Patch Notes Fleet Carriers Update - Patch 4 Patch Notes


True.

It's been a long time since I I have seen so much ripiping fragments of posts to put it out of context and then answer to something totally different then your post actually was about as I experienced here lately.

Generally twisting any "balanced" opinion to look like the extreme opposite of some other point of view.

I guess this only proves how desperate measures are needed to make some opinions seem more sensible, then they really are.
 
From what I can gather, they are reverting to the prepatch state for tritum subsurface mining, that wasn't great. I always said that mining should be last resort for anyone that is preplanning, and travelling under 60,000LY round trip. The devs managed to royally screw Colonia and ultra deep space explorers, after enticing cmdrs to get a carrier and spend Arx. All they needed to do was fix the LTD exploit, evaluate the situation, then adjust further.
That is 1/5th of round trip or less actually. Round trip on conda takes 3 months of each day 6-7 hrs of jumps. On carrier that will be couple years.
 
That is 1/5th of round trip or less actually. Round trip on conda takes 3 months of each day 6-7 hrs of jumps. On carrier that will be couple years.


Perhaps I am not following you? You can create a macro to get the carrier to jump and refuel for you, computers don't sleep (as long as you have a T9/Cutter onboard, travel can be automated) Some cmdrs are creating more advanced nav computers. Or are you talking about mining?
 
I use my carrier frequently for things other than jumping, I plan my exploration around not being so stupid as to run the FC tank completely dry before replenishing the fuel, and I'm smart enough to identify fuel sources at every waypoint. My exploration continues apace.


Ohhh well aint you a badass,.. I purchase my fuel in advance, then travel around the galaxy. Happy days. Spansh identifies fuelling stops on long range voyages, not that I have needed to mine in over 60,000LY. Am also not stupid enough to assume everyone should do the same as me...
 
Who said I have to transfer 25.000 of Tri?
And I am doing it "in the background", ADC and SCA are automating most of the effort.

Oh, and autohotkey is a nice tool to make some repetitive "keyboard dancing" for me.
I have hotkeys for:
  • boosting after drop, then requesting dock permission
  • transferring all cargo to FC

Actually all I do is
  • "oversighting" the scripts
  • launching the ship and setting the course toward target
  • setting SCA after jump (not worth scripting)
  • buying Tritium at station.

But I generally agree, that a huge refuel at M pad is too time consuming.

1st If I have kb + mouse, what exactly should I do ?
2nd. How the hell you automate those menus if they tend to fail even on manual use. Like need click "reques perm" sometimes twice. Or If I had target before... that is mess there already, and if program cannot read what it says there ...done. Program will click something random.

If you relay on special hardware used you should stop to devil advocate. It is not common. So everybody without it will do twice worse then you and it is problem.
 
Ohhh well aint you a badass,.. I purchase my fuel in advance, then travel around the galaxy. Happy days. Spansh identifies fuelling stops on long range voyages, not that I have needed to mine in over 60,000LY. Am also not stupid enough to assume everyone should do the same as me...
Then I guess you're not so stupid after all, eh? But traveling "all around the galaxy" isn't necessarily exploration, if just traveling is the main point. At best it's sight-seeing and at worst it's "just traveling through." Enjoy your pointless jumpfest, if that be the case.
 

I have no idea what problems are you referring to.
Here, a piece of my autohotkey script that transfers cargo to FC.
I start it by CTRL+i after pressing 4 and confirming that I am in "inventory" tab.

 
Then I guess you're not so stupid after all, eh? But traveling "all around the galaxy" isn't necessarily exploration, if just traveling is the main point. At best it's sight-seeing and at worst it's "just traveling through." Enjoy your pointless jumpfest, if that be the case.

Well I did my exploration around 4 years ago, discovering and charting the neutron fields that many cmdrs now use. So yeah, prefer to just do the tourist stuff these days. We pretty much discovered all the unique stuff years ago. In fact most of the interesting stuff is now gone due to terrain normalisation. My last tourist trip was talking cmdrs to the Lagrange storms north of the core..
 
