Frontier, please change the game rules and make griefing bannable!

Hello Eliteers

I think, Frontier should really consider changing the game rules. Griefing must become illegal and griefers must be banned from the game! Why? Because these players screw up any effort, other people put into the game! Distant Worlds 2 is the best example. I think, this project will fail if Frontier does not intervene! The griefers are ruling the WP2 system and make any effort of any ship impossible!
Is it that what you want Elite to be, Frontier? A game where stupid s screw up any effort, any great project, any community project? Is that your plan for Elite Dangerous? Really? I don`t think so!
Frontier - there is a good reason why griefing is forbidden in ANY other game! There is a good reason why griefers are banned in ANY other game! Because players turn their back on games where they are just griefed all the time!
It would be really really sad if Elite would die just because of that problem! All the effort during the Kickstarter Campaign! All the development efforts! Do you want to throw that away, Frontier?! I can`t believe that!
So PLEASE - BAN those players who don`t do anything else but destroy the experience of all the other players! BAN those players who destroy your game!
I am NOT talking about Pirates or Bounty Hunters - they are not griefers! But they do not kill just for fun, crash charity streams or make a great community project like Distant World 2 impossible.

And to those who say: "Just play Solo!":
OK....whenever I will get robbed or assaulted, I will quit my job and stay at home instead of calling the police. I can just stay at home - then I don`t risk being harmed again! Would you do that? I don`t think so! No - you would call the police to have the assaulter punished.
The same should apply to the game. It can`t be a solution to play Solo! The griefers are the ones who have to face consequences - not the regular players! The griefers are the ones who the game and destroy it - not the regular players! So the griefers should be kicked out of the game!
 
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DW2 attacks in open mode are perfectly legit gameplay, heck, doesn't DW2 supposedly have a security wing roaming with them?

Just because some players organize a PVE event in a PVP gamemode doesn't make attacking them any wronger than shooting a sidewinder that took off for the first time.

The guys killing DW2 folks actually have organized their own event and seem to have a lot of fun killing the explorers, so you're actually asking for the developers to mess up their event. Both parties paid the same amount of money to be able to play, so I don't think taking sides is nice for the dev especially in a PVP gamemode.
Action should be taken against the people infiltrating PGs and going against their rules tho, that's against the TOS.

These attacks might be perceived as a " move" by some, but it's totally allowed within the rules of the game. If you don't like it, you should have probably researched what you're putting your money and time into a bit better.

Random unbalanced PVP has been there since before launch and it's up to the player to build his defenses(equipment/engineering/wing/squadron) or select a gamemode where they can play with the paperbag hull builds that jump 70ly but explode after a few shots if that is the way they wish to play.
 
Hello Eliteers

I think, Frontier should really consider changing the game rules. Griefing must become illegal and griefers must be banned from the game! Why? Because these players screw up any effort, other people put into the game! Distant Worlds 2 is the best example. I think, this project will fail if Frontier does not intervene!
It really won't :)

The shooting that happens in Open is an insignificant side show to the awesomeness that is DWE2.

The griefers are ruling the WP2 system and make any effort of any ship impossible!
And this is why Frontier developed the brilliant mode system.

All these clowns are achieving is reducing their chance of an Open Only Anything. They are displaying quite nicely the issues that would have. Plus they are the ones sidelining the PvP community, making them ever more irrelevant.
You hear them complain often that this game caters to PvE, that PvP is neglected. But they can't put 2 and 2 together. They will blame anyone but themselves. In this very thread you can hear them blaming Frontier for their griefing.

This downward spiral will continue. And the instigators will complain more and more about the fruits of their labour.

I feel for PvPers who desire challenging PvP with game features geared towards it. They are the ones being shafted by these ding dongs. Oh well, I'm sure they'll find a way to blame PvEers for it :D
 
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The definition of "Griefing" seems to change based on who you talk to, so banning on such a definition that isn't nailed down is impossible. Besides, if you play in open, then you're playing in open, risks and all.
 
The game is called Elite DANGEROUS . . .

