FR: Keybinds Module Priority Power Toggle

Here's the idea, keybindings to toggle multiple modules by their set priority with a single keypress. i.e. shields and boosters on priority group 3, can be turned on or off so lower priorities stay powered while keeping weapons hot. etc
In ship control settings, you can assign key to toggle said power priority groups on or off. Simple.
By default there will be no keys bound to the priority group toggle. The process of setting the keys manually will be very intentional making it so there isn't accidental shutdowns of modules for novice players.
This would be a godsend for AX, and a very simple implementation dev wise.
Please consider it Fdev, and thanks for making such a great game.
Cheers o7
 
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