I would remove all of the current shield buffs, and replace them with a "shield overcharger". There would be only one to a ship, and rated from A to E as usual. When installed, they would appear on your weapon list and would be togged on and off from there. When activated, the overcharger would consume power and provide a shield buff. However, here's the big thing: you are overcharging your shields, which are already running at 100% power. The overcharger, when active, would slowly damage your shield integrity. This means repair costs, and, if run long enough, will destroy the shield module entirely. You're effectively "overclocking" your shields.
Or, if shield damage is too significant for you all, then the overcharger would dump more power to your shields at the cost of heat efficiency. Activate the overcharger, and your heat steadily ticks up until you turn them off.
Right now, it's all reward and no risk for SCBs. This should change.
Or, if shield damage is too significant for you all, then the overcharger would dump more power to your shields at the cost of heat efficiency. Activate the overcharger, and your heat steadily ticks up until you turn them off.
Right now, it's all reward and no risk for SCBs. This should change.