Newcomer / Intro Getting interdicted every single flight, several times

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You can also use the crowd-sourced https://eddb.io/trade/loops to find some lucrative trading loops.
E.g. at the time of posting if you were to increase the 'Max Hop Distance' to 40 LY and Station 'Distance' to 600 ls, after one loop you could make over 4,700 Cr/t.
But of course depends if that route is not a significant distance from your current position.

Thrudds ('Find Trades' link) is another 3rd party website with similar info: http://elitetradingtool.co.uk
 
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The trouble with bulk trading is that ship loss = cargo loss. This is much reduced with rare trading and zero for mining and bounty hunting (only insurance to pay on ship loss). I did a little bulk trading in the early days but not sure this is as safe as all that.
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Exploring is also safe but slow way to earn cash. I always have a discovery scanner on board so when traversing the galaxy I get some income on the side. Only time I've removed it was when repeatedly running a short trade route.
 
This game is just unplayable.


I'm a new player, been working hard to make a progress for the last few days, currently flying a 1 million worth ship. Then, yesterday, it started - being interdicted at EVERY SINGLE FLIGHT by THE SAME NPC PIRATE again and again. Most ridiculous thing of all, the same pirate can interdict me SEVERAL TIMES during SINGLE FLIGHT, no matter the system, and I'm sure that's not supposed to happen. Trust me, I've been trying every tactic possible, but in the last two days I went from owning over 0.5 million in cash to being in debt. I CAN'T DO A SINGLE MISSION and I'm not even in some dangerous territory. If I manage somehow to off one pirate, I get a few flights in peace then another one comes along and this one is tougher. The same NPC guy can kill me up to 5 times in the row easily.


I gave up when the same pirate attacked me twice in the SAME SYSTEM - first I was fighting him off, the cavalry arrived, we got him beaten down to like 25% when my canopy disintegrated, so I made a run to the nearest port leaving him to the security guys to finish. GUESS WHAT HAPPENED NEXT. The SAME GUY interdicted me just as I was approaching the port.


I'm pretty sure this is not supposed to happen. I have no bounties on me, I sometimes have no cargo at all and still the NPCs attack me. I've just bought a joystick to enjoy this game - worst investment ever.


I expect a working solution or a refund.

Go to a space station, port, whatever, so long as there is a Commodities Market. Open the Commodities Market. Scroll through the "CARGO" column and sell whatever you find there. Commodities collect in your cargo inventory as a result of successfully completing missions (always listed in mission brief) and if not sold (commodities market) or discarded (inventory tab) can take up valuable cargo space as well as attract unwanted attention from pirates looking for the "big haul" of insulating membrane that got stuck into your hold when you dropped off 125 tons of biowaste. Keep in mind the materials are usually useful for Engineers but until you am ready to do that just keep selling the stuff off as you go, keeps your cargo cap at maximum and keeps pirates off your back.
 
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Don't submit. If you fight and win, they won't come back. If you fight, lose and run, they may still interdict again but the chance is much less.

If you are finding multiple interdictions impossible, don't stack missions, don't carry engineer cargo (though you haven't said you are doing this), don't fly in the shipping lane and don't submit all the time.
This right here. Personally, I always throttle back and take a crack at beating the interdiction unless I'm in a ship I know doesn't have a prayer of winning (T9). If you can manage to win the interdiction, it pretty much sends your assailant spinning helplessly in normal cruise with a long FSD cooldown. They're history after that. If it looks like you can't win, then throttle to stop and submit.

Also avoid stacking so many missions, unless you're comfortable beating interdictions. 3 or 4 and its a gamble if you're going to draw a hunter or not. 10 missions its guaranteed, and likely more than one.
 
The overly aggressive, repetitive interdictions in this game totally break imersion and the fun in this game.
Whichever numbnut in the dev team thinks this a cool mechanism clearly have no understanding on good gameplay.
totally with you... And since this is going on for months now, it m,ust be deliberately, can not imagine why FD think this is fun
 
This is a game in the midst of development. Bugs will happen.

That is not an excuse; I paid €55 for this game, and expect it to be out of development when they accepted my money. Of course, every game is always under development and that is good. And I got a lot back from the game for my €55, but the interdiction bug (spawning enemies that can kill you within 20 seconds) is an affront. Shame on FD for not solving this; they should automatically re-imburse you when your are killed within 30 seconds and apologize.

Being under development while taking my money is a form of illegality: it fits with gameplay, but in our world could even lead to a claim...