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I have no idea what problems are you referring to.
Here, a piece of my autohotkey script that transfers cargo to FC.
I start it by CTRL+i after pressing 4 and confirming that I am in "inventory" tab.



If it's failing for him on manual use, he likely has a slow laptop/pc. The macros I use can skip steps if I test it on a slow laptop, no issues on the main rig.
 
I have no idea what problems are you referring to.
Here, a piece of my autohotkey script that transfers cargo to FC.
I start it by CTRL+i after pressing 4 and confirming that I am in "inventory" tab.

Hmm ...u're not bothered then carrier re-arrange items if anything added? Try to add 2-3 more different commodities and see how is all messed up.
 
If it's failing for him on manual use, he likely has a slow laptop/pc. The macros I use can skip steps if I test it on a slow laptop, no issues on the main rig.

Yes, I was about to write that he may need to tweak (increase) some sleep XX values until all keystrokes are properly received by game.
 
Well I did my exploration around 4 years, discovering and charting the neutron fields that many cmdrs now use. So yeah, prefer to just do the tourist stuff these days. We pretty much discovered all the unique stuff years ago. In fact most of the interesting stuff is now gone due to terrain normalisation.
Still a lot of to mark. Last trip I left carrier and went 6000 using NSes just to mark it. As expected plenty of new.
 
If it's failing for him on manual use, he likely has a slow laptop/pc. The macros I use can skip steps if I test it on a slow laptop, no issues on the main rig.
I just read code. He scrolls through the list. That will work until anything added or anything in ship cargo not usual. Like it was written for no limpets, and ship has 1 limpet left.
 
Still a lot of to mark. Last trip I left carrier and went 6000 using NSes just to mark it. As expected plenty of new.

No, I meant I discovered the field (turned out to be 8 in total mirrored), that was in a 15LYfreighter, before engineering or boosters. Am replying to Chips silly quip about being a real explorer.... Whatever that is
 
Regarding cargo,yeah, the macros only work if you only have trit onboard. You can get around it with an alt account, they cost a fiver.

@Just Ice, they have at least acknowledged the transfer Qol request, we can only hope we'll see it implemented at some point in the future. Should have been there on release imo.
 
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Hmm ...u're not bothered then carrier re-arrange items if anything added? Try to add 2-3 more different commodities and see how is all messed up.

Doesn't matter.

"Transfer all to carrier" button is OVER the commodity list and will never move anywhere else on UI ;)

You seem to forcibly look for problems, ignoring the way things work.

EDIT: or you have missed the facts, that THIS script is only to transfer Tritium from ship to carrier after you drop with next batch bought in station.
 
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Not surprisingly, your not-at-all-pithy comment completely misses the point, which is that jumping the carrier for the "majority of [your] in-game time" is a ridiculous and rather stupid pursuit. Or, as is likely the case, the Cmdr I quoted is just being hyper-emo about a situation that has been run into the ground in terms of complaints. Deaf ears due to the continuing din.

I use my carrier frequently for things other than jumping, I plan my exploration around not being so stupid as to run the FC tank completely dry before replenishing the fuel, and I'm smart enough to identify fuel sources at every waypoint. My exploration continues apace.

For someone that makes bold claims not to be stupid, you sure seem to have some severe comprehension issues. I said majority of time preparing to use the carrier, not majority of time jumping it. Not that I really give a fart if you get it or not, mind.
 
Doesn't matter.

"Transfer all to carrier" button is OVER the commodity list and will never move anywhere else on UI ;)

You seem to forcibly look for problems, ignoring the way things work.
Not sure what to automate there for that 1 button ... most annoying is to scroll to that button because, inventory could be in many states, like mats or refinery...
And if it was in predefined steady state then no need in macro at all.
 
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