Had the urge to play elite dangerous

After unlocking engineers and from all the junk I gathered over couple months engineering my Vette was a weekend deal. Mostly getting rares that are not that hard to get like arsenic is all over the bubble hour or two had 20 or 25 and scan wakes can be mind numbing, thank you amazon prime movies. Once you get dirty drives to 5 she sure is in beast mode with 2 giant beams and akakakaka cannons all around. The huge beams I just hold the trigger never run out of juice, jam me I don't care still hold it. If I miss on the pips of course can draw down but rare.
 
What's so wrong about the pleassure of having a long term goal?
Why does everything has to be immediate?
Why not engineer just some of the modules to a non-final degree?
Why not play with what you got so far and enjoy another upgrade after some time ... and then again?

What is so bad with the the idea of having something to look forward to?
Didn't you read Tolkien's 'Lord of the Rings' where the dispersal of 'elve dust' makes things better and better every day - not by much, but a little bit every day?
When was the joy of an optimistic future lost?
Did the Orcs and Sauron win at the end and nobody told me?

Because not all of us are yet willing to acknowledge a reality of life that everything takes time. And that it will take however long Fate decides. We do not have as much "control" over our lives as we would prefer. Dreams do not always pan out. So we play games to temporarily avoid Reality and specifically play games that make our egos feel better because we can accomplish exactly what we want to accomplish in the amount of time that we dictate and even get rewarded for it.

Life is an ongoing spiritual exercise that we have no choice but to play. The lucky are those that have agreed and embraced the rules of human existence. Most of us are still rebelling and want life to abide to our rules; "winning" at games temporarily empowers that.

But then, all games over a long period of time get boring, don't they?
 
What is so bad with the the idea of having something to look forward to?
Didn't you read Tolkien's 'Lord of the Rings' where the dispersal of 'elve dust' makes things better and better every day - not by much, but a little bit every day?
When was the joy of an optimistic future lost?
Did the Orcs and Sauron win at the end and nobody told me?

For myself, natural optimism ended at age 8 and I have since relearned it as a viable defense against the overwhelming horror story bludgeoning that we receive from main stream media 24/7. We have been brainwashed by the media whose only goal is to make money; disasters and outrageous behavior make money. Unless one is extremely vigilant, it is all too easy to adopt the main stream media "world view."

Many have not realized that extreme pessimism is just as delusional as extreme optimism. However, it is interesting to note that pessimism often produces a defeatist, non-life affirming worldview and optimism does exactly the opposite. Although it is in one's best interest to be optimistic, between the actualities of life and the media, optimism is seemingly impossible.
 
Sounds reasonable. But what if you just want to make a point on the forums and complain? It's not really about urges to play the game.

Pretty much this. I can't really follow the argument.

- I wanted to play Elite Dangerous
- Then I remembered that I own an unengineered Corvette and some other Engineered ships
- I no longer want to play because I own a Corvette and don't want to Engineer it

OP didn't even know about his Corvette when he wanted to play Elite, so how does it change anything?
 
Pretty much this. I can't really follow the argument.

- I wanted to play Elite Dangerous
- Then I remembered that I own an unengineered Corvette and some other Engineered ships
- I no longer want to play because I own a Corvette and don't want to Engineer it

OP didn't even know about his Corvette when he wanted to play Elite, so how does it change anything?

He's prone to obssesive behavior so he feels compelled to finish what he started. Wnd just ignoring it is going to nag bim the entire time hes playing making it less enjoyable than just not bothering.

Im doing that with SAO Fatal Bullet and the New DLC cause I dont feel like grinding out the new weapons yet.
 
He's prone to obssesive behavior so he feels compelled to finish what he started. Wnd just ignoring it is going to nag bim the entire time hes playing making it less enjoyable than just not bothering.

Im doing that with SAO Fatal Bullet and the New DLC cause I dont feel like grinding out the new weapons yet.
Thanks, I actually understand that. It's the reason I stopped playing The Witcher 3.
 
@OP:

You may not have enough mats to fully engineer a corvette, but it's likely that you could get at least grade 2-3 modules (which wouldn't take very long if you limit yourself to the most important modules), and with that your corvette would already be a decent ship.
 
I understand the OP'S frustration.
Trying to things in a timely manner is a bit of a farce in this game.
Material traders rip you off.
Certain rare materials are a total pain in the behind to obtain as they appear in the same type of USS and system states as others.
The increased amount of materials that are effectively wasted en route to the higher grades makes material gathering more frequent.

'Just do what you want and collect as you go' what I want to do is get my engineering done.

Fortunately it looks as though some of the annoyances of finding high grade signal sources will be addressed. Although part of me is waiting for the other shoe to drop and see what must be sacrificed for the gain. As in when a lot of player base cheered when we were told that engineering would always give a better grade than the previous. Then they dropped 1-5ing into the mix. Or when they announced material traders and then told us about the exorbitant exchange rates.
 
Material traders give us a way to clear out more space for collecting materials that doesn't involve jettisoning them.... I have way more materials than I need on both of my characters, but I eat what I kill and stay flexible so I can take advantage of opportunities, like, I didn't even know that there were tons of materials at ice geyser sites but since I had my SRV on a passenger mission, took the time to hop out and take a closer look, I was able to collect a couple dozen (so more like 72 after the multiplier) elements in about 15 minutes on top of the million I made for the fare. Not bad for a D-rated iCourier...
 
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