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If you are finding multiple interdictions impossible, don't stack missions, don't carry engineer cargo (though you haven't said you are doing this), don't fly in the shipping lane and don't submit all the time.

TRue, If you don't play the game, you won't get interdicted... We have the solution!
 
Any fdev want to respond to this, please do as it's about time someone from the dev team explains this....

Don't bother, they made a special thread for this in INFO, stating that they would be investigation this, only to never ever come back to the thread and not solve it... althought there were over 60 pages of messages
 
I disagree; when i am mining, I encounter the same interdictions... only i am worse off then since I also loose valuable cargo

I don't yet mine, too claustrophobic to handle all the tunnels, but at least when just going mining on your own behalf as opposed to a mining mission jumping to another system should most times lose the interdictor who is merely trying to steal stuff, mission interdictors are being paid to prevent the mission so are more relentless. Another downside to missions is you have a time limit, which they mess around with, and you have to deliver to a chosen location, which again they mess with, doing things of your own choosing means no time limits and unless it involves engineers or a CG you can pick your destination. Having a bad interdiction day pick a location in a high security system that is close to your arrival point.
 
OK!, Using https://eddb.io/trade/loops has helped me find some items that will sell. It would be nice if the system maps that indicate a particular item being exported or imported actually did import or export that item but with the above I am at least able to average about 85K per run. It's a long haul to collect any amount of credits but I'm not losing my ship every run. Managed to find one rare item as well although there were only two of them. Bought for 120 sold for 1077. Would have like to had more of those! The Pirates are escapable this way and the mine trick, as posted by Chris Simon in previous post, works on them. I don't always hang around until their destruction if I can run but sometimes I'll finish them off if I feel lucky. Not sure if it helps my ratings yet but one thing at a time.

Mining?! I'm not sure who the sadist was that threw that feature in the game. Or I could be just doing it wrong. Chipping off small pieces of rock then running around with a scoop trying to pick them up is like chasing chickens on the highway. Way too torturous.

Haven't tried the Nav point combat feature yet. That will be the next step.

Thank you all for your help. Would be nice to get a few more credits per run but this is working fairly well.
 
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Mining?! I'm not sure who the sadist was that threw that feature in the game. Or I could be just doing it wrong. Chipping off small pieces of rock then running around with a scoop trying to pick them up is like chasing chickens on the highway. Way too torturous.

....................

You can use limpet drones to collect mining fragments. Manually scooping is old hat now.
 
OK!, Using https://eddb.io/trade/loops has helped me find some items that will sell. It would be nice if the system maps that indicate a particular item being exported or imported actually did import or export that item but with the above I am at least able to average about 85K per run. It's a long haul to collect any amount of credits but I'm not losing my ship every run. Managed to find one rare item as well although there were only two of them. Bought for 120 sold for 1077. Would have like to had more of those! The Pirates are escapable this way and the mine trick, as posted by Chris Simon in previous post, works on them. I don't always hang around until their destruction if I can run but sometimes I'll finish them off if I feel lucky. Not sure if it helps my ratings yet but one thing at a time.

Mining?! I'm not sure who the sadist was that threw that feature in the game. Or I could be just doing it wrong. Chipping off small pieces of rock then running around with a scoop trying to pick them up is like chasing chickens on the highway. Way too torturous.

Haven't tried the Nav point combat feature yet. That will be the next step.

Thank you all for your help. Would be nice to get a few more credits per run but this is working fairly well.

The import/export commodities list in the system map is pretty accurate, but the prices and therefore profits depend on the demand, so until you're docked there, you won't know if it was worth the time. So yeah, third-party tools are useful.

As for the rares you found, they are always in small numbers. A couple is manufactured in numbers around 20, but mostly it's just 2-10 units.
You said that you sold it for 1000Cr, so you apparently don't know the trick. They gain value the further you are away from the system of origin. There is a cap, but had you taken them at least 120LY away, you would have easily sold them for 16-20k Cr a piece. ;)

You can make quite a lot of money by hauling rares around the bubble. Google "rare commodities loops" and you'll get something like this:

lkRWdtw.jpg

Big money there. :D
 
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This is a thread started by a new player who says he's finding interdictions impossible. Stacking missions isn't "playing the game" it's "gaming the play". Stack missions and expect to be interdicted lots, simple.
But, you have to admit the game does lead you in that direction. The point is acquiring credits to upgrade your ship and the first thing that pops up is the Mission Board. It isn't so much the interdictions that happen it's the inability to do anything about them that pushes the frustration factor.
 
