Newcomer / Intro Galaxy Map Question ....

The visited stars filter in Galaxy Map, map mode.
Bright green stuff in this pic is some explanatory highlighting and text added by me, to show what to click and what to look for:
View attachment 195196
Why is my Map View Configuration a different colour to yours ?
ED - Galaxy Map - Map View Configuration.jpg

EDIT: And with you map everything is portrayed on a single plane, or appears to be ?
 
Gees!!! The more I look at these maps (Galaxy and Systems) the more I realize how comprehensive they are !!!! Must be great to get your name(s) on a System after discovering it. (y)
I can feel a new objective coming on 😜......... maybe something like this: "Discovered by Wombat1940 just before his 81st birthday". 😉 ...... better get out of this noob-zone first though ...... nothing new to find here ..... 😏
 
Does the Systems Map have the same indicators of where I have visited within the system ? Planets, Stations, etc ?
Looks as though it doesn't ...... :(
What if I Bookmarked things places as I visited them ? eg. Planets, Stations, Moons, etc .....
Edit: In Italics
 
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The Newcomers Zone so called is the region where all players now start the game access to it is blocked for more experienced players by a permit system, the permit is revoked once a player has earned one rank (become Mostly Harmless) and docked anywhere outside the zone to encourage going outside the zone that first time when you achieve the rank increase you are offered a valuable mission to a station outside.
1. If I am to be excluded from returning to the noob-zone once I achieved a higher ranking, one questions the value of visiting and recording details about systems I have visited. True/False ?
2. Is there a finite number of systems to visit in the noob-zone ?
3. If there is a finite number of systems in the noob-zone, do we know what that number is ?
4. If you visit and record all the systems you visit in the noob-zone, are these records retained and retrievable once you move out of the noob-zone ?
5. Can you stay indefinitely in the noob-zone or you are eventually forced to move out ?
6. If the ED Galaxy represents our Galaxy (ie. the Milky Way), is the noob-zone real or make-believe ?
7. I'm assuming ship insurance is only necessary once you move out of the noob-zone . True/False ?

Thank you.
Edits: Shown in Italics
 
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Why is my Map View Configuration a different colour to yours ?
View attachment 195318
EDIT: And with you map everything is portrayed on a single plane, or appears to be ?
You have not selected "visited stars" from the drop down menu, so the map shows system allegiance.
Also, you have "trade routes" enabled and the route plotting visible.

EDIT: hehe, looks like I too have the "trade routes" enabled, but I'm several thousand lightyears away from where any trade takes place...
 
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.... My question was meant to be about the missing this: View attachment 195317. However, it got answered indirectly along with providing lots of other good information: noob-zone, permits, etc.

So me telling you that you had not been there so couldn't view the system map was not directly answering you?

1. If I am to be excluded from returning to the noob-zone once I achieved a higher ranking, one questions the value of visiting and recording details about systems I have visited. True/False ?
2. Is there a finite number of systems to visit in the noob-zone ?
3. If there is a finite number of systems in the noob-zone, do we know what that number is ?
4. If you visit and record all the systems you visit in the noob-zone, are these records retained and retrievable once you move out of the noob-zone ?
5. Can you stay indefinitely in the noob-zone or you are eventually forced to move out ?
6. If the ED Galaxy represents our Galaxy (ie. the Milky Way), is the noob-zone real or make-believe ?
7. I'm assuming ship insurance is only necessary once you move out of the noob-zone . True/False ?

Thank you.
Edits: Shown in Italics

1. You are learning about the game, that is the value of those things.
2. yes (post #8)
3. 10 (post #8)
4. I answered this in post #3
5. Stay as long as you like
6. real (as real as anything else in the game)
7. false
 
Looks as though it doesn't ...... :(
What if I Bookmarked things places as I visited them ? eg. Planets, Stations, Moons, etc .....
Edit: In Italics
Bookmarks are limited in number so it is best to use them for the things you find most important however if you are doing something like buying Power Generators at station X to deliver to megaship Y then putting a bookmark on each one and then editing the bookmark text so they appear at the top of the list and mean something to you is a good idea you can always delete them when you don’t want to do that anymore.
 
You have not selected "visited stars" from the drop down menu, so the map shows system allegiance.
Also, you have "trade routes" enabled and the route plotting visible.

EDIT: hehe, looks like I too have the "trade routes" enabled, but I'm several thousand lightyears away from where any trade takes place...
Ooooops! 🤭 Thanks.
 
So me telling you that you had not been there so couldn't view the system map was not directly answering you?
Yes it was. But my comment was more about my poor way of putting the question ...... and more generally any of my questions. Sorry, but offense not mean ......
 
So me telling you that you had not been there so couldn't view the system map was not directly answering you?



1. You are learning about the game, that is the value of those things.
2. yes (post #8)
3. 10 (post #8)
4. I answered this in post #3
5. Stay as long as you like
6. real (as real as anything else in the game)
7. false
I can see my short-term memory, or in truth the loss of it, is going to be my undoing here. Or has that been forgotten by some? :unsure:
 
6. If the ED Galaxy represents our Galaxy (ie. the Milky Way), is the noob-zone real or make-believe ?

There are about 400 billion star systems in both the real-world galaxy and the ED gaalxy, which is why ED is marketed as having a 1:1 full scale galactic model.

But it is "only a model", for the most part. There are about 100,000 "real-universe stars" whose data has been copied across into the ED galaxy, most of which are the big, bright stars in the vicinity of Sol, the superbig, superbright stars a bit further away, and a few star catalogues for which reasonable estimates of distance are available. Real world astronomers have great difficulty in accurately calculating the distance to a distant star because we are sitting here in this one solar system, we do not have "binocular vision" to get a good measurement of parallax beyond a few hundred light-years.

Most of the ED galaxy is procedurally generated - these are not real-world stars, but "fake stars" which only exist in the ED galaxy. These stars "fill in the gaps" where the imported star database contains few stars, or none.

So, for the specific stars in Newbie Space. Newbie Space was a "late addition" to the game (it did not exist when I started playing in 2015). Now, you need to know that the way that ED's star-creating algorithms, the Stellar Forge, work, it was virtually impossible for them to simply create brand new star systems. So for Newbies to get their playground, they had to find available real estate in systems that were already in-game. Rather than lock-out pre-existing star systems, they took a cluster of uninhabited stars and put new colonies and space stations inside those systems.

Of the ten systems under Newbie Space permit-lock, six had Stellar Forge procedural names (names like "Col 285 Sector XB-M a37-1", which was formerly the name for the Orna system), so they have no real-world existence. Three of the others had "star catalogue" names, so they do have real-world existence. The last system, Dromi, was formerly named "Manu" (I don't know why they thought it needed changing); "Manu" is the name of an ancient Babylonian god and is not currently the name of a real-world star (though there is an asteroid named after him). I don't know if the original "Manu" system in ED was a procedurally-generated star or a real-world star that got renamed. But the three remaining stars that definitely have real-world counterparts are:

Current In-Game NameFormer In-Game Name (star catalogue number)Link to Simbad real-world star database for this star
Lia FailLFT 1482
MatetWo 9732
SharurLPM 734
 
Being truthful, as always, planetary exploration with my SRV does nothing for me....... but that's just a personal thing .....
There are places worth of visit in SRV (or on foot once Odyssey is released), like the Guardian Ruins, Guardian Structures, Thargoid Structures and INRA Bases for example.
And surface prospecting with SRV gets you materials for FSD INJECTION synthesis, which can help you out of a tricky situation (low fuel and/or dead end on your route).
 
There are about 400 billion star systems in both the real-world galaxy and the ED gaalxy, which is why ED is marketed as having a 1:1 full scale galactic model.

