Guns that fire chickens. As in that other game I can't remember.And Westworld Weapons for...let's say a month?
Guns that fire chickens. As in that other game I can't remember.And Westworld Weapons for...let's say a month?
If it was not an intended game mechanic by design, but the players using that mechanic profit where they are not intended to profit, then by definition it is an exploit.
Its upto Fdev how they deal with the exploit/exploiters, and also how much of an exploit they consider it.
For example. Fdev know that by definition mode swapping to reset mission boards and instances is an exploit, because it was not designed for that purpose. However they do not consider it a punishable exploit, I believe they called it a grey area, which may or may not be changed in the future. That was the gist of the reply I got, from the email I sent.
I think OP is correct in asking Fdev to take a stronger and faster stance on the Exploits and Exploiters.
It may be too late, but better late than never.
There's a simple reason why it is accepted to board hop..
because the missions system is a mess. It's based on randomness, whereby, you can login to one instance and see an empty board, then login again and see a full board. They have no way around this unless they allow board hopping, or worse and more costly, rewrite the entire system.
...
by the exact same logic eng rolls are also random, therefore you are saying the current new exploit of the day exploiting ENG rolls are also accepted?
I say nay good sir.
by the exact same logic eng rolls are also random, therefore you are saying the current new exploit of the day exploiting ENG rolls are also accepted?
I say nay good sir.
I never use an exploit. its a choice to use one. why do you care that others do...
ranting on solves nothing. report exploit and move on. that's how to deal with it.
All of the "other" exploits are just people complaining because someone else doesn't play the game the way they think it should be played. Forge our own paths, right?
+1 Rep to youIMO, people need to just stop worrying about how other people play the game.
Some people have spent the last two years in nothing but a Cobra MkIII because they love that ship and that's fine.
Others have pursued the biggest, fastest, most powerful ships possible in the least amount of time possible, that's fine too.
I do agree on the last point though. There's no real sense of accomplishment to any mechanic within the game outside of PvP (opinion). PvP is the only area where your outfitting, engineering and piloting skills are put to the ultimate test against a (sometimes) worthy adversary.
I look forward to the day when Frontier successfully adds a sense of accomplishment back into the game. Give me a reason not to need people to interact with, give me a story to pursue that doesn't rely on college level math or encryption that I can lose myself in. I think that's the biggest problem here. We have this huge sandbox but no toys to make it fun for very long.
And.. Like I said.. If its acceptable for them to cheat, is it acceptable if I login tonight after work and cheat my way to God ship?
To be clear from the offset, I am not going to list the rather large amount of exploits available in Elite Dangerous, we all know what/where they are, we all know there are countless exploit 'tutorials' on YouTube and the like and we all know they exist.
The following is taken from the SWTOR forums, now, don't get me wrong EA/Bioware has done a lot wrong with SWTOR, it is not half the game it should/could have been and is almost definitely on a downward trend in terms of its direction of travel and player numbers. One thing EA/Bioware have done reasonably well though over the years is dealing with exploits - when they have appeared - and those using them, the following is quoted from the SWTOR forums back in November last year, it is by no means unique in EA/Bioware's approach :-
Source :- http://www.swtor.com/community/showthread.php?t=902135
There have been many, many posts in the past from developers and from those who have exploited and faced subsequent action on the SWTOR forums. Sure, occasionally the ban/rollback hammer has been a little heavy handed from EA/Bioware, but, and it's a big but, everyone knows where they stand should they use, continue to use or abuse exploits in the game. Frontier, many, many horses have already bolted with regards to exploits, I get that, but it is never too late to make a stand, to say 'enough is enough'. Frontier, start rolling back serial exploiters, Frontier, start clamping down on those promoting said exploits, do not be afraid to use the ban hammer either when it is appropriate. Frontier, clean up your game, clean up the image of the game and regain the high ground that you have conceded all too easily.
I must agree. It is getting ridiculous to witness how FD deals, or rather doesn't deal, with players and even entire groups of players who exploit cheats in the game's code for months on end - with each exploit becoming more wide reaching than the last one. I mean cheating the entire Engineer upgrades process now!? What's next? Buying all ships for 2 credits? Reaching Triple Elite by turning in 1 mission?Right, I'm performing a shameless, semi necro bump of my own thread.
Frontier, stating 'we will close <insert latest exploit here> as soon as possible' isn't good enough, it wasn't when the first major exploits appeared, it wasn't when I made this thread and it sure as hell isn't now.
Please, for god's sake, for the sake of your players, for the sake of your game, for the sake of your reputation, do something more meaningful than just fixing the latest exploit with a rushed patch and basically telling the serial exploiters 'closing this one guys but fill yer boots when you discover the next one'.
+1 Rep to you
And.....Board Swap, combat logging, Quince, Sothis, Fehu are just effects. Why? Because the GRIND is REAL. This is not a real life simulator to talk about credits per hour. My play time is limited and I don't want to lock away my wife in the basement, nor to spend my life trying to get a ship like the Cutter. If the mission payout is increased and mission distribution based by rank is made better (do not read instant gratification, just more decent) then the so called cheats will soon be forgotten. For instance me: Explorer rank: pioneer; forgot the system but allied with the controlling faction. Mission: surface scan. Payout: 99.347 credits. Conclusion: fight your own wars.
Don't get me talking about rep grind: I hope for a decent karma so I can be reborn in a Imperial system so I can continue my grind for the Cutter. Engineers: RNGeezus please help me, forgive my past transgression and pad loitering and don't send me away into the black to gather items in your name.
just an honest opinion.
FDev seems to be way too lenient on dealing with exploits and exploiters and their self-entitling rationalization that exploiting is ok because the game is a grind
IMO, people need to just stop worrying about how other people play the game.
Some people have spent the last two years in nothing but a Cobra MkIII because they love that ship and that's fine.
Others have pursued the biggest, fastest, most powerful ships possible in the least amount of time possible, that's fine too.