Do you think Frontier will ever have its own flat rides modding support?
Won't be happening.This would be a great feature to have in Planet Coaster. When Frontier does stop developing Planet Coaster having a modding support feature would make the game last forever.
That's maybe true. I don't think, that Frontier will support modding official.It is unlikely that mod support will be added to Planet Coaster. The Thememaker’s Toolkit is already a breakthrough when it comes to "modding" Planet Coaster.
They have think the same with RCT3. And they made a mistake.Developers have already confirmed that things like custom rides are not possible, due the complicated design of rides in the game.
Because Parkitect has been build with an open source engine called Unity and Planco is build with a not so open source engine called Cobra.Parkitect is now officially allowing players to make custom rides. Why can’t Planet Coaster do the same?
And this is fair enough, a lot of Engines nowadays are proprietary and are custom made for the Games they want to make. A "All purpose" Engine might not be the best way to do things all the time. You might be saying: Hang on, Elite Dangerous and Planet Coaster have the same Engine, but are completely different Games. Yes and no. They share the same Base Engine, true, but the Engine is heavily modified for each Game to fit the purpose better. Also the added Bonus is they can share technology easier.Because Parkitect has been build with an open source engine called Unity and Planco is build with a not so open source engine called Cobra.
Any game that has been made with Unity can be modded. The main selling point of Unity is that everybody can learn to use it, thus making it very accessible.
Downside is that Unity does not necessary give the best graphics or performance of all.
Unity was build with the purpose of selling it to third-parties so anybody can make a game. (and there is a free version as well).
Cobra was build by Frontier for in-house usage only, because of the amount of time and money they invested, and it looks and feels way better than Unity. I can see why they keep it to theirselves.