I've been playing X games since BTF, and I can honestly say I've never done that... For much the same reasons I don't save-scum or run trainers or cheats.
If bypassing as much content as possible as quickly as possible with a minimum of effort is the goal, there are ways to achieve it in most games. If that's what you want, it's probably time to take a good long look at whether you'd be better off playing something you actually enjoy.
If you enjoy mining, more power to you, and you should make a fair amount of progress doing it. If you're only mining because it's by far the fastest way to get to end-game content, you're either playing a mining simulator or game balance and progression mechanics are broken.
Indeed. That and being driven to engage in boring game loops because of balance problems.
Crystal mining in X4 is literally the single most boring and repetitive task in the game, yet people bemoaned its nerfing because being boring and repetitive also made it
safe, easy cash.
Some even went as far as to claim that nerfing a near-zero-effort money mine made the game "not good for casual"... In X4 of all things.
Much the same holds true for ED, While there are certainly some people who enjoy mining, and probably some who enjoy relogging at material gathering spots too, the reason the vast majority engage in these activities is because it's the fastest and easiest way to progress... In a game that clearly intended such progress to require time and effort.
Apparently there are a great many people out there for whom getting to the end-game content quickly is more important than experiencing the journey. Pandering to them is how you make an exploitative mobile game, not a space MMO.
If an exploit is short-circuiting intended progression or a certain activity is devaluing all others, patch it. Not patching it leads to players grinding those things exclusively, in order to keep up with everyone else who is grinding those things.
If the intended gameplay loop is too grindy, then it needs to be made more interesting, not just have the payout buffed. That way leads to power creep, shallow gameplay, and even more grinding.
Yup.
To be fair that example was the worst I've seen it myself, usually it's just abominable lag coming out of SC.
I am however one of those odd people who make noise about a problem proportional to how many other people are having problems with it, moreso even than my own pain.
Console players are still crashing, and that's not fair. It's especially not fair that established players end-game assets, primarily attained through exploiting balance issues, are effectively (if unintentionally) DOSing others.