But it is "only a model", for the most part. There are about 100,000 "real-universe stars" whose data has been copied across into the ED galaxy, most of which are the big, bright stars in the vicinity of Sol, the superbig, superbright stars a bit further away, and a few star catalogues for which reasonable estimates of distance are available. Real world astronomers have great difficulty in accurately calculating the distance to a distant star because we are sitting here in this one solar system, we do not have "binocular vision" to get a good measurement of parallax beyond a few hundred light-years.

Most of the ED galaxy is procedurally generated - these are not real-world stars, but "fake stars" which only exist in the ED galaxy. These stars "fill in the gaps" where the imported star database contains few stars, or none.

So, for the specific stars in Newbie Space. Newbie Space was a "late addition" to the game (it did not exist when I started playing in 2015). Now, you need to know that the way that ED's star-creating algorithms, the Stellar Forge, work, it was virtually impossible for them to simply create brand new star systems. So for Newbies to get their playground, they had to find available real estate in systems that were already in-game. Rather than lock-out pre-existing star systems, they took a cluster of uninhabited stars and put new colonies and space stations inside those systems.

Of the ten systems under Newbie Space permit-lock, six had Stellar Forge procedural names (names like "Col 285 Sector XB-M a37-1", which was formerly the name for the Orna system), so they have no real-world existence. Three of the others had "star catalogue" names, so they do have real-world existence. The last system, Dromi, was formerly named "Manu" (I don't know why they thought it needed changing); "Manu" is the name of an ancient Babylonian god and is not currently the name of a real-world star (though there is an asteroid named after him). I don't know if the original "Manu" system in ED was a procedurally-generated star or a real-world star that got renamed. But the three remaining stars that definitely have real-world counterparts are:

Current In-Game NameFormer In-Game Name (star catalogue number)Link to Simbad real-world star database for this star
Lia FailLFT 1482
MatetWo 9732
SharurLPM 734

Sorry Sapyx, I missed this post previously and I have just found ! 😥 Very informative ! Thanks. (y)
 
There are places worth of visit in SRV (or on foot once Odyssey is released), like the Guardian Ruins, Guardian Structures, Thargoid Structures and INRA Bases for example.
And surface prospecting with SRV gets you materials for FSD INJECTION synthesis, which can help you out of a tricky situation (low fuel and/or dead end on your route).
Likewise .... I missed this post for which I apologize. Funny. The direction Frontier has taken (Carriers, SRV, Odyssey ..... ) have been of least interest to me. However, I will put it on my list to go and mine for "FSD INJECTION synthesis" manufacturing materials. Thanks.
 
Unless FD changed something, a player's history of Visited systems in the game is not infinite. At some point, the game will not remember you've been to places. The game has Alzheimer's. :oops:

The list of stars you have visited is stored in the "visited stars" cache, this is stored locally like the journals, if you re-install or play from another computer this list will not be available unless you back it up and bring it with you. Since it's just a list it is effectively infinite up to the file size allowed by windows.
 
The list of stars you have visited is stored in the "visited stars" cache, this is stored locally like the journals, if you re-install or play from another computer this list will not be available unless you back it up and bring it with you. Since it's just a list it is effectively infinite up to the file size allowed by windows.
By "stored locally" I assume you mean on your computer running ED .......
If that is the case then, when I was killed visiting Sagan Terminal +, my "visiting stars" cache also appears to have been lost as well.
[I've still yet to completely satisfy myself that this is the cause ..... still checking ...... ]
 
By "stored locally" I assume you mean on your computer running ED .......
If that is the case then, when I was killed visiting Sagan Terminal +, my "visiting stars" cache also appears to have been lost as well.
[I've still yet to completely satisfy myself that this is the cause ..... still checking ...... ]
The way to check is to go into the galaxy map and in the fourth tab set the filter to visited stars, the only stars on the map should show in blue and are the ones you have visited.
 
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