Game design getting silly now

Hi,

Not really sure who this post is aimed at. Game designers maybe? But here goes anyway.... Guys (and gals), you're killing the entertainment value of this game.

Who am I?

I'm Andrew. I'm 42. I live in the UK. I have to make a living. I haven't played Elite for around eight months, mostly because I've been focusing on running and building my business in the real world. I'm putting that out there because it's clear this game isn't just played by thirteen year old kids who can practice their combat skills for hours each day, have razor sharp reactions and the ability to adapt to new styles of gameplay on a whim. Obviously, I'm not the greatest at combat (nor will I ever be, even if I burn ten hours a day practicing, which is simply not going to happen). That said, I've been playing since half way through the original beta and I have some noteworth stats; 46 Mil current assets, 20 Mil spent on ships, 114 Mil outfitting, Expert, Broker, Trailblazer, Helpless (never loaded CQC yet). I can also tell you that I have never once succeeded in winning combat against another human being. I avoid human beings, otherwise my game just goes backwards. However, I've claimed 748 bounties and made 1.7 mil in combat bonds. I've had a fairly crime free existence and made 23 mil in trading. I've also dabbled in mining to the tune of 1.7 mil and made approximately twice that exploring the galaxy. In all, I've played for 1 week and 5 days. That's me.

Prior to the beginning of last week, I think I had been killed a total of 4 times. I could be wrong, but that's what I think. I had an Asp that I'd upgraded over time to work well for me. Put simply, if I couldn't outgun something, I could outrun it. I'd made the game work for me and gained entertainment value in the process. This is no longer true.

Today, a mere week later, I've been killed a total of 17 times, despite putting more power and shields on my ship than ever before. I'm still out gunned. The game has clearly been rebalanced several times in the 8 months I've had away from it. My guns are less powerful. My shields seem to last half the time they did. My ship is less maneuverable. The enemy is carrying weapons I've never seen and they're just ruining my day at least at a rate faster than I can make money.

The game has turned into a grind. It makes you work for everything. Back then, I could trade to make money and upgrade my ship. Trading got boring. For me personally, I can't go back and forth for ever and a day. That's a grind. That's life. I don't play games to delight in the grind of life. I'm not saying make it easy. I'm just saying, you're not fun anymore. What's more, the new grind is being heaped upon the old grind. Now it seems, to get my weapons back to their former glory I have to employ engineers to modify them. To do that, I have to collect a bunch of stuff I didn't have to collect before, creating even more grind. The game design is evolving and that's great, but it's evolving incorrectly because all it's really doing is sucking the enjoyment out by changing the game into something it never was before.

Here's what I think of the modifications over the life of the game:

1. Powerplays - it's just a big target on your back. It's completely daft. Soon as you join a faction, nine other factions all want to kill you. What's more, there's virtually zero reason for them not to kill you. In fact, it's all just one big excuse to kill and get away with it. Or to put it another way, it's about as realistic as me in the real world saying, "Hey, I vote Tory, so I'm going to join the Tory party. It'll be a bit of a grind but at least I'll be able to hunt down Labour voters and murder them for no apparent reason. Oh and, I'll be able to do it with zero consequence!" That's just dumb. I don't play Powerplays. I'd just get killed all the time.

2. Horizons - so we can now land on planets? That's great! But along comes another huge grind. The fact that I can now drive around on the surface means that I have to spend hours and hours collecting stuff that appears fairly randomly, to make my weapons as powerful as they used to be. That's dumb too. I sold my surface vehicle.

3. Engineers - now I get to collect even more random stuff from places I regularly get killed and lose massive amounts of money, putting my game further and further back, for less entertainment value. I already avoid combat and those signal thingies because they kill me. I guess I won't be using this functionality either.

Now as you can see, I've had a massive rant. You may be correct in thinking that I've just been killed for the umpteenth time by an NPC rated Dangerous (because I committed the heinous crime of taking a 10K data transfer mission - I wasn't even carrying anything said pirate could steal from me!?!?). I've now got so little money that I cannot afford the buy back on my Asp which means as soon as I leave the station to try and make some money back, I'll end up killed and broke. I'm faced with a choice of downgrading months of hard work (albeit hard work from many months ago) or stopping play altogether. I'm very aware that even if I downgrade to a lesser ship, the Elite experience isn't suddenly going to become more enjoyable for me, so it looks like the entertainment is gone from this game.

I guess it's no longer the game for me. I think probably my lifestyle (self employed adult) precludes me from getting the most out of the game. I'm pretty sure I should just stick to Cities Skylines because while that is complex, it's also forgiving and can be slotted into the lifestyle I live.

I am also acutely aware that because I've just had a massive rant and because I've tried to illustrate my skill levels, one could come back with some obvious answers or accuse me of taking my ball home. Get better at combat? Well, I can't. Not enough hours in the day and even if there was, I'm not 13 years old.

The whole point of the original Elite was freedom to play as you choose. You could stay in safe places if you wanted to, and play that kind of game. Or you might choose to go to dangerous places and take big risks to make big money. As Elite stands right now, it's a marvel of coding genius, but it's not freedom. There's always a bigger fish out there to kill you and put your game back a few million. They come more frequently than you can make money and they're random. That's my major complaint here. Put simply, I no longer have the choice to play how I want to play. No matter what I do, I get killed or move backwards in some way. That, is poor design. It's broken.

Put simply, if I'm crap, then I should have the freedom to play a crap (nice and safe) way, gaining much needed credits and progressing in the game, for entertainment value. I cannot do this now. At this point, I can no longer leave the station I'm docked at with cargo or missions, because I will be killed faster than I can make money to buy back my ship. Actually, I can't make any money because that would mean leaving the station.


Kind regards, Andrew
 
For starts: I'm not 13 Years old... I'm actually older than you.

1. Powerplays: If you can't handle the heat that factions bring (and they do), then unpledge. Problem mostly solved.
2. Horizons: I don't like driving the SRV. I mostly avoid it. But if you want what's on the surface, you have to do what's required.
3. Engineers: You don't have to get Eng Mods. But if you want them, you have to do what's required.

I hate travelling to a system more than 25 LY away. It bores the hell out of me. Jump, scoop... move away, cool down... scoop... move away... scoop... ok, now I can jump. Repeat.

I can stay in a 2-3 system area and avoid that. Totally my choice. Also means I have to live without whatever rewards lie outside that area.

Can't get better at combat? Sure you can... well, most people can. You say your combat rank is Expert - well, obviously you've spent some time shooting things. Unfortunately, they didn't shoot back much. Now they do.

(I went after a CMDR last week ranked Deadly in a Python. Believe me, there was nothing Deadly about him at all. Don't confuse your combat RANK with your combat ABILITY.)

Elite is not Minecraft - you don't just walk around, stack some legos. Some people just aren't good at driving sims - well, then... I suppose you won't like a driving sim. I'm not saying that as an insult; I'm just pointing out that the game now takes SKILL and EFFORT... and for several months, it really didn't take much of either. It's a lot more interesting now.
 
For starts: I'm not 13 Years old... I'm actually older than you.

1. Powerplays: If you can't handle the heat that factions bring (and they do), then unpledge. Problem mostly solved.
2. Horizons: I don't like driving the SRV. I mostly avoid it. But if you want what's on the surface, you have to do what's required.
3. Engineers: You don't have to get Eng Mods. But if you want them, you have to do what's required.

I hate travelling to a system more than 25 LY away. It bores the hell out of me. Jump, scoop... move away, cool down... scoop... move away... scoop... ok, now I can jump. Repeat.

I can stay in a 2-3 system area and avoid that. Totally my choice. Also means I have to live without whatever rewards lie outside that area.

Can't get better at combat? Sure you can... well, most people can. You say your combat rank is Expert - well, obviously you've spent some time shooting things. Unfortunately, they didn't shoot back much. Now they do.

(I went after a CMDR last week ranked Deadly in a Python. Believe me, there was nothing Deadly about him at all. Don't confuse your combat RANK with your combat ABILITY.)

Elite is not Minecraft - you don't just walk around, stack some legos. Some people just aren't good at driving sims - well, then... I suppose you won't like a driving sim. I'm not saying that as an insult; I'm just pointing out that the game now takes SKILL and EFFORT... and for several months, it really didn't take much of either. It's a lot more interesting now.

Good comment, if a bit harsh :D

Just a question out of genuine curiosity; What ship are you flying which has so little jump range and apparently no fuel you have to wait for fuel scoop over 25 ly? I'm guessing an FDL ;)
 
To the OP: get a CobraMK3, leave the Asp Explorer (most of the time it's just a big target anyway), and start to learn how to run. If you cannot cope with killing another commanders, you can play in solo or private groups like Mobius.
Learning for me means to die alot especially in the beginning, when dying it's cheap. Most probably you will continue to die a lot in the process of learning but in the end you will learn, it's not that hard believe me. Also try to join a group in game, a relaxed one, and you will learn faster from another human beings.
PS: i am older than you and also without a lot of free time, but somehow i manage to survive in this game.
 
1. Powerplays: If you can't handle the heat that factions bring (and they do), then unpledge. Problem mostly solved.

For sure you are correct here. That's what I did. A long time ago. My point it's that I cannot unpledge. My point here is that the system (Powerplays) doesn't make any sense. There's no comeback for turning into a complete thug.

I hate travelling to a system more than 25 LY away. It bores the hell out of me. Jump, scoop... move away, cool down... scoop... move away... scoop... ok, now I can jump. Repeat.

Sounds like a nightmare. I've not scooped fuel for a long time, but when I used to explore, I just throttled back when the scoop started. There was no reason to go high speed because then like you say, you have to pull away and then go back several times.

I can stay in a 2-3 system area and avoid that. Totally my choice. Also means I have to live without whatever rewards lie outside that area.

I couldn't agree more. That's exactly what I do too. Only, I started with 10 million credits, made that up to 22 million quite quickly and now I have a mere 600k. Not enough to buy my ship back and I have every reason to believe that I will be killed 100 percent of the time before I can make enough money to buy it back. That's not freedom to choose a path. That's a dead end. It's pointless.

I suspect that my ranks are high from all the playing I did a year ago and my ship matched that playing style. I also suspect the game has been rebalanced and I'm now in a ship that can't handle what the game engine throws at it, because of my rankings. I've lost count of the number of times I've been killed for no reason, by a Federal Assault Ship with amazing weapons and the ability to turn on a dime. I think the only answer to this issue is to reset my rankings. Not going to do that. I'd rather just not play anymore.

Can't get better at combat? Sure you can... well, most people can. You say your combat rank is Expert - well, obviously you've spent some time shooting things. Unfortunately, they didn't shoot back much. Now they do.

I simply don't have the spare time to practice combat over and over until I get better. I shot lots of things a year ago. I used to regularly go into mining areas and kill NPC bad guys for fun. I dare not even attempt that now if I can't survive a simple 10k data mission.

(I went after a CMDR last week ranked Deadly in a Python. Believe me, there was nothing Deadly about him at all. Don't confuse your combat RANK with your combat ABILITY.)

I'm not confusing anything. I am simply stating facts - I'm ranked Expert. I'm not very good. I'm in a ship I can no longer keep alive long enough to earn credits to afford to rebuy said ship.

Elite is not Minecraft - you don't just walk around, stack some legos. Some people just aren't good at driving sims - well, then... I suppose you won't like a driving sim. I'm not saying that as an insult; I'm just pointing out that the game now takes SKILL and EFFORT... and for several months, it really didn't take much of either. It's a lot more interesting now.

