Frontier will not be supporting oculus rift on launch?

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90 known issues that wont be fixed before june, its not necessarily the next update that is broken, its this one. Horizons should have been delayed.

And here is where you fail to understand what happened. Horizons could not be delayed. I knew since the end of the Kickstarter that what then became Horizons, and was previously referred to as "Seamless Planetary Landing" HAD to be delivered within 1 year of the official release. Why? Because that was the promise made during the Kickstarter, and while not a pledge tier itself, was still a promise. If they had not kept their word on that, trust me, the fallout with the customers would have been worse than offlinegate.

Yes, maybe you can debate whether Horizons is "Seamless Planetary Landing" or not or whether without atmospheric planets, it's what was promised, but Frontier DID deliver (albeit a little bit) what they promised during the kickstarter, and in doing so, restored the faith in them from their customer base. Do not underestimate the significance of it.

As I tried to point out above, yes Frontier are not doing this whole "making a world-class product" thing perfectly, yes they are making mistakes ... but would YOU do it any better if you were in David Braben's position, with all the pressure he has to deal with? It's no surprise that not he, but Michael Brookes as well (and many of the developers) stop posting on this forum, when all they keep seeing is rants like yours.

Now, that is not to say you're not entitled to an opinion, of course you are, and I'm not saying you're wrong. All I am saying is, that maybe, just maybe, you don't fully appreciate what it takes to make a AAA space simulation game in an industry that has shunned the genre for 20+ years in favour of first person shooters, and you're trying to bring it back, and constantly being compared to a multi-million dollar game, which has it's own set of critics, or being compared to other smaller titles, or an online-only game with what is arguably, the worst reputation on the internet (as far as space games go).

If you look at your own circumstances "I'm angry because I can't play what you said I could blah blah blah ..." then yes it might seem like a justified rant, but in the grand scheme of things, with a wider picture you may not be seeing, I don't think it's worth getting angry about.

Just my opinion.
 
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imo on 2.1 if it is not ready its not ready, it sucks, but it happens. What this means for 2.2, 2.3 and 2.4 I do not know. Am i concerned.... sure a little!.... but better to delay 2.1 and get it right than release a buggy mess.

BUT

imo frontier should at least do an interim update fixing some of the bugs currently in the game... which i know may cost a little more time but essentially 6 months with broken missions and what not does not look great from a prospective client (which is what us gamers are) considering buying in imo.

as for the rift....... Nothing i can add that i have not already said in other threads... regardless of anything else, i am gutted, and banking on steamVR.

Not sure why people think steamVR is already supporting CV1... AFAIK the CV1s running the current bios do NOT work in steamVR (yet?), but if someone has an update on that then please post here, it will make me v relieved!.

this was the last post i saw with anything relevant

https://forums.frontier.co.uk/showthread.php?t=220774&page=17&p=3535299#post3535299
 
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What a massive slap in the face of both those who decided to go with the rift and those who forked out for a season pass with no content for half the season.

We deserve better than this FD.
No, no, no "we" don't, you paid for the game, which accessories you chose to play the game with and if or if they aren't officially supported, is not why you should be getting a game.

Add to that that there are currently plenty of people playing with oculus without any issues last I checked that would seem to indicate that it works just fine?

Oculus made large changes in almost every version of their drivers, what oculus could easy do is make sure their release drivers will be backwards compatible, because its way way too much to demand that a developer reworks their code each time a peripheral product gets a change to their code, the responsibility of compatibility lies in the peripherals at least in my book, so why don't you direct your comments and wishes to oculus? that is where you can get something easily done because Oculus does nothing BUT create and edit their drivers, where Frontier's plate is full with a lot of other stuff.
its not officially supported, you have to use an old runtime that works with no other games, or use steam VR to hack the current runtime to make it work. Neither of these options will work with CV1.
The "or use Steam VR to hack" thing makes me wonder, because last I checked and saw video's not owning it myself, it was like....2 clicks? and then everything worked with steam vr? Seems like people are making a mountain out of a molehill.
 
