Patch Notes Update Gamma 2.00 incoming

Status
Thread Closed: Not open for further replies.
Wow, actually that one makes me more optimistic for release again. A couple of nice improvements in there, let's hope the new stuff works :D
 
More fixes for stations lights popping at low lods

Job for BURN-E?
-

Burn-e_1.png
 
- Randomise the asteroid composition instead of using the deterministic seed to prevent people quitting and reloading repeatedly after finding a good asteroid to get around the chunk limit

- In asteroid fields also spawn some pirates and police (as well as miners), composition based on security level of the system

*sniff* :p

Great update!
 
Multiple AI can now be trying to interdict at the same time. There is a configurable reduction in interdiction chance (default 10%) as the number of AIs trying to interdict increases (min 10%). If the player moves within a configurable (default 100ls) distance of the AI then the interdiction chance will be 100% (subsequent to no other blocking conditions e.g. lack of bounty, rank too low)


That actually reads like there will be MORE interdictions now, not less. I dont think i like that too much.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom