My experience of in-game player-run guilds and the in-game mechanisms that support them is that they ruin immersion.
This is because they inevitably include a lot of stuff brought in from out of game. For example you get things like the guild of Russians or the guild of Minecraft fans or the guild of Christians or whatever. I don't think that guild names are the only problem here but just the obvious example.
I am not against guilds for gaming groups - they are fun and I enjoy guild play myself but it is the mechanisms within the game that support guilds that are an issue here. So many games that could be good for an immersive RP experience are ruined by this. Think EVE and LOTRO for example.
I think that it is easy enough to put together a forum out of game and get vent or skype going or use Google+ or whatever to organize guilds and play.
I am very suspicious of in-game guild mechanisms that could spoil immersion and I would hope that FD think very carefully about this.
A good compromise would be in-game private chat and e-mail and so on that could support guilds but be invisble to anyone not in the guild. Anyway just my thoughts.
This is because they inevitably include a lot of stuff brought in from out of game. For example you get things like the guild of Russians or the guild of Minecraft fans or the guild of Christians or whatever. I don't think that guild names are the only problem here but just the obvious example.
I am not against guilds for gaming groups - they are fun and I enjoy guild play myself but it is the mechanisms within the game that support guilds that are an issue here. So many games that could be good for an immersive RP experience are ruined by this. Think EVE and LOTRO for example.
I think that it is easy enough to put together a forum out of game and get vent or skype going or use Google+ or whatever to organize guilds and play.
I am very suspicious of in-game guild mechanisms that could spoil immersion and I would hope that FD think very carefully about this.
A good compromise would be in-game private chat and e-mail and so on that could support guilds but be invisble to anyone not in the guild. Anyway just my thoughts.