Graphics downgraded

I must be confusing the 1060 with the 1050 or something then. I know that one of the "10X0" series is barely better than on-board GFX.

Not the 1050 either as Im not having the issues Krash is.

And as an aside have a computer with on-board GFX, lets just say it has bigger issues running Elite than a slight decrease in quality in some areas XD.
 
Er...no.

My GT 1030 is the equivalent of a Ryzen 2200 and slightly below a 2400 GPU wise.

A GTX 1060 is like a rocket compared to that.

Absolutely no performance issues running Elite on medium settings on my GTX 1060 / 3gb until Elite v3.3 (during brief combat sequences)
 
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I must be confusing the 1060 with the 1050 or something then. I know that one of the "10X0" series is barely better than on-board GFX.

A GTX 1050 is about twice the speed of a GT 1030. You are most likely thinking of a GT 1030 which is a touch slower than a 750Ti
 
Absolutely no performance issues running elite on medium settings on my GTX 1060 / 3gb until Elite v3.3 (during brief combat sequences)

3.3 runs slower on my machine, but I have not noticed any degrading in visuals. I use effects and volumetric on high, with a mix of low or medium for the rest. In previous versions I had what you describe from memory, but on my GTX 460.
 

Deleted member 110222

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I must be confusing the 1060 with the 1050 or something then. I know that one of the "10X0" series is barely better than on-board GFX.

GT 1030.

Yes, they actually took the X out of GTX. It's that weak.
 
The 1060 series is barely better than using an on-board GFX card. Simply not very usable for gaming. I'd start investigating the performance issues there...

This is total nonsense - a GTX 1060 6GB will run BFV (the most demanding AAA title I know of right now) at ultra/1080p/60, and many other games at ultra/1440p/60. Where it's weak is at 4K or very fast refresh rates.

What CPU are you running OP? The particle effects and shadows in E:D are actually rather demanding on the CPU, as are physics like collisions and such. I had the same problem with an eGPU on an old laptop with a dual-core i7 5500-U series processor - the GPU didn't matter, as the game client was CPU-bound. Performance was largely identical across the integrated GTX960m 2GB and the external GTx960 4GB.
 
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This is total nonsense - a GTX 1060 6GB will run BFV (the most demanding AAA title I know of right now) at ultra/1080p/60, and many other games at ultra/1440p/60. Where it's weak is at 4K or very fast refresh rates.

What CPU are you running OP? The particle effects and shadows in E:D are actually rather demanding on the CPU, as are physics like collisions and such. I had the same problem with an eGPU on an old laptop with a dual-core i7 5500-U series processor - the GPU didn't matter, as the game client was CPU-bound. Performance was largely identical across the integrated GTX960m 2GB and the external GTx960 4GB.

AMD Ryzen(TM) 5 1400 Processor, Quad-Core, 3.20GHz;
 
The 1060 series is barely better than using an on-board GFX card. Simply not very usable for gaming. I'd start investigating the performance issues there...

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