Finally Had to Stop...

So having played around 50 hours of gameplay, I have had to finally stop playing this game...all my good will has finally left me thanks to Isla Sorna.

I can not understand how frontier thinks that having to order rangers to go and do anything every 2 minutes or so is good gameplay? It just isn't. Its a infuriating waste of time and busy work. It is not park management to have to tell people to go and do their jobs. It just isn't.
It is not gameplay to have to handle pitifully short dinosaur lifespans so that a dinosaur you create when you start playing may end up dead a couple of hours later if your lucky. It is not gameplay to have to constantly remove dead bodies and replace the dinosaurs like you would a biro. You think...frontier...that i want to name my dinosaurs? Why the hell would i when it will be dead in a few hours. It just isn't gameplay.

This game has finally got me to a point where i no longer want to play something that lacks depth and complexity in any way. All this game has in its favour...is that it looks nice. That is NOT enough!.

We were SHOWN dinosaurs with animations in trailers like laying down and sleeping.
What we GOT were the stegosaurs all having the exact same animations. Every single dinosaur cloned to be exactly the same practically.
What we also GOT was a game that claimed was park managment but really gives you very little management at all. What it gives us is a load of busy work...that feels like it should be stuffed full of micro-transactions to speed it up.

And people on this forum sit there with a straight face and tell us that JWE is superior to JPOG...it isn't.

Im sorry Frontier...but with all the good will in the world...this game is a shallow misrable wanna be of JPOG. You can shove all the dinosaur species you want into it...but that doesn't change the fact that the core gameplay is so terriable and so monotonus that it prevents people wanting to play it.

I seriously hope they make some serious changes to this game over the next few months...or I won't be coming back...
 
It's good idea to take breaks.
I completed everything in 2 weeks, and some days I would load up an island and not have much motivation to make proper good progress.
Then after I got hold and grasp of the island and all the contracts done, unlocks, 5* stars was getting easier.
I think you need a lot of patience though, a lot of things going on in the whole park and it's management aspect.
That's why we can order vehicles and helis around, so we can multi task too.
I had to laugh at the naming dinos comment, I didn't name a single dino either... seriously.
I'm downright happy that I've finished everything, didn't really need microtransactions either.
JWE is kinda superior in terms of graphics though, much better dinosaurs and hybrids.
 
Looking nice does not make a game better in my opinion...and i never really liked the idea of hybrids anyway. The new films had to invent test tube monsters only due to a lack of imagination for their storylines.

There is a difference between having patience...and ever 2 minutes have to do busy work. I want to be building up my park and enjoying the dinosaurs...but i cant because i have to tell the damn rangers to fill up the feeders...or to medicate a dinosaur...or to move a dead thing out the paddock...its oppressive and it is just not fun. I havent even completed Sorna because its gotten to a point where i can not just enjoy the park or think about how im building it because every so often a new bloody alert pops up. And thats before discussing the fact it took me 45 minutes to clean up after a storm because of their preposterous social requirements on hadrosaurs.

The game is simply not as fun or as good as JPOG...and right now it is really not worth the price tag they put on it.
 
Hadrosaurs tend to want to be in groups of four or more, I think.
But yeah, can't really have them alone or with just two.
Parasaurolophus goes berserk if she's alone and I learned my lesson, same applies for other species.

I don't think I found anything or much fun, I had the mindset of staying busy, aiming to get those divisions unlocks completed.
And just to get the game done and over with, plus with all the cheevos.
With the price tag of £55 or something for pre-order deluxe edition and I've completed the entire game after 2 weeks.
I really don't think it was worth that price tag either.
I could get another game with multiplayers aspect at similar price, and be playing it for months.
Unless we get newer DLC's or updates in JWE for free.
But for now, I'm taking long break and not touching this game.
Unless I want to see some sort of battle royale on Isla Nubla...

Maybe when seeing the dinos for first time, maybe that was little fun and interesting...
But then we had to leave 'em alone and go all busy...
 
Yeah, I ended up refunding. Took me a while to decide and I was fighting with myself to know if it was worth it, because I really wanted to have a Jurassic park/world game that is worth the £50, from one of my most trusted developers. But I could tell instantly how little I would end up getting from it.

That's not to say I hate what is in the game. I will happily buy it when it drops in price, but when I realised how much potential was missing I noticed it was simply not worth the £50 I paid. In fact, it's how good the small things they do have is that makes it so more painful to see that missed potential.

If it improves then I would happily pay the £50 again. Same as if it drops to a reasonable price, I would probably re-buy then as well. But until then, I am sorry Frontier, but I would want something better for that price. Planet Coaster earned the money I pumped into it, and this game should have to do the same. Here's hoping it improves in the future.
 
You can shove all the dinosaur species you want into it...but that doesn't change the fact that the core gameplay is so terriable and so monotonus that it prevents people wanting to play it.