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there are 90 known issues as of right now and none of them are going to be fixed before June. This should have been fixed prior to Horizons not being released, not 6 months afterwards.

Forgive me if I'm missing the obvious but I still can't see any official statement that confirms either this statement nor the subsequent conclusion that FD won't be supporting the Oculus. All I've seen is the announcement about the delay in releasing 2.1 and the following two statements on reddit:

Michael Brookes
We're just taking some extra time with the 2.1 release to ensure that we're happy with it, rather than push it out sooner.

David Braben
What it means is that 2.1 is pushed out by around 6 weeks. This is to push the quality up, which is a good thing for the game. It’s ready when it’s ready. It does mean you’ll have to wait a bit longer, but it will be worth the wait.

EVERYTHING else appears to be pure conjecture.
 
Forgive me if I'm missing the obvious but I still can't see any official statement that confirms either this statement nor the subsequent conclusion that FD won't be supporting the Oculus. All I've seen is the announcement about the delay in releasing 2.1 and the following two statements on reddit:
.

look at the OP

on launch ;)

And regardless of whether I agree with op or not..... he is right on that part, from what FD has told us, ED will receive no more updates before 2.1 which has been delayed till june (beta may) at the earliest other than to turn off a bunch of the horizons missions which are broken. Therefore the rift wont be supported on march 28th.... which is launch.
 
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I do not see the relation between pushing back the release 2.1 and be not ready for the CV1 at all. Of course the non communication strategy of Frontier will boost the uncertrainty of the Oculus fans (as I am). And if you probably want to play safe, the HTC Vive is the more sure thing right now. In 6 months we will anyway all laugh about our statements here.
 
TBH, mate, I understand your frustration, but just think. Is it not better to have 2 or 3 SUBSTANTIAL improvements to the game than it is to have 4 or 5 updates like "CQC" or "Ships".

I'd rather the former and from the looks of 2.1, it's a substantial update.
 
They don't mention Oculus support anywhere in these updates...unless I am missing something...So we can't even say if it will be supported or not in that June update? Am I correct?

I hope Frontier realized that there's No Man's Sky coming out soon, and if they don't get their game straight with official Oculus Support they will loose a lot of players
 
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Yep, FD just screwed the pooch again. Guess I'll be playing That Other Space Game sooner than I thought (My oculus should be shipping soon!)

Presumably you mean EvE Valkarie? since Star Citizen hasn't supported Oculus Rift since the DK1 and had very lackluster support at that. Even if RSI do support VR in the next three months I've seen no indication that they'll optimise the Alpha to get the kinds of FPS you need on current hardware.

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They don't mention Oculus support anywhere in these updates...unless I am missing something...So we can't even say if it will be supported or not in that June update? Am I correct?

I hope Frontier realized that there's No Man's Sky coming out soon, and if they don't get their game straight with official Oculus Support they will loose a lot of players

Frontier have never promised Oculus support on launch. They updated us multiple times that they weren't able to support the more recent SDK's and that the situation hasn't changed. They intend to support Oculus if/when they can, but these accusations that they "promised" it are just weird and never come with citation.
 
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Yeah I'm confused too. Nowhere does FD mention anything about Oculus. I do believe though and always have that cv1 won't work at launch. Seems steam vr is our only hope at launch. I also don't see anywhere in that statement on reddit that it will work in June!

On another note, don't all rift developers have an nda in place regards the 1.0 runtime? There is a chance that on or after the 28th March FD might just have some positive news? They just might not be able to say much now. And maybe I'm just being optimistic. Lol. Who knows?! Still going to keep my rift order for now.
 
Presumably you mean EvE Valkarie? since Star Citizen hasn't supported Oculus Rift since the DK1 and had very lackluster support at that. Even if RSI do support VR in the next three months I've seen no indication that they'll optimise the Alpha to get the kinds of FPS you need on current hardware.

