Fleet Carriers … there hasn't been a new thread for a while

Fleet Carrier realism and cutural discourse

ED is dead, accodring to some pilots. However, certain other pilots use the advent of fleet carriers to denote not theory, as pretextual dialectic theory suggests, but posttheory. Thus, the meaninglessness, and therefore the failure, of the simulation of the galaxy, prevalent in the non-narrative of the game, is also evident in them, although in a more subtextual sense.

If one examines fleet carriers, one is faced with a choice: either accept dialectic postsemiotic theory or conclude that this game is fundamentally meaningless, but only if the premise of pretextual dialectic theory is valid; otherwise, they have intrinsic meaning. An abundance of discourses concerning fleet carriers may be revealed. However, pretextual dialectic theory holds that ED is capable of truth.

Try it for yourself.
I'm bored and I wanted to be featured in the fleet carriers thread thread. Thus I figured that it was time for a more serious discussion of this topic.

Cogito ergo fleet carrier.
 
I thought this was sorted out already? Did I dream this?
Well, you didn't dream the patch notes that said "Fixed low quality shadows appearing when entering Orbital Cruise on PS4". However, the patch notes are a lie. Not only did they not fix it, it actually got WORSE thanks to the new lighting system. The guy in charge of the PS4 version of ED promised to look into it, but instead he quit the team and moved to Planet Coaster....

Sadly even my beloved Vulture is subject to EBL (for awhile I thought it was immune, but recently I discovered this is not so).

As for Dancing Disco Shadows, they've been in the game since 2.4 and like EBL have been ignored by Frontier. I'm pretty sure the developer team all wears the "I Really Don't Care" coats made famous by Melania Trump :(

iu


 
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