Then it is game for you
ED is a sim game. It simulates tons of it's actions to provide Elite experience in dynamic galaxy. Some people don't like it, some people want more of detailed gameplay, and hopefully that's coming.
It is really more about living in ED than achieving. People with specific goals clashes with it. Just let it go and enjoy.
Elite is
not a simulator. I'm getting sick and tired of reading this around.
It has elements of simulation, just like Skyrim has herb gathering, flower picking, mushrooms and trees but that doesn't make it a botany simulator.
Elite is a theme park single player game with atmospheric flight mechanics,it has half baked
elements of other genres/activities bolted onto the main structure such as driving, arcade shooting, coop horde mode, sightseeing and a barebones market for simplistic A-B-A commerce. That's it really.
The fact that you're forcing your way of playing "No goals, let if go and enjoy" in a game marketed as a sandbox blaze your own trail kind of game, an mmo (
which is meant and designed to have the player work towards goals), your is such a poor excuse to defend the title that has zero value to this discussion.
Let's face it once and for all, Elite has grind because that's the only viable option the designers had when they had to face a huge amount of work with very little budget and very little time at disposal, so the only thing they found to hide the shallowness and repetitiveness of the whole package was to time gate as much as possible any kind of reward the player may get.
And this design philosophy isn't going to change any time soon.