It was more a response to your "Space legs ARE on my wishlist, but these are not the legs I'm looking for. "
How do you know, is what I meant.
I don't really care about galnet, what I don't really get is the hysteria which seems to have switched some people from positive to BURNITALLDOWN on the basis of one comment which imo was Stephen trying to reiterate the current position.
Summer madness, perhaps.
I think you misunderstand. There are no screamers here. We don't want anything burned down - on the contrary we want what was removed built back up.
Stephen's statement was the first real update since Autumn last year - it came in march and basically he killed off the notion that was originally stated: That Galnet and community goals were being worked on and would come back in a revisited form.
Respectfully to him cos he's a lovely guy: IMO Stephen has been utterly wrong on several things before. He was wrong when he felt that off-camera fiction was detrimental to in-game experience (because players might try to find stuff in-game written about on galnet and be sad when its not there). He severely underestimates the fact that this game caters to SEVERAL audiences simultaneously. Not everyone needs a story. Not everyone needs to PvP. Not everyone needs Lore. Not everyone is happy when features are removed. The failure is in clearly communicating to which audience a part is being addressed (its perfectly reasonable to put "fiction - no game elements involved" in a story disclaimer and still write a brilliant story.
His community wants these features and we ask him to fight harder for them for us, and have a conversation with us about why they are so important.
FDev performed an amputation of what for many were core features and important features of the game.
It is perfectly reasonable for us now to tell FDev: Guys you made a mistake. Please rethink it or let the community have a go at fixing it.
That is not hysteria. That is players looking for the immersion and involvement that came with the game they were originally playing, and hoping for the emergent gaming experience we know EliteD can be.
Last edited: