Against my better judgment I'm going to jump in on this thread and open myself up to the firing squad
I'll try to address a few things from early on in the thread that I can answer with
absolute certainty and leave the more ambiguous elements to when I can get some more clarifications and input from David and Sandro as they are the two people that will know with said certainty.
This is always a fear as we saw with the initial implementation of Planetary Landings and the ensuing feedback of there being little to do. This is something that we'd like to avoid and ensure meaningful additions are made to the game. Speculation of whether something is going to be implemented, and in what fashion is going to lead to frustration at lack of confirmed information and also heightened expectations before we've really discussed it in full with you. I understand the hunger to get more information and clamouring for it - I really, really do - but it's something to speak about in more detail hopefully with Sandro here on the forums or on future livestreams.
I can't speak with too much authority since I'm no scientist or professional developer, but considering the complexity of that challenge it's going to be a monumental task to add the various types of atmos. So many variables to consider and get right. You guys want it, we want it, and there ain't a one of us that want it to be f....udged up! Speculation will lead us in circles, I think.
There are traditional artists, 3D artists, animators, UI designers, UI developers, AI programmers, simulation programmers, writers, game designers, graphics programmers, audio designers, audio programmers data analysts, server engineers, QA, Dav (because he's scarily clever, he is a wizard in his own right) ... within these roles and teams there will be people with specialisations who tackle very specific areas of development. There's so many people
just on the development side of things. On the wider business there's also a lot of people working in other sectors. You don't just have 100+ programmers all plugging away at one little part
And I would say that maintaining your current attitude until things are actually confirmed is a good way to go about things. It's easy to get wrapped up in the hype and go on a tangent after only a little bit is said on a particular topic. I disagree with your sentiment on the fact that if no-one else is delivering, we don't need to. I feel like there's more motivation and incentive to deliver as much as we possibly can. It's the mentality of "if no-one else is going to do it, then we will have to."