Fee for Open/Solo switching

A trader losing 20 (or more) trips worth of profit when providing "content" for a PvP player for a few moments is getting a very poor deal in terms of "stealing my time"....

Making Open a separate mode will not just add "Content" for a PvP player, you have to think all the other things it will change, it is also an oportunity for Role play and immersion, because now, it is more "profitable" go into solo, farm for a month or two, then log in into Open buy a corvette and PvP or PvE, its another grind fest game.
The problem is that ED gives the player an easy, less immersive and more profitable option, I mean, if Open were a Separate mode, its not viable anymore for a trader to trade alone, making him to have to contact other players, offer some payment for some security, making contracts, making role playing interactions, and making the game much more rich and immersive.

Making players cooperate agains the pirates.
Making Bounty hunters a real thing.
Making Traders real tycoons, real business man.

And finally making this game, what the trailer says it is.

I mean, now the safest and intelligent thing to do its to farm and grind then go into open with a big ass ship.
this makes trading a mind numbing thing, I prefer to work in real life than trade in the game.

Now with my option, I would have to contact friends to escort me, or make some new friends (mercenarys) in game and offer pay to them
role play like Im a real trader in space, and trying to survive this "COLD AND DANGEROUS UNIVERSE" like FD said it would be.

Im not trying to destroy someone play mode, just want to make this the best immersive space game ever.

EDIT:

DO you know why we dont ever, EVER see this kind of things in ED?

https://www.youtube.com/watch?v=23GEX4pYL9w

Because of SOLO.
 
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Robert Maynard

Volunteer Moderator
Making Open a separate mode will not just add "Content" for a PvP player, you have to think all the other things it will change, it is also an oportunity for Role play and immersion, because now, it is more "profitable" go into solo, farm for a month or two, then log in into Open buy a corvette and PvP or PvE, its another grind fest game.

By all means, make a proposal to add a voluntary locked-Open mode to the game - that way Frontier would not be removing any of the existing play choices for players who have bought the game with three game modes and the ability to choose which one to play in on a session-by-session basis.

Game modes are simply different settings of the matchmaking system after all....
 
..
Making players cooperate agains the pirates.
Making Bounty hunters a real thing.
Making Traders real tycoons, real business man....

There is the key flaw in this thread and all other SOG threads....

You cannot "make" anyone do something, they do not want to do.

I do not want to do PvP combat in ED. You try and make me, my money gets spent else where and you get 1 less person paying Frontier for more new things to add to the game.
The Mobius group just broke the 19,000 players barrier. That is 19,000 people who like to get away from PvP combat to do other things... try locking them in to open, or prevent them swapping when they want. That'll be another 19,000 people not paying FD to add game content and playing either part time (giving you less players in open all the time) or move on completely to a game where the Devs stick by the design choices.

Firefall just did a massive change, one that caused my friends and I to move on from it - as it is not longer the game we supported.
I moved away from Star Trek Online as PWE took it in another direction to what Atari was going when we first supported it.

And of course, whats a doom prediction without the dreaded "NGE" being brought up.

But sure, you try getting FD to make anyone do something they don't want to do - good luck on that.
 
Yes, lets put this to a vote. TO THE POLLS!!!!!!!1

People not being bothered to vote is a massive problem in the US and the UK, people getting into power are doing so with such a low %age of the population.

i think we have an obvious fix here.

a polling card..

do you want to allow mode switching in ED [ ]
do you want a PvE only mode [ ]
should Elite have Subs [ ]

(ohh and whilst you are here.... who is least annoying, Tory, Labour, Lib Dems or racists [ ] [ ] [ ] [ ] )

;)
 

Robert Maynard

Volunteer Moderator
Considering this thread has obviously devolved into yet another Open vs Solo debate, wouldn't it be time for a merge?

We're not merging any more - the worst that will happen is a close and redirect.

Merging makes the flow of the discussion even more difficult to follow and also places strain on the forum servers (some merges were causing massive spikes in utilisation).
 

Robert Maynard

Volunteer Moderator
So I can go back to spamming my Wall of Information and not pointing to a fixed, constantly updated version?