I wouldn´t call the gameplay "terrible". It´s like calling JPOG "garbage" after 15 years. These are word, that do not reflect anything in both games.

What I do agree on this is, that the gameplay is monotonus and after a while the fun is gone. Yes that´s true. And if people are saying "I having so much fun", than that´s because They just spend about 10-20 hours in gameplay. When I had got the motivation to unlock and watch everything I had fun as well.

The "management-work" as a game-play-base is no fun. Fill the feeder, heal dinosaurs etc. It do not help the game live longer than 1 play-through. It´s just work. a lot of ... work ... and gives JWE no Heart and no Soul. I understand why you´ll take a break, Raptor.

And I am playing my 2. play-through now and have got 61 hours of gameplay, steam says. So I can say I saw everything, did everything possible and unlocked everything almost twice. I´ve got the feeling I won´t play it a 3. time. Not without serious changes as well.

In it´s result the game is a half-product which is not worth it´s money. Sorry frontier, but it´s true at the moment. First you are totally hyped how everything looks and all the details. But than after a while you feel like you paid 60$ for a unfinished product that´s no management-game, no zoo/nature-simulation, and no park-builder. Okay I´ll stop here. I said everything I think on the game in general on this forum. I just want to say after I gave JWE a second try ... It becomes tiring and restrictive in it´s possibilities. I saw these forum-members thread who made JurassicWorld in game. Very impressive looking. But I also saw on his/her park map picture how small the enclosers are. That´s why I was talking about "restrictive possibilities". The Size. I know I always talk about it, but that´s what makes me honestly mad in JWE. I do not want to use short boxes, just in case I want more than 3 Species on Nublar... Perhaps after all it´s just the wrong game for me. I don´t know.
 
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my issue with the rangers and other things in general is that it makes no sense

like the rangers driving in the carnivore enclosure when in the movies they used cranes and automated feeders instead of driving in the T-rex enclosure like a bunch of brainless morons every minute or so.

the feeding mechanics needs to change.... the rangers should only go in the enclosures to heal the dinos and fix fences
 
So having played around 50 hours of gameplay, I have had to finally stop playing this game...all my good will has finally left me thanks to Isla Sorna.

I can not understand how frontier thinks that having to order rangers to go and do anything every 2 minutes or so is good gameplay? It just isn't. Its a infuriating waste of time and busy work. It is not park management to have to tell people to go and do their jobs. It just isn't.
It is not gameplay to have to handle pitifully short dinosaur lifespans so that a dinosaur you create when you start playing may end up dead a couple of hours later if your lucky. It is not gameplay to have to constantly remove dead bodies and replace the dinosaurs like you would a biro. You think...frontier...that i want to name my dinosaurs? Why the hell would i when it will be dead in a few hours. It just isn't gameplay.

This game has finally got me to a point where i no longer want to play something that lacks depth and complexity in any way. All this game has in its favour...is that it looks nice. That is NOT enough!.

We were SHOWN dinosaurs with animations in trailers like laying down and sleeping.
What we GOT were the stegosaurs all having the exact same animations. Every single dinosaur cloned to be exactly the same practically.
What we also GOT was a game that claimed was park managment but really gives you very little management at all. What it gives us is a load of busy work...that feels like it should be stuffed full of micro-transactions to speed it up.

* And people on this forum sit there with a straight face and tell us that JWE is superior to JPOG...it isn't.

Im sorry Frontier...but with all the good will in the world...this game is a shallow misrable wanna be of JPOG. You can shove all the dinosaur species you want into it...but that doesn't change the fact that the core gameplay is so terriable and so monotonus that it prevents people wanting to play it.

I seriously hope they make some serious changes to this game over the next few months...or I won't be coming back...

+1, aside from the JPOG stuff... I didn't play that myself, so can't compare... but everything else, I 100% agree with.
 
+1, aside from the JPOG stuff... I didn't play that myself, so can't compare... but everything else, I 100% agree with.

I would advise everyone who plays JWE to play JPOG...yeah its a lil old and it had a few limitations...but...it was just better in every respect
 
I would also like to say something good about this game, but I can't (except pretty graphics). When it was announced, I thought about how good this game will be with JPOG as a role model and the mechanics and elements of Planet coaster. My anticipation was huge. When I found out that this game has nothing but pretty dinosaurs and only a campaign (what went wrong here?) I could not believe it ...
No management, no real sandbox mode or free game, no customization, hardly any attractions, staff that can drive safely through any enclosure and no challenge (unlimited money) ....
And that's just the obvious.
How could that happen or why does that happen again and again? Mass effect Andromeda, Battlefront for example and now Jurassic Park ... when are you finally listening to the fans / customers.

