Patch Notes Update Gamma update 2.06 incoming

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- Fix a seen-once crash on failing to get a Chatter table for an AI

Talk about taking bug fixing serious :)

in fairness, it's quite common for quick but low-priority fixes to be implemented before bigger but high-priority ones, typically as devs hit time constrints. "I can fix this in 5 minutes and get it into the patch. I could start on any of these X higher priority fixes but it won't be in the patch. I'll take the quick fix now and only lose 5 minutes working on my next big one."
 
Thank you for the update, hope everything works out tomorrow.

Played it for 5 minutes or so, then went into SC but it never got further than the blue tunnel (SC initialization). After a while it said it could not connect to a matchmaker server. Save and Exit stalled into a black screen. Have to kill the process with Process Explorer.

Edit: There is apparently yet another update, after I just updated it a few hours ago. May have caused the problem.
 
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Thank you Michael and good day to you to.

It is sum-what disconcerting though to thing what slaves are now categorized as Waste.

PS can you give us a heads up on the release time providing of course it is not classified as Military
 
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Great crash fix patch.

I look forward to the server change log.

Any news on the hostility from the federal ships when attacking wanted criminals?
 
Hi everyone,

Hope you're all well today, and excited for tomorrow...

Here’s the full change log for Gamma 2.06 which is arriving today. Please let us know if you're still experiencing any problems!

- Prevent missions related softlock when entering a location
- Don't crash in certain cases on game shutdown and frameshifting
- Fix for trails crash
- Fix crash in sensor system
- Prevent crash in skybox generation
- Prevent crash if unable to process a loaded overlay
- Prevent getting stuck when alt-tabbing
- Don't crash if unable to access the mission manager
- Don't crash is user's system can't run the game - show an error instead
- Fix soft lock when entering a procedural dead system that no-one has seen before
- Fix soft lock when the Webservers system data queue is full
- Fix a seen-once crash on failing to get a Chatter table for an AI
- Fixed rare bug where game would get stuck shutting down
- Don't crash if a ship goes live without a fuel tank
- Fix silent hitman randomiser number causing crashes
- Fix jettisoning all cargo attempting to jettison mission critical cargo
- Prevent the server Choking on mission advance when something generated a negative weight
- Do not update the dynamic materials in the galaxy map every frame. Ensure at least one update, and then update again if the visualisation settings ever change
- Reduce chance of usscargodropswithwrecks from spawning outside of missions
- Fix assassin branching transitions and branch feedback
- Disable pipeline renders in screenshots for final build
- Fixed a bunch of rogue fuel scoops that shouldn't be on AI loadouts
- Fix mismatched star system meta-data
- Skip SLI/Crossfire detection if the system contains a single display adapter provided by Intel
- Added linear depth clipping to orbit lines
- Changed the "waste" category to "other" and added the new commodity "slaves" to it
- Fix for incorrect strings being used in some alternative massacre branch text templates
- Format the price of the 'repair all' button correctly

Server side change log on the way.


The game has been crashing constantly since yesterday. We can't play for more than 30-40 minutes without getting kicked off the server and U ask us if we are excited for tomorrow. I would assume you guys are in a PANIC desperately trying to fix the game all through GAMMA with these constant micro-patches (band-aides) which seems to be making it worse and worse, but maybe you are blind to how bad it is like a politician with horrible approval ratings.
 
Where is the economy simulation fix?

The game has been crashing constantly since yesterday. We can't play for more than 30-40 minutes without getting kicked off the server and U ask us if we are excited for tomorrow. I would assume you guys are in a PANIC desperately trying to fix the game all through GAMMA with these constant micro-patches (band-aides) which seems to be making it worse and worse, but maybe you are blind to how bad it is like a politician with horrible approval ratings.
You are not helping.
 
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Thank you Michael and good day to you to.https://forums.frontier.co.uk/images/smilies/vbsmileys/biggrin.png

It is sum-what disconcerting though to thing what slaves are now categorized as wastehttps://forums.frontier.co.uk/images/smilies/vbsmileys/eek.png

PS can you give us a heads up on the release time providing of course it is not classified as Military Datahttps://forums.frontier.co.uk/images/smilies/vbsmileys/redface.png

Well, Slaves are categorized as "Other" commodity type (as odd as it may sound), next to waste.
They're not categorized as Waste ;)

The game has been crashing constantly since yesterday. We can't play for more than 30-40 minutes without getting kicked off the server and U ask us if we are excited for tomorrow. I would assume you guys are in a PANIC desperately trying to fix the game all through GAMMA with these constant micro-patches (band-aides) which seems to be making it worse and worse, but maybe you are blind to how bad it is like a politician with horrible approval ratings.

A little courtesy is not bad, unless you want to be treated with no respect which is where I see you complaining again.
These guys work hard to fix as many bugs for tomorrow as they can so you could show a little respect in return.
 
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almostpilot

Banned
....

Played it for 5 minutes or so, then went into SC but it never got further than the blue tunnel (SC initialization). After a while it said it could not connect to a matchmaker server. Save and Exit stalled into a black screen. Have to kill the process with Process Explorer.

I already had this same problem with 2.5.
 
Alt-Tab fix, that's going to be real handy to have back again, and it's the first thing I am going to test too.


Edit: upgrading now in NA
 
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