I'll C&P this over into Suggestions, but I want this out here for people to see.
You read right - I said get rid of the Limpet.
No more Limpets in our cargo holds.
Instead, rework the Limpet Controller to function like a Fighter Hanger, and produce Limpets as needed.
Give each controller a "charge", similar to the fighter hanger or AFMU, something like this:
So a Limpet Controller than can control 1 limpet, produces 1 limpet at a time, and can produce 10 limpets before requiring Restocking (synthesis), or restocking at a station.
An Intermediate Restock (synthesis) would "over charge" the controller and allow it to produce 20 limpets before requiring Restocking.
I'd even accept Intermediate and Advanced Synthesis doing some modular damage as a result of the "over charge".
And everyone would, I'm sure, find this a vastly better solution to what we have, or even what have proposed right now.
And that brings us to the Planetary Vehicle Hanger...
If fighter hangers can produce new fighters when the fighters are destroyed, why in the names of all that Are, can PVH's not produce new SRV's? I get it, SRV's are cheap and "disposable", unless you're 1000 Ly from the nearest station and suffer an SRV mishap. And sure, that's where a multi-vehicle hanger comes in handy, but, again, if Fighter Hangers can produce replacement fighters, then the SRV hangers are in need of an update to allow them to do the same.
Plain old common sense at work.
Your Thoughts?
Frontier - Your Thoughts?
You read right - I said get rid of the Limpet.
No more Limpets in our cargo holds.
Instead, rework the Limpet Controller to function like a Fighter Hanger, and produce Limpets as needed.
Give each controller a "charge", similar to the fighter hanger or AFMU, something like this:
Number of Limpets Controlled: | Limpet Charge: | Intermediate Restock: | Advanced Restock: |
1 | 10 | 20 | 30 |
2 | 20 | 40 | 60 |
3 | 30 | 60 | 90 |
So a Limpet Controller than can control 1 limpet, produces 1 limpet at a time, and can produce 10 limpets before requiring Restocking (synthesis), or restocking at a station.
An Intermediate Restock (synthesis) would "over charge" the controller and allow it to produce 20 limpets before requiring Restocking.
I'd even accept Intermediate and Advanced Synthesis doing some modular damage as a result of the "over charge".
And everyone would, I'm sure, find this a vastly better solution to what we have, or even what have proposed right now.
And that brings us to the Planetary Vehicle Hanger...
If fighter hangers can produce new fighters when the fighters are destroyed, why in the names of all that Are, can PVH's not produce new SRV's? I get it, SRV's are cheap and "disposable", unless you're 1000 Ly from the nearest station and suffer an SRV mishap. And sure, that's where a multi-vehicle hanger comes in handy, but, again, if Fighter Hangers can produce replacement fighters, then the SRV hangers are in need of an update to allow them to do the same.
Plain old common sense at work.
Your Thoughts?
Frontier - Your Thoughts?