Actually, I'm pretty good a driving games. F1 is the only sport I follow and I've always played driving games. I also like flight sims. I'm pretty good at those too.


Kind regards, A.
 
Good comment, if a bit harsh :D

In all fairness to the OP: I suck at most console games... especially shooters. My player name in games such as Halo, Battlefield 4000AD, etc is "stupid target".

On a PC - entirely different matter. I'm no teenage FPS twitcher, but with a mouse and KB I can snipe like a master. At least I could a few years ago, back when that sort of game was my thing.

The point? I don't play console games. I'm not good at them, don't really enjoy them, and that's ok because they weren't designed for someone like me in the first place. I just use my PS3 to stream Amazon and Netflix.

Just a question out of genuine curiosity; What ship are you flying which has so little jump range and apparently no fuel you have to wait for fuel scoop over 25 ly? I'm guessing an FDL ;)

Flying an FAS - with a C-class drive, I get about 11 LY. 15-16 LY with an A-class, but I don't like the weight that comes with the A-class drive... so I only equip that module if I have to take a long trip. And even scooping 150/sec fuel takes forever... so much heat buildup. I flew 150 LY last night, and it was painful having to refuel at every 3rd star.
 
Howdy, yeah the AI had had a significant tune up over the past ~ year since release.

The problem they have is balancing it for players that are older possibly disabled, possibly don't get much playtime etc etc etc compared to those with thousands of hours that play every day and want more and more challenge. Unfortunately due to it's open access sandbox mode Elite has no levelled areas and no levelling/difficulty settings at all except a cumulative combat rank. I actually said this a while back.

Yeah a lot has changed and for the casual player Powerplay isn't worth getting involved in.

The only advice I can give is to fly a faster ship than the Asp if you are running say an imperial ship like the Courier or clipper. Alternatively a Vulture will give you combat prowess against most AI ships as it's the fastest turning ship in the game.
Further advice would be to look at Flight Assist off or join a player group that can help you. I understand several wing up and can try and protect people or assist with combat/trade etc until you are back on your feet and in a comfortable position. I'd offer myself but i'm currently 14,000Ly from Sol exploring. Which actually has no enemies at current although they are rumoured to be on the way (aliens!).

Sadly I do agree with you to a point although there are (as always) 2 sides to the arguement and some as above desperately want the more beefed up AI and can't understand why other people cannot handle it since they can. Prepare for someone to come and say "git good" and for me to add them to my ignore list ;)

Flying an FAS - with a C-class drive, I get about 11 LY. 15-16 LY with an A-class, but I don't like the weight that comes with the A-class drive... so I only equip that module if I have to take a long trip. And even scooping 150/sec fuel takes forever... so much heat buildup. I flew 150 LY last night, and it was painful having to refuel at every 3rd star.

Ouch yeah, if you want to get anywhere you really want a taxi hauler, 30Ly for very little cash. Still jeez 11ly is tiny :p
 
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You're misunderstanding powerplay, you're not joining as a member of the federartion, you're joining as a shadowy merc doing bad things for your pledged power so it makes sense that you're going to be murdering other people and attacked on sight by other shadowy mercs. To use your tory analogy being a tory voter would be doing low impact things like transferring Federation data or buying and selling stuff in a fed station, being a tory activist would be doing the more high intensity missions and being a tory brownshirt who goes around beating up labour voters and destroying election expense records is what powerplay is.
 
Your weapons are just as powerful now as they ever were. NPCs don't have engineering upgrades.

Just play the game and you don't have to grind. Like to blow up ship? Guess what? Ships drop materials now. Pick up the rare ones. That's not a grind. This applies to everything you can do in the game. Scan ships/wakes/mining/trading/exploring/investigating USS you name it. They all have something. When you play for a while with this in mind, you'll have a strong base of stuff to craft from, and you might need to go and HUNT (not grind, HUNT) for a specific material needed for a specific upgrade.

That's it.