I like frontier, so I still have a spark of hope for the future
 
I would advise everyone who plays JWE to play JPOG...yeah its a lil old and it had a few limitations...but...it was just better in every respect

I keep finding myself thinking of diging out zoo tycoon 2 if to see if my laptop could still cope with it. I know it can atleast handle JPOG fine.
 
Looking nice does not make a game better in my opinion...and i never really liked the idea of hybrids anyway. The new films had to invent test tube monsters only due to a lack of imagination for their storylines.

There is a difference between having patience...and ever 2 minutes have to do busy work. I want to be building up my park and enjoying the dinosaurs...but i cant because i have to tell the damn rangers to fill up the feeders...or to medicate a dinosaur...or to move a dead thing out the paddock...its oppressive and it is just not fun. I havent even completed Sorna because its gotten to a point where i can not just enjoy the park or think about how im building it because every so often a new bloody alert pops up. And thats before discussing the fact it took me 45 minutes to clean up after a storm because of their preposterous social requirements on hadrosaurs.
.

I like the social requirements thing. The short lifespans can make it annoying, but in many ways, I consider the dinos with 4+ social requirements the most interesting to keep.

I'm getting tired of the busywork too, though. Still planning to play more of the game, but after replacing my first batch of dinos on Sorna, I'm really not looking forward to the death waves that will come when I've build up the majority of the park (I've only build about a third so far). Not sure if I can keep myself interested to that point.
 
I actually kind of like managing and filling the feeders, ect. I feel it adds little more Game-play to the game, and sometimes gives me a reason to go visit my dinos. I don't want them taking that part away. HOWEVER, it would be nice to have an option for putting it on auto. So that if you wanted to ignore doing all the small busy work you can. Sometimes I don't want to go and feel feeders, and just want to focus on other things. Everything should be about options. I also agree that the dinosaurs die way too early. I understand that there is a way to make them live longer, but it still feels kind of short. It would be better if they increased the aging a bit. I didn't name my dinos either simply because they don't live that long.
 
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Anyone that say telling people to do their jobs isnt management has never work in management and never work in management where the majority of staff are teens, as is the case at most theme parks and zoos, with no real commitment to the job because it just something they are doing to earn a bit of cash for uni. Zoos are a bit different I presume because most students working their are probably studying animals at uni in some form.

A aunt of mine know someone at Peter Pan Adventures in Southend an she was moaning at having to tell her staff to fill up machines, to go karts ready an she had to really shout at them to get to go and do it, all in front of me why I was waiting for her to go and get my free wristbands for the day. This is theme park management in the real world.
 
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Even in the original book the dinos were hybrids.
And then there's the fact we're dealing with evil people making living weapons... the villains making super hybrids thing makes way more sense than villains making ordinary dinosaurs. Honestly, the people whining about hybrids are the ones who make no sense...
 
So having played around 50 hours of gameplay, I have had to finally stop playing this game...all my good will has finally left me thanks to Isla Sorna.

I can not understand how frontier thinks that having to order rangers to go and do anything every 2 minutes or so is good gameplay? It just isn't. Its a infuriating waste of time and busy work. It is not park management to have to tell people to go and do their jobs. It just isn't.
It is not gameplay to have to handle pitifully short dinosaur lifespans so that a dinosaur you create when you start playing may end up dead a couple of hours later if your lucky. It is not gameplay to have to constantly remove dead bodies and replace the dinosaurs like you would a biro. You think...frontier...that i want to name my dinosaurs? Why the hell would i when it will be dead in a few hours. It just isn't gameplay.

This game has finally got me to a point where i no longer want to play something that lacks depth and complexity in any way. All this game has in its favour...is that it looks nice. That is NOT enough!.

We were SHOWN dinosaurs with animations in trailers like laying down and sleeping.
What we GOT were the stegosaurs all having the exact same animations. Every single dinosaur cloned to be exactly the same practically.
What we also GOT was a game that claimed was park managment but really gives you very little management at all. What it gives us is a load of busy work...that feels like it should be stuffed full of micro-transactions to speed it up.

And people on this forum sit there with a straight face and tell us that JWE is superior to JPOG...it isn't.

Im sorry Frontier...but with all the good will in the world...this game is a shallow misrable wanna be of JPOG. You can shove all the dinosaur species you want into it...but that doesn't change the fact that the core gameplay is so terriable and so monotonus that it prevents people wanting to play it.

I seriously hope they make some serious changes to this game over the next few months...or I won't be coming back...

That's the big problem with this game, it becomes a huge chore just to keep playing because of how tedious it is. I want to keep playing, but there just isn't anything left to do. The dinosaurs look great, and I love the different species the game has, but there's nothing else going for it. I hope Frontier decide to give us word on an update for the game that will add the content this game should've had at launch. The game has so much potential, but right now, it's just mediocre imo.
 
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