Did him mentioned any thing like Shipyard and Outfitting function?
Ah yes, another player that seems to know everything about FCsLadies & Gentlemen...
I think this is the SURPRISE FD announced previously...
FLEET CARRIERS will come...but nobody is able to buy them...to expensive
And if this "UPDATE" is like the SEPTEMBER UPDATE...they won't fly anyway ;-)
Or the credit cost too ridiculousSo one fleet carrier per cmdr means usable for solo players!?
Nice!
Please don't make the fuelling requirments too onerous.
Its a forum of course there are mixed signals.Just come from another thread about FDevs putting this game on the back burner. Looking at this December update I'm getting mixed signals.
Just come from another thread about FDevs putting this game on the back burner. Looking at this December update I'm getting mixed signals.
In so much as the carrier's will be able to haul 8 large, 4 medium's and 4 small ships; And the most expensive ship in each of the categories (small, medium, large) times those numbers would equal 1,751,354,800 cr's.
Have you not been following the threads on these things?
From what I gather the general census of opinion is that FDev will make them cheap enough to encourage solo and small group of players to continue and large enough to satisfy a decent sized wing, it would be silly to spend development time on something only a handful of players could afford and or even afford to run, FDev MUST keep the player base interested it won't do that by releasing unachievable or unrealistic goals as features.
No, I expect FCs will be playable and stable within a week of release (once all the niggles have been ironed out)
You shouldn't judge anything by the September moneygrab mistake, it was ill conceived poorly implemented and untested, No, a feature to draw in players like Fleet Carriers will be tested and presented as a wonderful thing for the community... the September show wasn't FDevs finest idea.As rebel66 said: If this update is like the September's update, I doubt one week will be enough to iron out the new issues (aka bugs).
But why would I care? I wont be able to buy one anyway. My total assets are less than the estimated purchase price. And I've been playing since gama 2014.. So I guess by the time I will be able to buy one (~2025/26) FCs will be playable ..
@Paige Harvey
Am I reading the description correctly? I believe it says the personal carrier will be able to dock and hold a maximum of 16 ships.
Thanks very much!
Just come from another thread about FDevs putting this game on the back burner. Looking at this December update I'm getting mixed signals.
But a station exists in all instances. A Fleet Carrier is commander specific and will most likely only exist in one instance which limits the load to one ship per pad.It says 16 pads. It says nothing about how many ships.
Some people have taken it to mean 16 pads = 16 ships.
This does not fit with how stations work where in theory you can have up to quite a large number yourself and between players there can be thousands of ships docked at any given station.
So if they put a limit, it will be an arbritary one, which may or may not coincide with the number and size of pads or not.
But a station exists in all instances. A Fleet Carrier is commander specific and will most likely only exist in one instance which limits the load to one ship per pad.
Frontier stated: 16 ships, 8 large, 4 mediums and 4 small. I'd take that as 16 total. But then I'm not a millennial and don't utilize fuzzy math.
You got a source for that, because i've only seen them mention pads, not ships.
In that instance, yes.It's been a good long time for me, but if I recall correctly, and please, someone test and verify this - when docking at a megaship, I believe it allows one ship, per pad, regardless of if that ship is sitting on said pad, or below deck. This may be specific to the S&R megaships at burning stations, and there certainly are enough of those around for testing. I'd test myself, but I'm 50K light years from the bubble and by the time I get back, Carriers will likely have been out for a while and we'll know the answers for ourselves.
If so, then, yes 16 pads = 16 ships.
A single carrier has already been announced as only in a single instance...I expect that Carriers will exist in multiple instances.