But even so, if you've bought the farm 17 times since 2.1 released... well first of all congratulations on getting all your insurance money back. Second of all, you are highly deficient at either getting away, choosing when to fight, and/or general combat. You've got a whole forum full of folks that will help you get better when you admit the need to yourself and others, as well as a whole internet full of posts, websites, tutorials, etc to help you on that path.

No excuses. Get better.
 
In all fairness to the OP: I suck at most console games... especially shooters. My player name in games such as Halo, Battlefield 4000AD, etc is "stupid target".

On a PC - entirely different matter. I'm no teenage FPS twitcher, but with a mouse and KB I can snipe like a master. At least I could a few years ago, back when that sort of game was my thing.

The point? I don't play console games. I'm not good at them, don't really enjoy them, and that's ok because they weren't designed for someone like me in the first place. I just use my PS3 to stream Amazon and Netflix.



Flying an FAS - with a C-class drive, I get about 11 LY. 15-16 LY with an A-class, but I don't like the weight that comes with the A-class drive... so I only equip that module if I have to take a long trip. And even scooping 150/sec fuel takes forever... so much heat buildup. I flew 150 LY last night, and it was painful having to refuel at every 3rd star.

May I suggest changing the drive to a D when you are not in travelling mode then, instead of a C? It's lighter and does a huge deal on the maneuverability of the FAS. I too own one (It's my favorite combat ship in the game). I run a D rated FSD but switch to an A and add a spare fuel tank to travel to CGs.

I also avoid using a class 5 HRP because it's too heavy for the extra protection it provides over a class 4. 4D max is the way to go for HRPs imho.
 
Is this the Elite addiction therapy group?

Its no difference when in 1984 I was playing Elite when I was supposed to be doing my homework . My mother recently asked me what are you doing on the computer. I said playing Elite. She said "Still? Wow you are getting good value from the ERm "1984 version.

There is alot of education value in Elite. Also I dont know what your business is but there must be some potential customers within the community..

"Elite is not Minecraft - you don't just walk around, stack some legos"

That will come with the cargo loading dlc gameplay
 
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Ouch yeah, if you want to get anywhere you really want a taxi hauler, 30Ly for very little cash. Still jeez 11ly is tiny :p

Truly.

I'm rolling my eyes every time some FDL owner is crying about their jump range... it's not like my FAS is that great either.
 
The problem they have is balancing it for players that are older possibly disabled, possibly don't get much playtime etc etc etc compared to those with thousands of hours that play every day and want more and more challenge. Unfortunately due to it's open access sandbox mode Elite has no levelled areas and no levelling/difficulty settings at all except a cumulative combat rank. I actually said this a while back.

That's my complaint. I don't see a problem balancing the game. I see a problem removing choice. Back in the day, the whole point of a sandbox game was you could choose how you play it. Don't like dangerous places? Don't go there. But now, everywhere is dangerous. There might have been a time where I didn't take specific missions because I thought they were too dangerous / not worth the risk. Now I get killed even if I'm not doing anything, no matter where I fly.

Yeah a lot has changed and for the casual player Powerplay isn't worth getting involved in.

I agree. That's why I stopped playing Powerplays in the first three days after they released it.

The only advice I can give is to fly a faster ship than the Asp if you are running say an imperial ship like the Courier or clipper. Alternatively a Vulture will give you combat prowess against most AI ships as it's the fastest turning ship in the game.

I agree I'm now going to have to change my ship because my current ship no longer matches my skill level or that of the enemy. However, I'm thinking Sidewinder.... At least then I can just ignore being killed. Trouble is, there isn't a shipyard where I am currently docked. Doh! So whatever I do here, I have to at least risk losing the Asp.

Sadly I do agree with you to a point although there are (as always) 2 sides to the arguement and some as above desperately want the more beefed up AI and can't understand why other people cannot handle it since they can. Prepare for someone to come and say "git good" and for me to add them to my ignore list ;)

That's entirely my point.... Sandbox is the opposite of forcing the player. If there are people that want a beefed up danger zone challenge, then make some of the systems dangerous places and insert relevant awards in said locations. In other words, don't make the sandbox not so sandbox. The game designers are losing sight of the underlying objective - a sandbox game.
 
