Getting the Best DK2/CV1/Vive VR Experience: Guide/Compendium

The sharpening of sweetFX is resolution dependant because sweetfx is post processing meaning that it will work from the image produced by the graphic card, this same image change from the resolution used.

If your computer handle it, prefer 1080p in game resolution and 1.5 supersampling in game. If your comp can't handle you "downgrade" your settings with 1440p (DSR nvidia panel) resolution and 1 supersampling. If your computer still can't handle it then you simply use 1080p (native res of rift) and 1 supersampling in game.
I have limited english skills (not native language), hope it helps you.

Your English is fine, you were just being a little terse and ninja :) Thanks so much for the clarification.
 
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So why is ingame SS better than nvcp dsr??
wouldnt the end result be the same, but more performance from DSR do to its dynamic ability?

with a 980...
 
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SlackR

Banned
Tried this today with mixed results...
The Nvidia settings weren't far from my own anyway but I don't like the res settings. Things weren't as clear as the ingame DSR produces. I still prefer DSR X1.5 in game, rising to x2 when I'm out exploring.
Planet stutter though seemed reduced.
Great post though :)
 
mmmk i have figured out after 60 plus hours of attempting to get the perfect dk2 experience out of elite how to get zero stutter. yes in res sites and stations. it works for me and i really hope it works for others as well.

my specs are as follows

gtx 980 stock
samsung ssd with elite installed on it
12 gb ddr 1600 ram
i7 4770k 3.4 ghz stock
saitek x52 / buttkicker/ voice attack / dk

Tried out your method and I like it, but the performance isn't quite there for me. I have 780ti currently, which is fairly comparable to 980 usually. With all settings on low and 4x DSR on, there is a very dramatic improvement in the ability to read text in the gui. Also, the green text helps as well, maybe because of the additional green pixels in dk2? Unfortunately, I'm not quite able to get to 75hz with these settings (I took some screenshots and I'm seeing between 66 and 75 outside a station) and this means glorious judder. I have a Titan X on order though, so hopefully soon I will be able to read things!
 
OK, I just tried step 1.
Fantastic results. Thanks!
I'll try sweetFX next.

[EDIT]
I wasn't that fond of sweetFX. I tried the first 2 setting files provided, but didn't try any further adjustments. While the detail was increased and the AA worked smoothly, I found the picture to be darker and more grainy and the text harder to read than without sweetfx.

Before you give up completely, try one more time. For me :D

Try the settings I put in the op of this thread under the sweetfx setting. You tried it after he changed it, and I've put his original settings there. They are the ones that make the difference I was talking about. Look at the band of the milky way and compare on/off and tell me if you still don't like them

OK that did it. I'm definitely liking the results now.:cool:
Thanks again.
 
Asus rampage v
980s in SLI
4960 k water cooled
16 gb RAM

nice!
I have also found SS in game to look best, compared to dsr and any other methods. Also noted by some others on here.

I ended up doing SS 1.5 in game and everything on ultra except low shadows. Havent hit judder yet, but need to find RES for testing.

A huge tip was this thread, consider your rig you have more than enough Vram to handle this. It wont cause performance issues either.
I jacked my ultra setting from 2k to 4k textures. it really makes a difference like explain
in the thread. ( no need for 8k textures...)
https://forums.frontier.co.uk/showthread.php?t=129065

have you bothered with adaptive vsync with your rig??
 
nice!
I have also found SS in game to look best, compared to dsr and any other methods. Also noted by some others on here.

I ended up doing SS 1.5 in game and everything on ultra except low shadows. Havent hit judder yet, but need to find RES for testing.

A huge tip was this thread, consider your rig you have more than enough Vram to handle this. It wont cause performance issues either.
I jacked my ultra setting from 2k to 4k textures. it really makes a difference like explain
in the thread. ( no need for 8k textures...)
https://forums.frontier.co.uk/showthread.php?t=129065

have you bothered with adaptive vsync with your rig??

Thanks. This is already in the op, with the original source quoted. This source is also good so I'll add it too :)
 
I think i'll brave it rather than trust what some randomer says on the internet. people often talk out of their bottom.

