I don't know, they did something because the skybox gets real bright when away from the star, like brighter than Horizons.
On top of that. I do like the darker lighting, but I am all for an option to increase brightness for those who don't like it.
..and for those that do like space to be black? If it's planet surfaces than use night vision-- that's why it exists. It seems strange to have a night vision mode when it never actually gets properly pitch black requiring the actual need for it.
Stars should look "unnaturally" bright pins of light in space, because it it's actually commented on by astronauts, being so noticeable. That's in orbit around quite a bright planet as well, so the effect would be more extreme in deep space.
I agree, if some people like it as it is then keep that as an option. There is in game gamma settings but even turning that up to max the game looks like it does in my video. Maybe they can make that setting the minimum on the gamma and let the gamma go up WAY higher? Not sure how that would look though.
Ideally I think it would need to be a separate setting for something like 'Enable ambient internal lighting'.
They've just made it so the extremes between light and dark are extended. I like that-- of course it has created some bugs and unforseen consequences but they can be addressed.
I suppose an option "Reduce Ambient Light Range" operating almost like a visual version of audio volume range sounds like an idea. Though I don't know how engines work so it might have to be one way or another. Also there is in my opinion a valid argument for "This is the way we've designed it, and it's our art direction."
If it's too dark on the night side of a planet, well the clue is in the statement for a start, and secondly there's a reason why night vision exists. Night vision seems like a redundant feature if it's only gloomy even on the far side of the night-- I think that explodes the argument at least on planets. Inversely if it's on the brightest side, and say near the star, it should be very bright indeed and almost piercingly so.
Maybe they need a sun shade option in tandem with night vision? So when you're in Betelguise for instance you can pull down the sunshade.