What I love about being a Colonia resident: Ignorance is bliss.
Playing the "grind game" was getting very old. Alas! For the past 8 months (?), I've lived in a place where new things don't come and new things don't happen!
I have already several A-class FSDs of all shapes and sizes, some engineered for long range, others shielded. The same with pretty much every other component. Especially shield gens. They keep adding more of the same, instead of just adding new engineering effects. For instance, why did we need Modified Guardian gauss, Modified shards, and an Advanced Xeno scanner (just to name a few)? Couldn't they have all just been engineered? Instead of throwing new assets at the game for the sake of unlocking? The grind is a lot more dynamic, when engineering and credits is all one has to worry about. You can get mats and credits from the things that go "boom!" Instead of:
12x Micro-weave cooling hoses
33x Teeth of a tooth fairy (yes, they have 33...I've seen them, I think)
5x heart of a dying magnetar
1x Written original transcript from Drew Wagar
18x Proto heat rads
10x Wake exceptions
...All in addition to eventual engineering. I was really starting to loath anything new be added to the game with the current presentation of "all things new being added to the video game."