this stuff should be worked on and perfected long before anyone even things about interactive kitchen and immersion fluffs.
First spacelegs.

Then yes. Yes and yes to everything new game play feature wise you just mentioned.

And then after that, I want my customized kitchen galley with space coffee bean java maker. So my Holo Me can relax and enjoy his java from the comfort of his bunk bed. Or better yet, decides on some free inflight movie entertainment in the local star system he's currently cruising through. Drops out of SC and is sitting in his cockpit, cradling his HO mug and sipping some recently poured caffeinated brew. While happily watching a deadly, cosmic light saber space battle between the Empire v. Federation in a war designated zone somewhere. Nothing beats the 3D laser light display those big boys can put on when they're duking it out against the backdrop of the black.

And why do all that? Because IMersHun :geek:
 
I agree nearly totally with what you say, other than your put-down of Northpin.... he DOES have a point about RSI... do you really believe they will actually successfully ever bring a finished (FPS playable that is) game to market? (I have supported SC BTW)

I honestly don't see why not. Unless everything folded, and they are selfish enough to not hand the code over to public. Have always said the same thing about Elite Dangerous: Certainly don't want any of the devs to be out of a job, but worse case scenario and DB calls it quits, a massive modding community would transform the game.

ED currently ticks all the boxes for me (been happy making my own story over the years) only thing I really want to see is atmospheric planets like the ones in the vids below, gas giants, then a massive push to really add deep content, what I mean is an intelligent mix of solo style story telling along with an open world, not easy at all.

Again apologies, just picking some random vids from over excited gamers. Click that like button guys!!!!!!

Source: https://www.youtube.com/watch?v=689YQ45hIjQ


Source: https://www.youtube.com/watch?v=UxrPCcmvwEQ
 
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