It can't be an isolated thing though. There should be value to having a large ship like an Anaconda or Lakon T-9, and my concern with just limiting or removing SCBs without other changes is that people will just refuse to fly a large ship like the Anaconda in open.
They need to take a look at armor levels and overall balance at the same time as any limitation. Encouraging people to try to disable large ships, but making it more difficult to completely destroy them, would help a lot here. Right now the SCB situation is driven by the speed at which you can lose 20+ million credits once your shields drop. What we need to look at is making sure that pirates can have an easier time actually pirating, especially in Anarchy systems, but not put traders in a spot where they're constantly being destroyed.
I can't agree with this more. The current Shield mechanics break the game for Piracy. If the SCB's get nerfed, then the hull needs to go up in relation to how big te Ship is. But the Cargo hatch has to be set at a degree where it drops cargo, but at a balanced level.
Pirates should get their candy, but not at the expense of the Trader losing their ship or they'll never come back.
Destroying your best source of income is never wise.
I'd also add, after a long haul fight and kinda inebriated while playing PP, I ran down my module health a fair bit. I got interdicted with Hudson supplies / limpets and came across a ship with Gimballed weapons. Being not at my best (Banana's aren't known to be very good flyers), Shields went down and I started dropping cargo. The NPC kept on asking for more because I was dropping limpets primarily maybe, I dunno how that works. But, the whole idea that Gimbals, even by accident, target the cargo hatch made the whole thing seem more valid.
They were appearing to stop me transporting my cargo.
They should also be using hatch limpets, to stem the flow of supplies.
This works regards realism.
If they even stopped when they got enough would be good also yet debatable.
It's kinda like they're there to do a job so let them.
Would make solo that bit more challenging because currently it's kinda rare and I have to do most of the damage to my ship myself.
And usually when drinking.