Griefing/ganking: I am not a fan but, easily avoidable if one plays smart. The game is called Elite Dangerous, not Elite Chutes & Ladders.
If you want to avoid being griefed/ganked then (a) learn to avoid getting ganked, (b) learn to evade ganking and (c) learn to defeat gankers. I fly in OPEN mode almost exclusively now, often in a Sidewinder and have not been attacked by a human CMDR in ages.

First step: Don't fly in OPEN mode.
Plenty of gameplay in SOLO play mode and no human CMDRs to grief & gank. Use SOLO mode to learn the game, learn the basics of how to fly and fight against relatively easy to defeat NPC opponents.

Second step: Build up your ship(s) and your combat RANK.
There is not much that is more attractive to griefers/gankers than a new-b, "mostly harmless" CMDR flying a lightly built Anaconda, or any other ship.

Third Step: "Git Gud".
With experience comes wisdom, knowing "when to hold 'em and when to fold 'em", knowing when to walk away and knowing when to run. Many newer players seem to feel that if ganked, the rational course of action is turn & fight but a big, a really HUGE part of Elite Dangerous is knowing when and how to run away from a fight you will not win.

Once you have a bunch of combat experience, when you earned your bones, when you have achieved that combat Elite status and are flying a heavily armed, A-rated and fully engineered ship you will probably find that smart CMDRs who can read a sensor panel will tend to leave you alone, more or less and at that point and if they insist then bring it on, Ganky-pants!
 
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Lol

I don't grief, but nothing these guys doing is considered griefing, or breaking any rules.

Everyone, including the explorers, murderers, miners, pirates, combat pilots, even the soloist have agreed to play in a cutthroat galaxy. You have all the tools available to fine tune your preferred play style.

Modes, blocking, engineers, and guardian tech.

Sure, getting killed sucks. So stop letting them do it.
 
It really won't :)

The shooting that happens in Open is an insignificant side show to the awesomeness that is DWE2.


And this is why Frontier developed the brilliant mode system.

All these clowns are achieving is reducing their chance of an Open Only Anything. They are displaying quite nicely the issues that would have. Plus they are the ones sidelining the PvP community, making them ever more irrelevant.
You hear them complain often that this game caters to PvE, that PvP is neglected. But they can't put 2 and 2 together. They will blame anyone but themselves. In this very thread you can hear them blaming Frontier for their griefing.

This downward spiral will continue. And the instigators will complain more and more about the fruits of their labour.

I feel for PvPers who desire challenging PvP with game features geared towards it. They are the ones being shafted by these ding dongs. Oh well, I'm sure they'll find a way to blame PvEers for it :D



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And to those who say: "Just play Solo!":
No, play in a PG, like Fleetcomm or Mobius. I've been in Fleetcomm since start of the event and haven't had a single issue, except when I was stupid and boosted out of Omega station forgetting that I was in a PG and other players where there. Didn't die, but really embarrassed myself.

Private Groups give you the chance of meeting others, while begin quite safe since griefers aren't allowed in there.

Open can stay as griefer heaven, as long as we have the PGs.
 
heh, the "why is it called elite dangerous" trope debunk should be a sticky in dangerous discussions, but I will let you Google that yourself. Hint: it has nothing to do with game being dangerous, but it has to do with pvp [haha]
 
I love these conversation roundabouts....

"I'm being ganked it open, it's unfair. I just want to mess about with buddies, don't need these gankers spoiling it"
- "Play in Open and you get what you deserve...."

"Ok, now I'm trying to get into a PG, but I can't. Or else I can, but some gankstain has infiltrated the group even though it's PvE only!"
- "Hey, we're just showing the flaws in the system. Not our fault. If you want to be safe, play in Solo".

"Ok, now I'm safe in Solo - though it sucks that I can't play with friends"
- "SCREW YOU! Not fair that you're hiding in Solo! We should ban Solo, or make Powerplay and the BGS Open only. Solo is worse than logging..."

"Uhhh.... ok, back to Open..."
 
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