riddle me this : how do you balance a mechanic like mining that requires no real investment to succeed in participating in regardless of the particular thing you're mining or how long you've been playing and thus what capability your ship has ?
The current mechanic is hardest for newbies in the poorest ships. And significantly easier for rich players in much better ships, for any mining material. There's no change in difficulty or risk from mining 1 ton of something to mining 100 tons of that thing.
You can't. Unequivocally, you cannot balance the mechanic without solving that problem. All you'll end up doing is making it unbalanced in a new way.
The current mechanic is hardest for newbies in the poorest ships. And significantly easier for rich players in much better ships, for any mining material. There's no change in difficulty or risk from mining 1 ton of something to mining 100 tons of that thing.
You can't. Unequivocally, you cannot balance the mechanic without solving that problem. All you'll end up doing is making it unbalanced in a new way.