SWEET :D

<shudders> Please don't do that - a link to the copy in the current incarnation of the Open vs Solo vs Groups thread will suffice, thanks.... ;)
 
To rear my ugly head again, I have no issues with anyone switching what mode they choose to play in, at any given time. I love the freedom of choice.
I regularly switch from group to open to solo depending on my mood and needs.
(Open to meet noobs and be alittle more dangerous and social,
Group if I just want to do my thing, but with other people to chat too,
and Solo if I don't want to talk, or I'm on my laptop, which is slow and I don't want to ruin someone else's instance because its taken me 4 minutes to jump in. )
It just shouldn't be 'abused' how it is.

I wouldn't be too happy with FD if they forced me in to open all the time, either.
But a simple timer between switching isn't harsh. It in no way stops anyone changing because of legit reasons.
It just stops the forced BB refreshing, and whatnot.
I can't think of any legit reason I would need to switch modes every 30 minutes or less.
(Except accidentally picking the wrong one to begin with. Lol )
 
As I see it there are two rules I created for myself.

1. Logout/login although allowed is not acceptable during combat in PvP. I don't do it.

2. Logout/login is an acceptable BB and even NPC combat option in PvE.

Thus everyone gets what they want without imposing restrictions or penalties on other players. Problem resolved.
 
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You mean, like a toll booth? That should slow down mode-switchers.
Taggart: "Has anybody got a dime? Somebody's gotta go back and get a load of dimes!"
 
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Making Open a separate mode will not just add "Content" for a PvP player, you have to think all the other things it will change, it is also an oportunity for Role play and immersion, because now, it is more "profitable" go into solo, farm for a month or two, then log in into Open buy a corvette and PvP or PvE, its another grind fest game.

What about this as an option (that they will probably never do) -

Two permanent Open modes, one PvP, one PvE. That way people can make a one time decision which they want to play in, like most games of this nature. People who choose your mode will be locked into the game experience you want. People who choose PvE get to have all the random encounters and stuff they want but without human "pirates".

If you'd be happy with that, kudos to you, because a lot of people asking for a fixed open don't want to see "prey" disappearing to an alternative and argue against an Open-PvE mode.
 

Lestat

Banned
What about this as an option (that they will probably never do) -

Two permanent Open modes, one PvP, one PvE. That way people can make a one time decision which they want to play in, like most games of this nature. People who choose your mode will be locked into the game experience you want. People who choose PvE get to have all the random encounters and stuff they want but without human "pirates".

If you'd be happy with that, kudos to you, because a lot of people asking for a fixed open don't want to see "prey" disappearing to an alternative and argue against an Open-PvE mode.
So you want to start a argument with family or friends. If one want Pvp while the other want PvE. That would ruin a lot of players game. My brother a trader PvE. I am a Combat junkie PvP. Some times I would like to help my brother. Then add your idea then say sorry I can't help you.
 
So you want to start a argument with family or friends. If one want Pvp while the other want PvE. That would ruin a lot of players game. My brother a trader PvE. I am a Combat junkie PvP. Some times I would like to help my brother. Then add your idea then say sorry I can't help you.

You can't please all of the people all of the time! ;)
 
Bad idea for any of the reason mentioned, but in case you need another one.

I fly to a system with 1 outpost with one dock large enough for my ship, i need to dock at this station to either: complete a timed mission, buy sell / buy commodities i have flow 150lys for, buy fuel because i have run out. But it turns out there's some dude just sat on the launch pad who is just not leaving, presumably hes just left is ship sat on the dock whilst he is else where, probably gone out for a meal with his friends. (btw dedicated gamers eat cold rice pudding right out the tin). Anyway as we are not allowed to blast them of the launch pad, our only recourse is to switch to solo.
 
You can't please all of the people all of the time! ;)

indeed... very wise words, which is why the current mode system is perfectly acceptable without locks, without switching fees etc.

fix the exploits, ban the cheaters and in game punish the role playing psychos and other than that keep the status quo........ ***

***now i am going to have cheesy music stuck in my head for the next hr.
 
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