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Frontier have never promised Oculus support on launch. They updated us multiple times that they weren't able to support the more recent SDK's and that the situation hasn't changed. They intend to support Oculus if/when they can, but these accusations that they "promised" it are just weird and never come with citation.

I never said Frontier promised it...I don't know where you read that in my post , I am just saying that it is in their best interest. With No Man's Sky coming out in june this update might come too late...When you realize the price you paid for Elite + Horizon it's way too pricey for what we have now, No Man's Sky will do everything Elite can do and maybe more straight at launch ...
 
Frontier have never promised Oculus support on launch. They updated us multiple times that they weren't able to support the more recent SDK's and that the situation hasn't changed. They intend to support Oculus if/when they can, but these accusations that they "promised" it are just weird and never come with citation.

if you are gonna get into it, as far as i can tell there is only 1 person (the op) intimating that FD promised rift support at launch, I know they never promised it... I am just dissapointed they are not delivering it anyway ;)

where we disagree however is I think FD could have been more informative about how the support for cv1 is coming on....... the fact that it is apparently being actively worked on and they are in close comms with oculus on getting it sorted in theory should mean some progress has been made.... but anyway been there, discussed that, I am well aware FD are not obliged to give updates to their fanbase on how it is coming on, but VR and ED have been hand in hand since the DK1 days.

imagine if it was something other than the rift however..... imagine if ED did not work on windows 10. I am sure there would be a lot of people poking FD and hoping for updates in how it is progressing, esp if it HAD worked perfectly on the windows 10 beta ;)

iirc FD said after SDK 0.7 that they were halting support till SDK1 was available....... SDK 1.0 was available to select devs since early december, now FD have not specifically said they got hold of a copy of it, but they have not said they haven’t either, hence the speculation.

PS It does irk me that oculus did not leave extended support in as an unofficial unsupported back door activation for all the apps which 0.7onwards broke.
 
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The OP is presenting speculation as confirmed fact. Which it is not.

You're free to speculate, as we all are, but don't tell people this is so, when you actually haven't any more than a guess to go on.

Frontier could, easily, issue a "VR patch" or a "mission fix patch" any time between now and the release of 2.1. Nobody outside of Frontier knows either way.

Yep, FD just screwed the pooch again. Guess I'll be playing That Other Space Game sooner than I thought (My oculus should be shipping soon!)

To describe this as "Frontier screwed the pooch" is beyond absurd. Saitek released new X52 drivers than didn't work with Elite and Windows 10. Neither Frontier or Microsoft were at fault. So if Oculus issues drivers that break compatibility with earlier versions and hardware, that's not Frontier's fault. Also, CV1 won't be shipping for at least three weeks, so even the earliest pre-orders will only arrive four to five weeks before the 2.1 beta in May.

Any Frontier workaround to Oculus driver stability issues have to be a matter of where they see a priority. Mac users can't get Horizons due to lack of compute-shader support, so should FDEV write an alternate texture process for Macs? Xbox users don't yet have Horizons, so devs need to work on this. There are bugs in 1.5 and 2.0 that affect all players. These things MUST take higher priority that VR driver compatibility. It's simple economics.

I've pre-ordered a CV1 to play Elite with. If Frontier NEVER get Oculus working, my buying a CV1 is down to me as they have been very up front about where they stand. Personally, having spoken to various people at Frontier, I find it VERY unlikely that Oculus support for the current hardware and drivers won't come in time. I'm betting over £500 on it. Far more a question of "when" than "if".

VR isn't going to vanish. The kit isn't on sale for a limited time, so if you don't want to be unsure, wait until Oculus 1.0 driver support is announced for Elite before buying anything.
 
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The OP is presenting speculation as confirmed fact. Which it is not.

You're free to speculate, as we all are, but don't tell people this is so, when you actually haven't any more than a guess to go on.

Frontier could, easily, issue a "VR patch" or a "mission fix patch" any time between now and the release of 2.1. Nobody outside of Frontier knows either way.

you make very good points, however on this one, MB said yesterday no more updates till 2.1... sure, they could change their mind, but, a statement from MB is good enough to be taken as fact i reckon.
 