The tearing does indeed look like water. but the odds of the tear forming around two frames of significantly different depth are extremely low. and even if that's all that happened, there's no evidence it's bad for you. it might be good for your eyes for all we know.
 
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Man, this thread has helped so much. I was struggling to figure out why I was experiencing judder all the time. I couldn't run on anything other than low settings. So I found this thread and tried all the steps and while appearances improved, judder remained. After fiddling around I decided to restore everything to defaults. Then went through each step again. And that is when i discovered where I went astray:

drkaii said:

When you said EXACTLY, apparently I wasn't paying attention. In my custom resolution setup, I did not check the "override any in game or program settings". Checked that and it made all the difference in the world. I put my rift on and was blown away. Everything on HIGH and it is wonderful. SweetFX is really something else. Planet textures are next, but I couldn't pull myself away last night from playing!

Thanks for this!!
 
Man, this thread has helped so much. I was struggling to figure out why I was experiencing judder all the time. I couldn't run on anything other than low settings. So I found this thread and tried all the steps and while appearances improved, judder remained. After fiddling around I decided to restore everything to defaults. Then went through each step again. And that is when i discovered where I went astray:



When you said EXACTLY, apparently I wasn't paying attention. In my custom resolution setup, I did not check the "override any in game or program settings". Checked that and it made all the difference in the world. I put my rift on and was blown away. Everything on HIGH and it is wonderful. SweetFX is really something else. Planet textures are next, but I couldn't pull myself away last night from playing!

Thanks for this!!

You're most welcome buddy! Feel free to thank me by subscribing to my youtube channel and perhaps sharing it with people ;)

And @SlackR, thanks for the feedback, I will update the OP
 

SlackR

Banned
Interestingly my experiments with vsync have led me to believe that anything other than simply "on"messes with the SLI setup. Even setting to smooth caused me huge problems.

I'm also not sure that having physx rendered by the cpu is the better setting but I need to look into this more.

Great post though! I remember back in the day when you needed blind luck and a little bit of voodoo to get a decent result! ;)
 
Interestingly my experiments with vsync have led me to believe that anything other than simply "on"messes with the SLI setup. Even setting to smooth caused me huge problems.

I'm also not sure that having physx rendered by the cpu is the better setting but I need to look into this more.

Great post though! I remember back in the day when you needed blind luck and a little bit of voodoo to get a decent result! ;)

SlackR,

Do you see a noticeable improvement/degradation inside the Rift with SLI? If I am not mistaken you have 980's in SLI correct? Does the second card make any difference iin the rift? I haven't been able to find too much info about this other than the typical "VR doesn't support SLI/Crossfire yet" comment.

Thanks
 

SlackR

Banned
Each time nvidia release a new driver it disables SLI automatically (which I always forget) and I spend the next hour freaking out that Frontier have ruined the game by killing my framerate! :p

Short answer: even one 980 doesn't feel like enough once you use them in SLI

Long answer: it looks like AMD are further down the line with multi gpu configurations in VR. I was going to buy a titan x for my second rig back in the UK and then add another when I return in the summer, but I think it is prudent to hold off and see what emerges over the next few months.

EDIt: I should add that SLI stutter Is negligible / non existent for me.
 
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I tried OP's setup first, and it did wonders, thank you. I haven't felt like I've had a great OR experience since the beta. At some point they (and/or NVidia) ruined the default for me after that.

I also tried the supersampling (x4) trick with low OR quality, and it looked excellent, very sharp, but my rig can't handle it fully so it led to dizzyness and trailing on quick movement. I configured myself to some good looking and silky smooth spot, but I get judder near planets then. I am assuming I still have Sweet-FX enabled so it may be related as I've never had it before.

But just to make something clear, when I supersample in Nvidia settings/control panel and choose the 4x resolution there, my in-game resolution should just be set at 1920x1080 shouldn't it? It shouldn't matter? That kind of didn't seem like the result I was getting though.

(the only setting I didn't change was the PhysX setting to CPU, might try that, guess the cpu might have more overhead than the GPU)
 
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