GPU Usage at 99-100 %

Not a single game using my GPU more than 60 % on all ultra as i said and it runs all of them without any single problem 100+ fps ok ? The ONLY GAME using my GPU USAGE at 99-100 % is ELITE , do u get me ?
The problem with Odyssey currently not being optimized is well known and documented. However, 100% GPU load is nothing to worry about unless you overclock. Do you get me?
 
Do you think that someone will offer some magical solution here to reduce GPU usage here? All you need to do is spent five minutes reading about Odyssey, anywhere on the internet, to know that its system requirements are absolutely astronomical compared to what the officially stated recommended requirements are. Its broken. The people here telling you 100% usage on a reasonably up to date GPU is normal are being dishonest. However in this many posts you still haven't told us what kind of GPU it is.
I will repeat , it is NOT NORMAL to use GPU AT 100 % usage , u talk for yourself , find me other one who can confirm this ? And oh yeah please find one with brains please .
 
The problem with Odyssey currently not being optimized is well known and documented. However, 100% GPU load is nothing to worry about unless you overclock. Do you get me?
I get u mate , with overlocked video card and other 100x video cards i had overclocked not even single one had 100 % GPU USAGE !!! I'ts not about overclock lol , do u read what i write ? EVERY SINGLE GAME i have with OVERCLOCKED card i never get GPU USAGE more that 60 % NOT A SINGLE GAME , and by the way , the games i have , they are hungry for grafics .
 
All of this is interesting.

I'm not overclocked at all and I get 80fps most of the time with peaks to 400fps, with 120fps at most outposts. I have everything set to Ultra @2160x1440 30.hz, no sync and unlimited frame rate.

Ryzen-9 3900x @4.0Ghz-OC from 3.8Ghz
DDR-4 3600 Ram
AMD-5700x not overclocked at all
OS/Game code running from an NvMe 2.0 Gen-4 Extreme R/W.

My point is, all of you overclock to get those FPS rates and when I don't, I get more stable FPS than you do, because I'm just not seeing it on my PC. (thank you Fdev).

Anyone try not overclocking to see what happens?

EDIT: I'm only seeing 60%-70% CPU usage around stations and planets and it never goes higher than that.
 
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All of this is interesting.

I'm not overclocked at all and I get 80fps most of the time with peaks to 400fps, with 120fps at most outposts. I have everything set to Ultra @2160x1440 30.hz, no sync and unlimited frame rate.

Ryzen-9 3900x @4.0Ghz-OC from 3.8Ghz
DDR-4 3600 Ram
AMD-5700x not overclocked at all
OS/Game code running from an NvMe 2.0 Gen-4 Extreme R/W.

My point is, all of you overclock to get those FPS rates and when I don't, I get more stable FPS than you do, because I'm just not seeing it on my PC. (thank you Fdev).

Anyone try not overclocking to see what

All of this is interesting.

I'm not overclocked at all and I get 80fps most of the time with peaks to 400fps, with 120fps at most outposts. I have everything set to Ultra @2160x1440 30.hz, no sync and unlimited frame rate.

Ryzen-9 3900x @4.0Ghz-OC from 3.8Ghz
DDR-4 3600 Ram
AMD-5700x not overclocked at all
OS/Game code running from an NvMe 2.0 Gen-4 Extreme R/W.

My point is, all of you overclock to get those FPS rates and when I don't, I get more stable FPS than you do, because I'm just not seeing it on my PC. (thank you Fdev).

Anyone try not overclocking to see what happens?
Are we talking about on FOOT or in space ? in space i have 90-120 fps , on foot 40-70 depends on how many AI is in there , also , 30 hz ? I run at 144 .
 
The people here telling you 100% usage on a reasonably up to date GPU is normal are being dishonest.
No one says it's normal. But it's not a risk to the GPU. Bottom-range GPUs hit 100% load all the time, which is why they can't keep up with frame rates. However, it kills none of them. If a video card dies from 100% load, it's either overclocked or undercooled, i.e. running outside its specifications. The OP overclocks and then complains about a game actually using the performance headroom that he added in the first place for this very specific reason. It makes no sense.
 
All of this is interesting.

I'm not overclocked at all and I get 80fps most of the time with peaks to 400fps, with 120fps at most outposts. I have everything set to Ultra @2160x1440 30.hz, no sync and unlimited frame rate.

Ryzen-9 3900x @4.0Ghz-OC from 3.8Ghz
DDR-4 3600 Ram
AMD-5700x not overclocked at all
OS/Game code running from an NvMe 2.0 Gen-4 Extreme R/W.

My point is, all of you overclock to get those FPS rates and when I don't, I get more stable FPS than you do, because I'm just not seeing it on my PC. (thank you Fdev).

Anyone try not overclocking to see what happens?
Just for the record , i'm gonna run Elite without overclock , just for you :) Lets see what's happense .
 
There is definitely room for performance optimization in Odyssey, but that type of usage is common. GPU's are built for full utilization considering they are generally given just one job to do.

It can't kill the card. Don't worry. Now, your power bill might be something to consider... :D
 
No one says it's normal. But it's not a risk to the GPU. Bottom-range GPUs hit 100% load all the time, which is why they can't keep up with frame rates. However, it kills none of them. If a video card dies from 100% load, it's either overclocked or undercooled, i.e. running outside its specifications. The OP overclocks and then complains about a game actually using the performance headroom that he added in the first place for this very specific reason. It makes no sense.
Then why would manufacturer statistics be offered on lifespan under full load vs normal load? A lot of GPUs are factory overclocked or overclock/underclock based on temperature overhead as well, so that isn't really something the end user always has control over. I will say however, that this thread is some serious bait poking fun at people complaining about the games performance.
 
Then why would manufacturer statistics be offered on lifespan under full load vs normal load? A lot of GPUs are factory overclocked or overclock/underclock based on temperature overhead as well, so that isn't really something the end user always has control over. I will say however, that this thread is some serious bait poking fun at people complaining about the games performance.
U really don't read what i wrote , i have 0 problems with any single game .
 
Without overlocking i get minuse 10 to 20 fps , yea right ! No thanks i'll stick to my overclocking which i was doing whole my life without burning any of my video cards i had lol
 
U really don't read what i wrote , i have 0 problems with any single game .
As others have explained, there are some acknowledged optimisation issues with the game.

I have a number of PC's in the house. Odyssey one-hundred-percents the machines with a 1660 Ti and an RTX 2070. The machine with a 3070 becomes CPU bound before saturating that card.

Hopefully, it will get better.
 
On-foot as much as possible. Averaging 90-120

As others have explained, there are some acknowledged optimisation issues with the game.

I have a number of PC's in the house. Odyssey one-hundred-percents the machines with a 1660 Ti and an RTX 2070. The machine with a 3070 becomes CPU bound before saturating that card.

Hopefully, it will get better.
Right ? This post was to DEVS , that they should look forward about this problem , not to talk about overlocking which i had never problems with , NEVER . Not i single video card , i had problems with overlocking , only i had is a boost in fps (thank god) and at the moment i never had a single burned video card because of overclocking but only a fps boost !
 
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