The import/export commodities list in the system map is pretty accurate, but the prices and therefore profits depend on the demand, so until you're docked there, you won't know if it was worth the time. So yeah, third-party tools are useful.

As for the rares you found, they are always in small numbers. A couple is manufactured in numbers around 20, but mostly it's just 2-10 units.
You said that you sold it for 1000Cr, so you apparently don't know the trick. They gain value the further you are away from the system of origin. There is a cap, but had you taken them at least 120LY away, you would have easily sold them for 16-20k Cr a piece. ;)

You can make quite a lot of money by hauling rares around the bubble. Google "rare commodities loops" and you'll get something like this:


Big money there. :D

OUCH! That hurt..... I thought I did good with with 1077....:eek:
 
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This is a thread started by a new player who says he's finding interdictions impossible. Stacking missions isn't "playing the game" it's "gaming the play". Stack missions and expect to be interdicted lots, simple.

So, you're saying the mission limit should be one... Why then is it 20? Or maybe it should rise with your ranking?? Anyway, as it is now, only 1 mission could deliver you the I_WILL_SHOOT_YOU_DEAD_WITHIN_ANY_CHANCE_OF_SURVIVING opponent, and that is just unfair and destroys the game balance
 
So, you're saying the mission limit should be one... Why then is it 20? Or maybe it should rise with your ranking?? Anyway, as it is now, only 1 mission could deliver you the I_WILL_SHOOT_YOU_DEAD_WITHIN_ANY_CHANCE_OF_SURVIVING opponent, and that is just unfair and destroys the game balance
Not at all. But if you can't handle the heat, don't stack.
But, apart from the mission stacking thing, I completely agree with you. The spawn of NPC pirates is a little silly at times. All you need is one unit of engineer cargo and NPCs go gaga. Just had one while I was typing this - after my 4 articulation motors. Easily escaped. I was running missions and smuggling illegal goods for hours today and had one interdiction. Now I've got some engineer cargo I'm fair game, even though I'm half way to the Pleiades.
 
I've been slowly making some headway following the suggestions given and avoiding missions altogether.I made enough using the trade loop feature to buy a Diamond Back Scout and sort of rig it for bounty hunting after watching one of the videos about the HighRez zones. That has been working fairly well also. Find a Federal Anaconda and follow him around tagging his targets. Fairly safe. It is a great help that I am (friendly) with them so they show up as green. Trying to sort out all the orange targets is VERY confusing. Still getting hit every now and then travelling to different systems by "Warning: Impulse Weapon.." and that's pretty much the end but fortunately that hasn't been too often. The others I've been able to fight off or less gloriously, run. The biggest problem is accidently hitting a ship not "wanted". Pretty much a death sentence and then a 7 day voluntary ban from that system. That or you are targeted by the local police for termination with extreme prejudice. Also unfortunately attracts NPC interdictors everywhere you go .

So.. a new comers advice to new comers;
1. It's a long haul. Takes awhile to get a handle on the game mechanics and money (credits).
2. Follow advice and suggestions of the guys in this thread.
3. Watch the videos posted by CMDR Mr. Boombastic and Chris Simon.
4. Check out some other ones as related to your progression choice on YouTube
5. Use the bounty hunting with local security to practice dogfighting without putting yourself at high risk. Tag target (he’ll turn red), follow him close enough to collect bounty (less than 3.00Km) while keeping your guns on him. You don’t necessarily have to fire after you tag him but get used to keeping him in your sights. DO NOT FIRE unless “Wanted” is displayed on your selected target inthe lower left HUD! Targeting him is only the first step! Wait! Or you will not be happy I guarantee it. Spend some time doing this, collect your credits,and move up.

And… a request to all those that help. On the new comers forum it would be agreat help to NOT use the in game abbreviations and terms that you all know and take for granted. We have no idea what they mean….. yet. I saw CG and was trying to figure out what the Coast Guard had to do with anything! ;)
 
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<snip> And… a request to all those that help. On the new comers forum it would be agreat help to NOT use the in game abbreviations and terms that you all know and take for granted. We have no idea what they mean….. yet. I saw CG and was trying to figure out what the Coast Guard had to do with anything! ;)

Hahah :D
Fair enough. I am definitely guilty of that. I will try to be careful.

There is the commander Nutter's Acronym Guide stickied at the top of the Newcomers section, though. ;)
 
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