Hi,

Not really sure who this post is aimed at. Game designers maybe? But here goes anyway.... Guys (and gals), you're killing the entertainment value of this game.

Who am I?

I'm Andrew. I'm 42. I live in the UK. I have to make a living. I haven't played Elite for around eight months, mostly because I've been focusing on running and building my business in the real world. I'm putting that out there because it's clear this game isn't just played by thirteen year old kids who can practice their combat skills for hours each day, have razor sharp reactions and the ability to adapt to new styles of gameplay on a whim. Obviously, I'm not the greatest at combat (nor will I ever be, even if I burn ten hours a day practicing, which is simply not going to happen). That said, I've been playing since half way through the original beta and I have some noteworth stats; 46 Mil current assets, 20 Mil spent on ships, 114 Mil outfitting, Expert, Broker, Trailblazer, Helpless (never loaded CQC yet). I can also tell you that I have never once succeeded in winning combat against another human being. I avoid human beings, otherwise my game just goes backwards. However, I've claimed 748 bounties and made 1.7 mil in combat bonds. I've had a fairly crime free existence and made 23 mil in trading. I've also dabbled in mining to the tune of 1.7 mil and made approximately twice that exploring the galaxy. In all, I've played for 1 week and 5 days. That's me.

Prior to the beginning of last week, I think I had been killed a total of 4 times. I could be wrong, but that's what I think. I had an Asp that I'd upgraded over time to work well for me. Put simply, if I couldn't outgun something, I could outrun it. I'd made the game work for me and gained entertainment value in the process. This is no longer true.

Today, a mere week later, I've been killed a total of 17 times, despite putting more power and shields on my ship than ever before. I'm still out gunned. The game has clearly been rebalanced several times in the 8 months I've had away from it. My guns are less powerful. My shields seem to last half the time they did. My ship is less maneuverable. The enemy is carrying weapons I've never seen and they're just ruining my day at least at a rate faster than I can make money.

The game has turned into a grind. It makes you work for everything. Back then, I could trade to make money and upgrade my ship. Trading got boring. For me personally, I can't go back and forth for ever and a day. That's a grind. That's life. I don't play games to delight in the grind of life. I'm not saying make it easy. I'm just saying, you're not fun anymore. What's more, the new grind is being heaped upon the old grind. Now it seems, to get my weapons back to their former glory I have to employ engineers to modify them. To do that, I have to collect a bunch of stuff I didn't have to collect before, creating even more grind. The game design is evolving and that's great, but it's evolving incorrectly because all it's really doing is sucking the enjoyment out by changing the game into something it never was before.

Here's what I think of the modifications over the life of the game:

1. Powerplays - it's just a big target on your back. It's completely daft. Soon as you join a faction, nine other factions all want to kill you. What's more, there's virtually zero reason for them not to kill you. In fact, it's all just one big excuse to kill and get away with it. Or to put it another way, it's about as realistic as me in the real world saying, "Hey, I vote Tory, so I'm going to join the Tory party. It'll be a bit of a grind but at least I'll be able to hunt down Labour voters and murder them for no apparent reason. Oh and, I'll be able to do it with zero consequence!" That's just dumb. I don't play Powerplays. I'd just get killed all the time.

2. Horizons - so we can now land on planets? That's great! But along comes another huge grind. The fact that I can now drive around on the surface means that I have to spend hours and hours collecting stuff that appears fairly randomly, to make my weapons as powerful as they used to be. That's dumb too. I sold my surface vehicle.

3. Engineers - now I get to collect even more random stuff from places I regularly get killed and lose massive amounts of money, putting my game further and further back, for less entertainment value. I already avoid combat and those signal thingies because they kill me. I guess I won't be using this functionality either.