I never said Frontier promised it...I don't know where you read that in my post , I am just saying that it is in their best interest. With No Man's Sky coming out in june this update might come too late...When you realize the price you paid for Elite + Horizon it's way too pricey for what we have now, No Man's Sky will do everything Elite can do and maybe more straight at launch ...

Apologies I was referring to the first post in this thread where the word "promise" was thrown about.

People have been posting on this forum that NMS and SC and whatever the next shiny new open space game is will be doing at "launch" for literally years.

The open world space game genre is filled to the brim with non complete concept releases and dreams. I've not seen much confirmation that NMS will actually release with rift support nor have I seen any evidence of it, I also have no idea what that game even plays like or why I should factor it into a discussion about a different game.

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imagine if it was something other than the rift however..... imagine if ED did not work on windows 10. I am sure there would be a lot of people poking FD and hoping for updates in how it is progressing, esp if it HAD worked perfectly on the windows 10 beta ;)

I don't think that's a fair comparison. Windows PC is the primary target platform for this game. They have never officially supported Oculus rift because OR still hasn't been released. The fact they supported development kits is fairly academic, since they aren't consumer kit. A fairer comparison would be Linux support. Frontier have never said they would support Linux, they have said they would like to. Some people moan about it, but it's pretty absurd to demand and expect them to support Linux.
 
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Whatever FD promised or not, whatever they delivered or not - Elite Dangerous is the only game that i played for so Long, nothing else comes close to it.


I have DK2 - and it works well with 0.5 - this alone is worth any Cent.

I preordered VIVE - and will be able to Play ED anyway.

What i want to say - for the Money i paid i get muuuuch more than i ever expected, all other stuff is additionally and thus positive, not negative.

By the way,to be able to land on planets with Oculus alone is worth the Price for Horizons.

If i read such discussions I always remember Douglas Adams: "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.”
 
No, no, no "we" don't, you paid for the game, which accessories you chose to play the game with and if or if they aren't officially supported, is not why you should be getting a game.

Add to that that there are currently plenty of people playing with oculus without any issues last I checked that would seem to indicate that it works just fine?

Oculus made large changes in almost every version of their drivers, what oculus could easy do is make sure their release drivers will be backwards compatible, because its way way too much to demand that a developer reworks their code each time a peripheral product gets a change to their code, the responsibility of compatibility lies in the peripherals at least in my book, so why don't you direct your comments and wishes to oculus? that is where you can get something easily done because Oculus does nothing BUT create and edit their drivers, where Frontier's plate is full with a lot of other stuff.

The "or use Steam VR to hack" thing makes me wonder, because last I checked and saw video's not owning it myself, it was like....2 clicks? and then everything worked with steam vr? Seems like people are making a mountain out of a molehill.

Yeah you are right you dont understand it.

Extended mode is gone from .8 sdk. Steam vr tricks the runtime into doing it anyway..its a rank e that is actually works.. it shouldn't and you lose about 20 to 30% performance by doing so
 
pardon my ignorance on the whole topic, ive been away for some time due to lack of hmd.

what I dont get is why they dont seem too interested in the cv1, unlike all the hype and support for the dk2.

granted it was the only system available...

That being said, how is it other developers can keep up with the SDK no problem? It cant be that much work...its a lack of interest.
Project cars is selling like crazy because they are keeping up with the sdk and being proactive about the launch.

given that eve-V is a launch title, wouldnt you think FD would want to stay on top to try to get more sales pre and post launch of the cv1?

it smells a lot like they are just giving up on the oculus and focusing on the vive. if that is the case then just say so...no harm
 
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you make very good points, however on this one, MB said yesterday no more updates till 2.1... sure, they could change their mind, but, a statement from MB is good enough to be taken as fact i reckon.

Braben has said that there will still be minor updates before 2.1 although it's probably safe to assume that Rift support won't be a minor update.
 
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