Game comparison FACT

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Lighting in games works on 2 levels. There is direct ligting, the one that have a visible light source and cast shadows. But the is also a default luminance across the entire game, this is then multiplied to create day/night cycles. But it's always there, all the time, effecting every surface in the game irrespective of whether it is 'indoors' or not.

the answer would be to create a shell/bubble in which the default luminance was permanently multiplied by 0.0001 (effectively zero luminance).

I definitely agree peeps should experience heightened excitement and intensity in the dark. The zero light 'bubble' could trigger that in fact (perhaps all default excitement and intensity multiplied my 1.5?)

I think this is the way to go, and if they try that for a future update and expansion so everything works right, instead of having it rushed. the better.
 
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