Now as you can see, I've had a massive rant. You may be correct in thinking that I've just been killed for the umpteenth time by an NPC rated Dangerous (because I committed the heinous crime of taking a 10K data transfer mission - I wasn't even carrying anything said pirate could steal from me!?!?). I've now got so little money that I cannot afford the buy back on my Asp which means as soon as I leave the station to try and make some money back, I'll end up killed and broke. I'm faced with a choice of downgrading months of hard work (albeit hard work from many months ago) or stopping play altogether. I'm very aware that even if I downgrade to a lesser ship, the Elite experience isn't suddenly going to become more enjoyable for me, so it looks like the entertainment is gone from this game.

I guess it's no longer the game for me. I think probably my lifestyle (self employed adult) precludes me from getting the most out of the game. I'm pretty sure I should just stick to Cities Skylines because while that is complex, it's also forgiving and can be slotted into the lifestyle I live.

I am also acutely aware that because I've just had a massive rant and because I've tried to illustrate my skill levels, one could come back with some obvious answers or accuse me of taking my ball home. Get better at combat? Well, I can't. Not enough hours in the day and even if there was, I'm not 13 years old.

The whole point of the original Elite was freedom to play as you choose. You could stay in safe places if you wanted to, and play that kind of game. Or you might choose to go to dangerous places and take big risks to make big money. As Elite stands right now, it's a marvel of coding genius, but it's not freedom. There's always a bigger fish out there to kill you and put your game back a few million. They come more frequently than you can make money and they're random. That's my major complaint here. Put simply, I no longer have the choice to play how I want to play. No matter what I do, I get killed or move backwards in some way. That, is poor design. It's broken.

Put simply, if I'm crap, then I should have the freedom to play a crap (nice and safe) way, gaining much needed credits and progressing in the game, for entertainment value. I cannot do this now. At this point, I can no longer leave the station I'm docked at with cargo or missions, because I will be killed faster than I can make money to buy back my ship. Actually, I can't make any money because that would mean leaving the station.


Kind regards, Andrew

Well expressed CMDR and i was going to say that the reception here will be much like what you'd experience if you walked down to your local mob ruled biker bar and started to share your thoughts about long greasy hair and second hand smoke. What you are saying is true for you and likely, very likely many others but a few in this crew cant handle it.
 
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You're misunderstanding powerplay, you're not joining as a member of the federartion, you're joining as a shadowy merc doing bad things for your pledged power so it makes sense that you're going to be murdering other people and attacked on sight by other shadowy mercs.

I don't think I am misunderstanding it. In a free society, one doesn't have the ability to murder murderers, without becoming a murderer. That's regardless of who you're affiliated with, what your job is or what colour shirt you wear. Ergo, I find Powerplays just silly. If you gained a bounty on your head with the opposing factions (because it's likely they see you for what you are - a murderer) then that would make Powerplays perfectly sensible.


Kind regards, A.
 
OP - I am significantly older than you with arthritis in my hands and I play much less than you do judging by the numbers you quote. I fly a Cobra that is designed for speed. I struggled in the early beta and moaned about it, but since they tweaked things, its dangerous, but I can run from anything and avoid death. I pick my fights carefully and run when I get over stretched. The big difference I see is that against NPC's, one on one is fine, but if they out number you then its trouble. This for me is the big change, playing solo against NPC's bounty hunting is no longer viable.

Buy a Cobra, Go to a system and make it your home, do missions, but always come back to your home system and build up your reputation with the locals.
 
Well expressed CMDR and i was going to say that the reception here will be much like what you'd experience if you walked down to your local mob ruled biker bar and started to share your thoughts about long greasy hair and second hand smoke. What you are saying is true for you and likely, very likely many others but a few in this crew cant handle it.

Oh, I was under no illusions about the replies I'd get. I'm just blowing off steam because I'm annoyed at the fact that something I bought for entertainment is actually pishing me right off. :)


Kind regards, A.
 
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