P-p-p-pirate h-h-hideouts you say? Yes!
In an asteroid?P-p-p-pirate h-h-hideouts you say? Yes!
Insta transportation should be delayed by actually travel time from the location to the destination. It will make it more beliveble. Maybe even have to hire a transport NPC crew to transfer it. Yeah thats how it should be done
Why not have the ship scanned and the specifications transmitted then have a time delayed rebuild and the old ship is then destroyed
Why not have the ship scanned and the specifications transmitted then have a time delayed rebuild and the old ship is then destroyed
They "could" work the insta transport issue by saying that the tech exists but it won't allow for organic matter to pass - which is why an NPC non human flown craft would be able to "teleport" through to your location, and you cannot.... When are we getting keybind to "request docking" and the option to bind keys to specific sub systems that's what I want to know.
You can plot routes with only scopable stars on 2.2 just mark the right stars and BANG!
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Yeah i maybe got a little over the time ... but i imagine as a delivery company, they dont ship it instantly but with some delay. Plus i think that any of these values means that you can dock there and in the other day have your ship waiting for you FEELs like time in the game is also passing while youre out of it... so you CANT have your ship Imediate, or maybe the jump range of the ship also can be part of the ETA calculator.... so an ASP/ANACONDA would be fast to get to you, but CORVETES and VULTURES take time....
P-p-p-pirate h-h-hideouts you say? Yes!
I must admit to being cold to ship launched fighters until it was mentioned by Sandy that up to 16 could be used in combat.
If the movement is instantly the only way to control exploiting this feature is by making it very expensive to move high value ships over big distances.
Lets assume that far away station like Jakes or Maia will NOT have this service at all. Perhaps it will be available only in the bubble.
So unless they retract these decisions the exploits will be grand!
Seriously, making the insta delivery more of a pain in the neck is not what this game needs. Players are not their characters. For a player, waiting for even 30mn is not the same as our sim character would do.
Why make the _player_ wait for some time in a game where it is already badly used in so many aspects ? Making it a litle more cinematographic en enjoyable per minute wouldn't hurt.
There are still dozens of immersion breaking things, flawed game mechanics, and ANNOYING things in this game that seriously hamper our game experience. And Dev time would be way better spend on these.
If you guys think this break your pleasure to have the ship instantly brought to you, just role play wait for 12 hours (set your own amount) before using them, you already keep going with worse than this in this game, and please let Frontier People focus on things actually improving the game.
And PLEASE, as for once, a feature does not turn into a grind or RNG, do not discourage the devs from it ! (Even the more so as you can work around what you dislike by just waiting).
Dear FD crew, thanks for all these improvements and new ways to add to our enjoyable+rewarding per time spent in the game, these will be more welcome than the average forum noise might suggest at times.